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rawset(<tTable>, <Index>, <Value>)
Description (from LUA 4 Manual: 6.1 Basic Functions)
"Sets the real value of <tTable>[<Index>] to <Value>, without invoking any tag method. <tTable> must be a table, <Index> is any value different from nil, and <Value> is any Lua value."
Example


Arguments
<tTable>: the table to traverse.
<Index>: the index of the table element. (either a string or an integer)
<Value>: the value to set the table element to. (can be any type of value)
Scope
  • GameType
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