LoadModel(<rNewObjectType>, <bEnable>)
Tells the game to load a HOD file with the same name and in the same directory as the ship file.
Use LoadSharedModel to load a HOD file from another ship.
According to this post, this function needs to appear near the end of the .ship file or else docking paths get screwed up.
LoadModel(NewShipType, 1)
<rNewObjectType>: the type of object being loaded (ship, resource, etc.).
<bEnable>: 0 = false, 1 = true.
Related Pages

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.