PlayerRace_DoesHaveTag(<iIndex>, <sTags>)
This function return true if the index have "tags_here" in the xxx.lua on the folder races.
PlayerRace_DoesHaveTag(playerID, "race_goa")
<iIndex>: It's the PlayerID.
<sTags>: The tags present in your race file lua in the races folder. The tags defined with Tags value on this .lua . You can use only one tags check in one time ... [Ex : this function return false at any time > PlayerRace_DoesHaveTag(playerID, "race_goa,race_something,...") < ].So use this for restricting option, for example...
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