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getLoopCount(<sShipName>, <sAnimName>)
Description
Returns the number of times the animation will loop. Current loop is included. Will be 0 for animations with no looping.
Example


Arguments
<sShipName>: Sob* Passed from game
<sAnimName>: the name of the mesh animation from the ".mad" file.
Related Pages
  • HW2_MadState.pdf


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