isAnimRunning(<sShipname>, <sAnimName>)
Returns true if the named animation is currently running.
if (isAnimRunning(ship, "Open") ~= 0) then
<sShipname>: the name of the ship.
I'm guessing that this is a string, and is the same as the name of the ship file (minus the extension).
<sAnimName>: the name of the animation.
This is set in the ship's .events file.

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