- rawset(<tTable>, <Index>, <Value>)
- Description (from LUA 4 Manual: 6.1 Basic Functions)
- "Sets the real value of <tTable>[<Index>] to <Value>, without invoking any tag method. <tTable> must be a table, <Index> is any value different from nil, and <Value> is any Lua value."
- Example
- Arguments
- <tTable>: the table to traverse.
- <Index>: the index of the table element. (either a string or an integer)
- <Value>: the value to set the table element to. (can be any type of value)
- Scope
- GameType
- Related Pages