The following dumps were gotten by including ThoughtDump.lua within the OnInit function of a gametype Lua file. Note that the same results can be achieved by placing the call in a quoted string in the Events table.
2.205 Patch[]
globals = { _tagTable = -- table, tag: 4 { wchar_t = 8, -- number, tag: 2 }, _INPUT = _INPUT, -- userdata, tag: 6 _LuaConfig = _LuaConfig, -- userdata, tag: 0 _OUTPUT = _OUTPUT, -- userdata, tag: 6 _STDERR = _STDERR, -- userdata, tag: 6 _STDIN = _STDIN, -- userdata, tag: 6 _STDOUT = _STDOUT, -- userdata, tag: 6 _ALERT = _ALERT, -- function, tag: 5 _ERRORMESSAGE = _ERRORMESSAGE, -- function, tag: 5 abs = abs, -- function, tag: 5 acos = acos, -- function, tag: 5 appendto = appendto, -- function, tag: 5 AreAllied = AreAllied, -- function, tag: 5 ascii = ascii, -- function, tag: 5 asin = asin, -- function, tag: 5 assert = assert, -- function, tag: 5 atan = atan, -- function, tag: 5 atan2 = atan2, -- function, tag: 5 ATI_AddColour = ATI_AddColour, -- function, tag: 5 ATI_AddFloat = ATI_AddFloat, -- function, tag: 5 ATI_AddGraphic2D = ATI_AddGraphic2D, -- function, tag: 5 ATI_AddGraphic3D = ATI_AddGraphic3D, -- function, tag: 5 ATI_AddPosition = ATI_AddPosition, -- function, tag: 5 ATI_AddScale = ATI_AddScale, -- function, tag: 5 ATI_AddString = ATI_AddString, -- function, tag: 5 ATI_AddWString = ATI_AddWString, -- function, tag: 5 ATI_Clear = ATI_Clear, -- function, tag: 5 ATI_CreateParameters = ATI_CreateParameters, -- function, tag: 5 ATI_Display2D = ATI_Display2D, -- function, tag: 5 ATI_Display3D = ATI_Display3D, -- function, tag: 5 ATI_LoadTemplates = ATI_LoadTemplates, -- function, tag: 5 bind1 = bind1, -- function, tag: 5 bind2 = bind2, -- function, tag: 5 bind3 = bind3, -- function, tag: 5 bindup = bindup, -- function, tag: 5 BKG_EditFilter = BKG_EditFilter, -- function, tag: 5 BKG_MeshAddAnim = BKG_MeshAddAnim, -- function, tag: 5 BKG_MeshDelAnim = BKG_MeshDelAnim, -- function, tag: 5 BKG_MeshGetJointLocalOrient = BKG_MeshGetJointLocalOrient, -- function, tag: 5 BKG_MeshGetJointLocalPos = BKG_MeshGetJointLocalPos, -- function, tag: 5 BKG_MeshGetJointStackOrient = BKG_MeshGetJointStackOrient, -- function, tag: 5 BKG_MeshGetJointStackPos = BKG_MeshGetJointStackPos, -- function, tag: 5 BKG_MeshSetParamF1 = BKG_MeshSetParamF1, -- function, tag: 5 BKG_MeshSetParamF2 = BKG_MeshSetParamF2, -- function, tag: 5 BKG_MeshSetParamF3 = BKG_MeshSetParamF3, -- function, tag: 5 BKG_MeshSetParamF4 = BKG_MeshSetParamF4, -- function, tag: 5 BKG_MeshSetParamI1 = BKG_MeshSetParamI1, -- function, tag: 5 BKG_MeshSetParamI2 = BKG_MeshSetParamI2, -- function, tag: 5 BKG_MeshSetParamI3 = BKG_MeshSetParamI3, -- function, tag: 5 BKG_MeshSetParamI4 = BKG_MeshSetParamI4, -- function, tag: 5 BKG_MeshSetParamTime = BKG_MeshSetParamTime, -- function, tag: 5 BKG_MeshSetSurface = BKG_MeshSetSurface, -- function, tag: 5 BreakAlliance = BreakAlliance, -- function, tag: 5 call = call, -- function, tag: 5 Camera_AllowControl = Camera_AllowControl, -- function, tag: 5 Camera_AltFocus = Camera_AltFocus, -- function, tag: 5 Camera_AltFocusWithVolume = Camera_AltFocusWithVolume, -- function, tag: 5 Camera_CollapseOnTimeout = Camera_CollapseOnTimeout, -- function, tag: 5 Camera_FocusCancel = Camera_FocusCancel, -- function, tag: 5 Camera_FocusOnFleet = Camera_FocusOnFleet, -- function, tag: 5 Camera_FocusRestore = Camera_FocusRestore, -- function, tag: 5 Camera_FocusSave = Camera_FocusSave, -- function, tag: 5 Camera_FocusSobGroup = Camera_FocusSobGroup, -- function, tag: 5 Camera_FocusSobGroupWithBuffer = Camera_FocusSobGroupWithBuffer, -- function, tag: 5 Camera_FocusVolume = Camera_FocusVolume, -- function, tag: 5 Camera_FocusVolumeKeepingEyePosition = Camera_FocusVolumeKeepingEyePosition, -- function, tag: 5 Camera_FocusVolumeWithBuffer = Camera_FocusVolumeWithBuffer, -- function, tag: 5 Camera_GetDistanceToSobGroup = Camera_GetDistanceToSobGroup, -- function, tag: 5 Camera_GetLastZoomAmount = Camera_GetLastZoomAmount, -- function, tag: 5 Camera_Interpolate = Camera_Interpolate, -- function, tag: 5 Camera_IsFocused = Camera_IsFocused, -- function, tag: 5 Camera_PlayerHasFocused = Camera_PlayerHasFocused, -- function, tag: 5 Camera_PlayerHasPanned = Camera_PlayerHasPanned, -- function, tag: 5 Camera_PlayerHasRotated = Camera_PlayerHasRotated, -- function, tag: 5 Camera_ResetFocused = Camera_ResetFocused, -- function, tag: 5 Camera_ResetPanned = Camera_ResetPanned, -- function, tag: 5 Camera_ResetRotated = Camera_ResetRotated, -- function, tag: 5 Camera_SetLetterboxState = Camera_SetLetterboxState, -- function, tag: 5 Camera_SetLetterboxStateNoUI = Camera_SetLetterboxStateNoUI, -- function, tag: 5 Camera_SetVerticalFOV = Camera_SetVerticalFOV, -- function, tag: 5 Camera_UseCameraPoint = Camera_UseCameraPoint, -- function, tag: 5 Camera_UsePanning = Camera_UsePanning, -- function, tag: 5 Camera_ZoomClose = Camera_ZoomClose, -- function, tag: 5 Campaign_QuickSaveNb = Campaign_QuickSaveNb, -- function, tag: 5 ceil = ceil, -- function, tag: 5 clock = clock, -- function, tag: 5 closefile = closefile, -- function, tag: 5 collectgarbage = collectgarbage, -- function, tag: 5 copytagmethods = copytagmethods, -- function, tag: 5 cos = cos, -- function, tag: 5 CPU_AddDefendSobGroup = CPU_AddDefendSobGroup, -- function, tag: 5 CPU_AddDefendTarget = CPU_AddDefendTarget, -- function, tag: 5 CPU_AddSobGroup = CPU_AddSobGroup, -- function, tag: 5 CPU_DoFile = CPU_DoFile, -- function, tag: 5 CPU_DoString = CPU_DoString, -- function, tag: 5 CPU_Enable = CPU_Enable, -- function, tag: 5 CPU_EnableAll = CPU_EnableAll, -- function, tag: 5 CPU_Exist = CPU_Exist, -- function, tag: 5 CPU_GetDebugFlag = CPU_GetDebugFlag, -- function, tag: 5 CPU_GetVar = CPU_GetVar, -- function, tag: 5 CPU_GetVarString = CPU_GetVarString, -- function, tag: 5 CPU_IsDebugFlagSet = CPU_IsDebugFlagSet, -- function, tag: 5 CPU_RemoveDefendTarget = CPU_RemoveDefendTarget, -- function, tag: 5 CPU_RemoveResourceBlob = CPU_RemoveResourceBlob, -- function, tag: 5 CPU_RemoveSobGroup = CPU_RemoveSobGroup, -- function, tag: 5 CPU_SetAttackTargetPriority = CPU_SetAttackTargetPriority, -- function, tag: 5 CPU_SetDebug = CPU_SetDebug, -- function, tag: 5 CPU_SetDebugFlag = CPU_SetDebugFlag, -- function, tag: 5 CPU_SetDebugMode = CPU_SetDebugMode, -- function, tag: 5 CPU_SetDebugPlayer = CPU_SetDebugPlayer, -- function, tag: 5 CPU_SetDefendTargetCapturePriority = CPU_SetDefendTargetCapturePriority, -- function, tag: 5 CPU_SetDefendTargetPriority = CPU_SetDefendTargetPriority, -- function, tag: 5 CPU_SetDefendTargetRadius = CPU_SetDefendTargetRadius, -- function, tag: 5 createAmbientLight = createAmbientLight, -- function, tag: 5 createDirLight = createDirLight, -- function, tag: 5 date = date, -- function, tag: 5 debug = debug, -- function, tag: 5 deg = deg, -- function, tag: 5 dofile = dofile, -- function, tag: 5 dofilepath = dofilepath, -- function, tag: 5 doscanpath = doscanpath, -- function, tag: 5 dostring = dostring, -- function, tag: 5 EnableBuildInBadges = EnableBuildInBadges, -- function, tag: 5 error = error, -- function, tag: 5 EventPointer_AddSobGroup = EventPointer_AddSobGroup, -- function, tag: 5 EventPointer_AddSubSystemFromSobGroup = EventPointer_AddSubSystemFromSobGroup, -- function, tag: 5 EventPointer_AddVolume = EventPointer_AddVolume, -- function, tag: 5 EventPointer_Remove = EventPointer_Remove, -- function, tag: 5 exp = exp, -- function, tag: 5 FE_ExitToMainMenu = FE_ExitToMainMenu, -- function, tag: 5 FE_ExitToWindows = FE_ExitToWindows, -- function, tag: 5 FE_FocusOnLastEvent = FE_FocusOnLastEvent, -- function, tag: 5 FE_GetCurrentPlayerIndex = FE_GetCurrentPlayerIndex, -- function, tag: 5 FE_LoadGameScreen = FE_LoadGameScreen, -- function, tag: 5 FE_LoadGameScreen_Campaign = FE_LoadGameScreen_Campaign, -- function, tag: 5 FE_LoadGameScreen_RecordedGame = FE_LoadGameScreen_RecordedGame, -- function, tag: 5 FE_NextTutorial = FE_NextTutorial, -- function, tag: 5 FE_RestartGame = FE_RestartGame, -- function, tag: 5 FE_Retire = FE_Retire, -- function, tag: 5 FE_SaveGameScreen = FE_SaveGameScreen, -- function, tag: 5 FE_SaveGameScreen_Campaign = FE_SaveGameScreen_Campaign, -- function, tag: 5 FE_TaskbarIgnoreProfilePhase = FE_TaskbarIgnoreProfilePhase, -- function, tag: 5 floor = floor, -- function, tag: 5 flush = flush, -- function, tag: 5 foreach = foreach, -- function, tag: 5 foreachi = foreachi, -- function, tag: 5 foreachvar = foreachvar, -- function, tag: 5 format = format, -- function, tag: 5 FOW_ForceUpdate = FOW_ForceUpdate, -- function, tag: 5 FOW_RevealGroup = FOW_RevealGroup, -- function, tag: 5 frexp = frexp, -- function, tag: 5 function_set_error = function_set_error, -- function, tag: 5 FX_DestroyEffectOnBackground = FX_DestroyEffectOnBackground, -- function, tag: 5 FX_Flush = FX_Flush, -- function, tag: 5 FX_FlushLod = FX_FlushLod, -- function, tag: 5 FX_Lights = FX_Lights, -- function, tag: 5 FX_PlayEffect = FX_PlayEffect, -- function, tag: 5 FX_PlayEffectBetweenPoints = FX_PlayEffectBetweenPoints, -- function, tag: 5 FX_PlayEffectOnBackground = FX_PlayEffectOnBackground, -- function, tag: 5 FX_PlayEffectOnBackgroundVolume = FX_PlayEffectOnBackgroundVolume, -- function, tag: 5 FX_StartEvent = FX_StartEvent, -- function, tag: 5 FX_StopEffect = FX_StopEffect, -- function, tag: 5 FX_StopEffectOnBackground = FX_StopEffectOnBackground, -- function, tag: 5 FX_StopEvent = FX_StopEvent, -- function, tag: 5 GameEvent_IsListening = GameEvent_IsListening, -- function, tag: 5 GameEvent_Listen = GameEvent_Listen, -- function, tag: 5 GameEvent_UnListen = GameEvent_UnListen, -- function, tag: 5 gcinfo = gcinfo, -- function, tag: 5 GetActualPlayerFleetExtraRU = GetActualPlayerFleetExtraRU, -- function, tag: 5 GetActualPlayerFleetSizeInRU = GetActualPlayerFleetSizeInRU, -- function, tag: 5 getCurrentLevelName = getCurrentLevelName, -- function, tag: 5 GetGameSettingAsNumber = GetGameSettingAsNumber, -- function, tag: 5 GetGameSettingAsString = GetGameSettingAsString, -- function, tag: 5 getglobal = getglobal, -- function, tag: 5 GetMultiplierForExtraRU = GetMultiplierForExtraRU, -- function, tag: 5 GetMultiplierForExtraShips = GetMultiplierForExtraShips, -- function, tag: 5 getn = getn, -- function, tag: 5 GetReactiveFleetExtraRU = GetReactiveFleetExtraRU, -- function, tag: 5 GetReactiveFleetSizeInRU = GetReactiveFleetSizeInRU, -- function, tag: 5 GetResearchId = GetResearchId, -- function, tag: 5 GetRulesFormat = GetRulesFormat, -- function, tag: 5 GetRulesHasTag = GetRulesHasTag, -- function, tag: 5 GetRulesName = GetRulesName, -- function, tag: 5 GetShipId = GetShipId, -- function, tag: 5 GetSubSystemId = GetSubSystemId, -- function, tag: 5 gettagmethod = gettagmethod, -- function, tag: 5 globals = globals, -- function, tag: 5 gsub = gsub, -- function, tag: 5 Hyperspace_SetStateForPlayer = Hyperspace_SetStateForPlayer, -- function, tag: 5 Hyperspace_SetStateForVolume = Hyperspace_SetStateForVolume, -- function, tag: 5 LCWatcher_Activate = LCWatcher_Activate, -- function, tag: 5 LCWatcher_AddFilter = LCWatcher_AddFilter, -- function, tag: 5 LCWatcher_AddFilterCPUPlayer = LCWatcher_AddFilterCPUPlayer, -- function, tag: 5 LCWatcher_RmvFilter = LCWatcher_RmvFilter, -- function, tag: 5 LCWatcher_SpecifyLocalFilter = LCWatcher_SpecifyLocalFilter, -- function, tag: 5 ldexp = ldexp, -- function, tag: 5 Locale_AddDictionary = Locale_AddDictionary, -- function, tag: 5 LocationCard = LocationCard, -- function, tag: 5 LocationCard_IsDone = LocationCard_IsDone, -- function, tag: 5 log = log, -- function, tag: 5 log10 = log10, -- function, tag: 5 MainUI_ActivateScreen = MainUI_ActivateScreen, -- function, tag: 5 MainUI_CurrentSelection = MainUI_CurrentSelection, -- function, tag: 5 MainUI_DisableAllCommands = MainUI_DisableAllCommands, -- function, tag: 5 MainUI_DisableCommand = MainUI_DisableCommand, -- function, tag: 5 MainUI_ElementVisible = MainUI_ElementVisible, -- function, tag: 5 MainUI_Enable = MainUI_Enable, -- function, tag: 5 MainUI_FadeTo = MainUI_FadeTo, -- function, tag: 5 MainUI_FlashButton = MainUI_FlashButton, -- function, tag: 5 MainUI_GetVisible = MainUI_GetVisible, -- function, tag: 5 MainUI_LoadScreen = MainUI_LoadScreen, -- function, tag: 5 MainUI_PopAllEnabledCommandStates = MainUI_PopAllEnabledCommandStates, -- function, tag: 5 MainUI_PopEnabledCommandState = MainUI_PopEnabledCommandState, -- function, tag: 5 MainUI_PushEnabledCommandState = MainUI_PushEnabledCommandState, -- function, tag: 5 MainUI_ScarEvent = MainUI_ScarEvent, -- function, tag: 5 MainUI_SelectedShips = MainUI_SelectedShips, -- function, tag: 5 MainUI_SelectingShips = MainUI_SelectingShips, -- function, tag: 5 MainUI_SetEnabled = MainUI_SetEnabled, -- function, tag: 5 MainUI_SetItemText = MainUI_SetItemText, -- function, tag: 5 MainUI_SetVisible = MainUI_SetVisible, -- function, tag: 5 MainUI_ShowElement = MainUI_ShowElement, -- function, tag: 5 MainUI_UnloadScreen = MainUI_UnloadScreen, -- function, tag: 5 MainUI_UserEvent = MainUI_UserEvent, -- function, tag: 5 MainUI_UserEventData = MainUI_UserEventData, -- function, tag: 5 MainUI_UserEventData2 = MainUI_UserEventData2, -- function, tag: 5 MainUI_UserEventDataTarget = MainUI_UserEventDataTarget, -- function, tag: 5 math_and = math_and, -- function, tag: 5 math_or = math_or, -- function, tag: 5 math_shl = math_shl, -- function, tag: 5 math_shr = math_shr, -- function, tag: 5 Matrix3_GetVector3FromCol = Matrix3_GetVector3FromCol, -- function, tag: 5 Matrix3_Identity = Matrix3_Identity, -- function, tag: 5 Matrix3_MakeRotateX = Matrix3_MakeRotateX, -- function, tag: 5 Matrix3_MakeRotateY = Matrix3_MakeRotateY, -- function, tag: 5 Matrix3_MakeRotateZ = Matrix3_MakeRotateZ, -- function, tag: 5 Matrix3_MultiplyByMatrix3 = Matrix3_MultiplyByMatrix3, -- function, tag: 5 Matrix3_MultiplyByVector3 = Matrix3_MultiplyByVector3, -- function, tag: 5 Matrix3_MultiplyVector3ByMatrix = Matrix3_MultiplyVector3ByMatrix, -- function, tag: 5 Matrix3_Transpose = Matrix3_Transpose, -- function, tag: 5 max = max, -- function, tag: 5 Message_FormatFf = Message_FormatFf, -- function, tag: 5 Message_FormatFff = Message_FormatFff, -- function, tag: 5 Message_FormatFffs = Message_FormatFffs, -- function, tag: 5 Message_FormatFffw = Message_FormatFffw, -- function, tag: 5 Message_FormatFs = Message_FormatFs, -- function, tag: 5 Message_FormatFsf = Message_FormatFsf, -- function, tag: 5 Message_FormatFss = Message_FormatFss, -- function, tag: 5 Message_FormatFw = Message_FormatFw, -- function, tag: 5 min = min, -- function, tag: 5 mod = mod, -- function, tag: 5 newtag = newtag, -- function, tag: 5 next = next, -- function, tag: 5 nextvar = nextvar, -- function, tag: 5 NISComplete = NISComplete, -- function, tag: 5 NISDebug = NISDebug, -- function, tag: 5 NISDisableInterface = NISDisableInterface, -- function, tag: 5 NISGetAnyPlayingHandle = NISGetAnyPlayingHandle, -- function, tag: 5 NISGetPlayingHandle = NISGetPlayingHandle, -- function, tag: 5 NISLoad = NISLoad, -- function, tag: 5 NISPlay = NISPlay, -- function, tag: 5 NISPlayFromCoordSys = NISPlayFromCoordSys, -- function, tag: 5 NISPlayFromGroup = NISPlayFromGroup, -- function, tag: 5 NISSeek = NISSeek, -- function, tag: 5 NISSeekForward = NISSeekForward, -- function, tag: 5 NISSetSkippable = NISSetSkippable, -- function, tag: 5 NISShipStartPosition = NISShipStartPosition, -- function, tag: 5 Objective_Add = Objective_Add, -- function, tag: 5 Objective_AddDescription = Objective_AddDescription, -- function, tag: 5 Objective_AddDescriptionw = Objective_AddDescriptionw, -- function, tag: 5 Objective_AddPresetID = Objective_AddPresetID, -- function, tag: 5 Objective_Addw = Objective_Addw, -- function, tag: 5 Objective_GetState = Objective_GetState, -- function, tag: 5 Objective_Select = Objective_Select, -- function, tag: 5 Objective_SetDescription = Objective_SetDescription, -- function, tag: 5 Objective_SetDescriptionw = Objective_SetDescriptionw, -- function, tag: 5 Objective_SetState = Objective_SetState, -- function, tag: 5 openfile = openfile, -- function, tag: 5 Ping_AddDescription = Ping_AddDescription, -- function, tag: 5 Ping_AddDescriptionW = Ping_AddDescriptionW, -- function, tag: 5 Ping_AddPoint = Ping_AddPoint, -- function, tag: 5 Ping_AddSobGroup = Ping_AddSobGroup, -- function, tag: 5 Ping_AddVector = Ping_AddVector, -- function, tag: 5 Ping_LabelVisible = Ping_LabelVisible, -- function, tag: 5 Ping_Remove = Ping_Remove, -- function, tag: 5 playBgLightAnim = playBgLightAnim, -- function, tag: 5 Player_AddLocalChatMessage = Player_AddLocalChatMessage, -- function, tag: 5 Player_AllowDockFromUIOverride = Player_AllowDockFromUIOverride, -- function, tag: 5 Player_BuildOptionIsRestricted = Player_BuildOptionIsRestricted, -- function, tag: 5 Player_CancelResearch = Player_CancelResearch, -- function, tag: 5 Player_CanResearch = Player_CanResearch, -- function, tag: 5 Player_FillProximitySobGroup = Player_FillProximitySobGroup, -- function, tag: 5 Player_FillShipsByType = Player_FillShipsByType, -- function, tag: 5 Player_FillSobGroupInVolume = Player_FillSobGroupInVolume, -- function, tag: 5 Player_GatheredRUs = Player_GatheredRUs, -- function, tag: 5 Player_GetLevelOfDifficulty = Player_GetLevelOfDifficulty, -- function, tag: 5 Player_GetLocalPlayerID = Player_GetLocalPlayerID, -- function, tag: 5 Player_GetName = Player_GetName, -- function, tag: 5 Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping = Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping, -- function, tag: 5 Player_GetRace = Player_GetRace, -- function, tag: 5 Player_GetResearchCost = Player_GetResearchCost, -- function, tag: 5 Player_GetRU = Player_GetRU, -- function, tag: 5 Player_GetShipsByFilterExclude = Player_GetShipsByFilterExclude, -- function, tag: 5 Player_GetShipsByFilterInclude = Player_GetShipsByFilterInclude, -- function, tag: 5 Player_GetShipsByType = Player_GetShipsByType, -- function, tag: 5 Player_GrantAllResearch = Player_GrantAllResearch, -- function, tag: 5 Player_GrantResearchOption = Player_GrantResearchOption, -- function, tag: 5 Player_HasQueuedBuild = Player_HasQueuedBuild, -- function, tag: 5 Player_HasQueuedResearch = Player_HasQueuedResearch, -- function, tag: 5 Player_HasResearch = Player_HasResearch, -- function, tag: 5 Player_HasResearchPrequisitesToBuild = Player_HasResearchPrequisitesToBuild, -- function, tag: 5 Player_HasShipWithBuildQueue = Player_HasShipWithBuildQueue, -- function, tag: 5 Player_HasSubsystem = Player_HasSubsystem, -- function, tag: 5 Player_InstantDockAndParade = Player_InstantDockAndParade, -- function, tag: 5 Player_InstantlyGatherAllResources = Player_InstantlyGatherAllResources, -- function, tag: 5 Player_InstantlyGatherAllResourcesAllTypes = Player_InstantlyGatherAllResourcesAllTypes, -- function, tag: 5 Player_IsAlive = Player_IsAlive, -- function, tag: 5 Player_IsResearching = Player_IsResearching, -- function, tag: 5 Player_IsShipInVolume = Player_IsShipInVolume, -- function, tag: 5 Player_Kill = Player_Kill, -- function, tag: 5 Player_NumberOfAwakeShips = Player_NumberOfAwakeShips, -- function, tag: 5 Player_PauseBuildQueues = Player_PauseBuildQueues, -- function, tag: 5 Player_Research = Player_Research, -- function, tag: 5 Player_ResearchOptionIsComplete = Player_ResearchOptionIsComplete, -- function, tag: 5 Player_ResearchOptionIsRestricted = Player_ResearchOptionIsRestricted, -- function, tag: 5 Player_RestrictAllResearch = Player_RestrictAllResearch, -- function, tag: 5 Player_RestrictBuildOption = Player_RestrictBuildOption, -- function, tag: 5 Player_RestrictResearchOption = Player_RestrictResearchOption, -- function, tag: 5 Player_SetBadgeTexture = Player_SetBadgeTexture, -- function, tag: 5 Player_SetBounty = Player_SetBounty, -- function, tag: 5 Player_SetGlobalROE = Player_SetGlobalROE, -- function, tag: 5 Player_SetGlobalStance = Player_SetGlobalStance, -- function, tag: 5 Player_SetPlayerName = Player_SetPlayerName, -- function, tag: 5 Player_SetResearchCost = Player_SetResearchCost, -- function, tag: 5 Player_SetRU = Player_SetRU, -- function, tag: 5 Player_SetTeamColours = Player_SetTeamColours, -- function, tag: 5 Player_SetTeamColourTheme = Player_SetTeamColourTheme, -- function, tag: 5 Player_ShareVision = Player_ShareVision, -- function, tag: 5 Player_UnpauseBuildQueues = Player_UnpauseBuildQueues, -- function, tag: 5 Player_UnrestrictBuildOption = Player_UnrestrictBuildOption, -- function, tag: 5 Player_UnrestrictResearchOption = Player_UnrestrictResearchOption, -- function, tag: 5 PlayerRace_DoesHaveTag = PlayerRace_DoesHaveTag, -- function, tag: 5 PlayerRace_GetNumber = PlayerRace_GetNumber, -- function, tag: 5 PlayerRace_GetString = PlayerRace_GetString, -- function, tag: 5 Preload_Ship = Preload_Ship, -- function, tag: 5 print = print, -- function, tag: 5 Profile_GetTeamColourBadge = Profile_GetTeamColourBadge, -- function, tag: 5 Profile_GetTeamColourBase = Profile_GetTeamColourBase, -- function, tag: 5 Profile_GetTeamColourStripe = Profile_GetTeamColourStripe, -- function, tag: 5 Profile_SetMissionsComplete = Profile_SetMissionsComplete, -- function, tag: 5 Profile_SetSingleMissionComplete = Profile_SetSingleMissionComplete, -- function, tag: 5 Profile_UnlockAll = Profile_UnlockAll, -- function, tag: 5 Profile_UnlockMovies = Profile_UnlockMovies, -- function, tag: 5 Race_DoesHaveTag = Race_DoesHaveTag, -- function, tag: 5 Race_GetCount = Race_GetCount, -- function, tag: 5 Race_GetName = Race_GetName, -- function, tag: 5 Race_GetNumber = Race_GetNumber, -- function, tag: 5 Race_GetPrefix = Race_GetPrefix, -- function, tag: 5 Race_GetString = Race_GetString, -- function, tag: 5 rad = rad, -- function, tag: 5 random = random, -- function, tag: 5 RandomIntMax = RandomIntMax, -- function, tag: 5 RandomRange = RandomRange, -- function, tag: 5 randomseed = randomseed, -- function, tag: 5 rawget = rawget, -- function, tag: 5 rawgetglobal = rawgetglobal, -- function, tag: 5 rawgettable = rawgettable, -- function, tag: 5 rawset = rawset, -- function, tag: 5 rawsetglobal = rawsetglobal, -- function, tag: 5 rawsettable = rawsettable, -- function, tag: 5 read = read, -- function, tag: 5 readfrom = readfrom, -- function, tag: 5 Rule_Add = Rule_Add, -- function, tag: 5 Rule_AddInterval = Rule_AddInterval, -- function, tag: 5 Rule_AddIntervalParam = Rule_AddIntervalParam, -- function, tag: 5 Rule_AddParam = Rule_AddParam, -- function, tag: 5 Rule_Exists = Rule_Exists, -- function, tag: 5 Rule_ExistsParam = Rule_ExistsParam, -- function, tag: 5 Rule_Remove = Rule_Remove, -- function, tag: 5 Rule_RemoveParam = Rule_RemoveParam, -- function, tag: 5 Scar_TracesDisableAll = Scar_TracesDisableAll, -- function, tag: 5 Scar_TracesEnable = Scar_TracesEnable, -- function, tag: 5 Scar_TracesEnableAll = Scar_TracesEnableAll, -- function, tag: 5 seek = seek, -- function, tag: 5 Selection_Create = Selection_Create, -- function, tag: 5 Selection_FilterExclude = Selection_FilterExclude, -- function, tag: 5 Selection_FilterInclude = Selection_FilterInclude, -- function, tag: 5 Selection_GetMissiles = Selection_GetMissiles, -- function, tag: 5 Selection_GetResources = Selection_GetResources, -- function, tag: 5 Selection_SetVelocity = Selection_SetVelocity, -- function, tag: 5 Sensors_EnableCameraZoom = Sensors_EnableCameraZoom, -- function, tag: 5 Sensors_EnableToggle = Sensors_EnableToggle, -- function, tag: 5 Sensors_FlashWorldPlane = Sensors_FlashWorldPlane, -- function, tag: 5 Sensors_ManagerIsActive = Sensors_ManagerIsActive, -- function, tag: 5 Sensors_ManagerIsUp = Sensors_ManagerIsUp, -- function, tag: 5 Sensors_SetCameraMinMax = Sensors_SetCameraMinMax, -- function, tag: 5 Sensors_SetZoomOutDistance = Sensors_SetZoomOutDistance, -- function, tag: 5 Sensors_Switch = Sensors_Switch, -- function, tag: 5 Sensors_Toggle = Sensors_Toggle, -- function, tag: 5 SetAlliance = SetAlliance, -- function, tag: 5 setBattleMusic = setBattleMusic, -- function, tag: 5 setDefaultMusic = setDefaultMusic, -- function, tag: 5 setGameOver = setGameOver, -- function, tag: 5 setGlareIntensity = setGlareIntensity, -- function, tag: 5 setglobal = setglobal, -- function, tag: 5 setLightColour = setLightColour, -- function, tag: 5 setLightSpecular = setLightSpecular, -- function, tag: 5 setMissionComplete = setMissionComplete, -- function, tag: 5 setMusicPath = setMusicPath, -- function, tag: 5 setRecoverCostOnDestroy = setRecoverCostOnDestroy, -- function, tag: 5 SetStartFleetSuffix = SetStartFleetSuffix, -- function, tag: 5 settag = settag, -- function, tag: 5 settagmethod = settagmethod, -- function, tag: 5 setUseLighting = setUseLighting, -- function, tag: 5 sin = sin, -- function, tag: 5 Sob_DoesHaveTag = Sob_DoesHaveTag, -- function, tag: 5 Sob_GetStaticNumber = Sob_GetStaticNumber, -- function, tag: 5 Sob_GetStaticString = Sob_GetStaticString, -- function, tag: 5 SobGroup_AbilityActivate = SobGroup_AbilityActivate, -- function, tag: 5 SobGroup_AddFilterExclude = SobGroup_AddFilterExclude, -- function, tag: 5 SobGroup_AddFilterInclude = SobGroup_AddFilterInclude, -- function, tag: 5 SobGroup_AllowPassiveActionsAlways = SobGroup_AllowPassiveActionsAlways, -- function, tag: 5 SobGroup_AreAllInHyperspace = SobGroup_AreAllInHyperspace, -- function, tag: 5 SobGroup_AreAllInRealSpace = SobGroup_AreAllInRealSpace, -- function, tag: 5 SobGroup_AreAnyFromTheseAttackFamilies = SobGroup_AreAnyFromTheseAttackFamilies, -- function, tag: 5 SobGroup_AreAnyOfTheseTypes = SobGroup_AreAnyOfTheseTypes, -- function, tag: 5 SobGroup_AreAnySquadronsInsideDustCloud = SobGroup_AreAnySquadronsInsideDustCloud, -- function, tag: 5 SobGroup_AreAnySquadronsInsideNebula = SobGroup_AreAnySquadronsInsideNebula, -- function, tag: 5 SobGroup_AreAnySquadronsOutsideDustCloud = SobGroup_AreAnySquadronsOutsideDustCloud, -- function, tag: 5 SobGroup_AreAnySquadronsOutsideNebula = SobGroup_AreAnySquadronsOutsideNebula, -- function, tag: 5 SobGroup_AssignedToGroup = SobGroup_AssignedToGroup, -- function, tag: 5 SobGroup_Attack = SobGroup_Attack, -- function, tag: 5 SobGroup_AttackPlayer = SobGroup_AttackPlayer, -- function, tag: 5 SobGroup_AttackSelection = SobGroup_AttackSelection, -- function, tag: 5 SobGroup_AttackSobGroupHardPoint = SobGroup_AttackSobGroupHardPoint, -- function, tag: 5 SobGroup_AutoEngineGlow = SobGroup_AutoEngineGlow, -- function, tag: 5 SobGroup_AvoidanceIgnore = SobGroup_AvoidanceIgnore, -- function, tag: 5 SobGroup_CanDoAbility = SobGroup_CanDoAbility, -- function, tag: 5 SobGroup_CaptureSobGroup = SobGroup_CaptureSobGroup, -- function, tag: 5 SobGroup_ChangePower = SobGroup_ChangePower, -- function, tag: 5 SobGroup_Clear = SobGroup_Clear, -- function, tag: 5 SobGroup_ClearScriptFlag = SobGroup_ClearScriptFlag, -- function, tag: 5 SobGroup_ClearTumble = SobGroup_ClearTumble, -- function, tag: 5 SobGroup_CloakToggle = SobGroup_CloakToggle, -- function, tag: 5 SobGroup_Copy = SobGroup_Copy, -- function, tag: 5 SobGroup_Count = SobGroup_Count, -- function, tag: 5 SobGroup_CountByFilterExclude = SobGroup_CountByFilterExclude, -- function, tag: 5 SobGroup_CountByFilterInclude = SobGroup_CountByFilterInclude, -- function, tag: 5 SobGroup_CountByPlayer = SobGroup_CountByPlayer, -- function, tag: 5 SobGroup_CountByScriptFlag = SobGroup_CountByScriptFlag, -- function, tag: 5 SobGroup_Create = SobGroup_Create, -- function, tag: 5 SobGroup_CreateIfNotExist = SobGroup_CreateIfNotExist, -- function, tag: 5 SobGroup_CreateShip = SobGroup_CreateShip, -- function, tag: 5 SobGroup_CreateSubSystem = SobGroup_CreateSubSystem, -- function, tag: 5 SobGroup_CurrentHealthTotal = SobGroup_CurrentHealthTotal, -- function, tag: 5 SobGroup_CustomCommand = SobGroup_CustomCommand, -- function, tag: 5 SobGroup_CustomCommandTargets = SobGroup_CustomCommandTargets, -- function, tag: 5 SobGroup_DeployMines = SobGroup_DeployMines, -- function, tag: 5 SobGroup_DeployMinesInCuboid = SobGroup_DeployMinesInCuboid, -- function, tag: 5 SobGroup_DeployMinesInSphere = SobGroup_DeployMinesInSphere, -- function, tag: 5 SobGroup_DeSelectAll = SobGroup_DeSelectAll, -- function, tag: 5 SobGroup_Despawn = SobGroup_Despawn, -- function, tag: 5 SobGroup_Disable = SobGroup_Disable, -- function, tag: 5 SobGroup_DockSobGroup = SobGroup_DockSobGroup, -- function, tag: 5 SobGroup_DockSobGroup_NoLatch = SobGroup_DockSobGroup_NoLatch, -- function, tag: 5 SobGroup_DockSobGroupAndStayDocked = SobGroup_DockSobGroupAndStayDocked, -- function, tag: 5 SobGroup_DockSobGroupInstant = SobGroup_DockSobGroupInstant, -- function, tag: 5 SobGroup_DockSobGroupWithAny = SobGroup_DockSobGroupWithAny, -- function, tag: 5 SobGroup_DoDamageProximitySobGroup = SobGroup_DoDamageProximitySobGroup, -- function, tag: 5 SobGroup_Empty = SobGroup_Empty, -- function, tag: 5 SobGroup_EnterHyperSpaceOffMap = SobGroup_EnterHyperSpaceOffMap, -- function, tag: 5 SobGroup_Exists = SobGroup_Exists, -- function, tag: 5 SobGroup_ExitHyperSpace = SobGroup_ExitHyperSpace, -- function, tag: 5 SobGroup_ExitHyperSpaceSobGroup = SobGroup_ExitHyperSpaceSobGroup, -- function, tag: 5 SobGroup_FillBattleScar = SobGroup_FillBattleScar, -- function, tag: 5 SobGroup_FillBattleScar_Debug = SobGroup_FillBattleScar_Debug, -- function, tag: 5 SobGroup_FillCompare = SobGroup_FillCompare, -- function, tag: 5 SobGroup_FillIntersect = SobGroup_FillIntersect, -- function, tag: 5 SobGroup_FillProximityPoint = SobGroup_FillProximityPoint, -- function, tag: 5 SobGroup_FillProximitySobGroup = SobGroup_FillProximitySobGroup, -- function, tag: 5 SobGroup_FillShipsByIndexRange = SobGroup_FillShipsByIndexRange, -- function, tag: 5 SobGroup_FillShipsByType = SobGroup_FillShipsByType, -- function, tag: 5 SobGroup_FillSobGroupByHealthBelow = SobGroup_FillSobGroupByHealthBelow, -- function, tag: 5 SobGroup_FillSobGroupInVolume = SobGroup_FillSobGroupInVolume, -- function, tag: 5 SobGroup_FillSubstract = SobGroup_FillSubstract, -- function, tag: 5 SobGroup_FillSubtract = SobGroup_FillSubtract, -- function, tag: 5 SobGroup_FillUnion = SobGroup_FillUnion, -- function, tag: 5 SobGroup_FilterExclude = SobGroup_FilterExclude, -- function, tag: 5 SobGroup_FilterInclude = SobGroup_FilterInclude, -- function, tag: 5 SobGroup_FollowPath = SobGroup_FollowPath, -- function, tag: 5 SobGroup_ForceStayDockedIfDocking = SobGroup_ForceStayDockedIfDocking, -- function, tag: 5 SobGroup_FormHyperspaceGate = SobGroup_FormHyperspaceGate, -- function, tag: 5 SobGroup_FormStrikeGroup = SobGroup_FormStrikeGroup, -- function, tag: 5 SobGroup_GetActualSpeed = SobGroup_GetActualSpeed, -- function, tag: 5 SobGroup_GetAttackers = SobGroup_GetAttackers, -- function, tag: 5 SobGroup_GetCentrePosition = SobGroup_GetCentrePosition, -- function, tag: 5 SobGroup_GetCommandTargets = SobGroup_GetCommandTargets, -- function, tag: 5 SobGroup_GetCoordSys = SobGroup_GetCoordSys, -- function, tag: 5 SobGroup_GetCurrentOrder = SobGroup_GetCurrentOrder, -- function, tag: 5 SobGroup_GetHardPointHealth = SobGroup_GetHardPointHealth, -- function, tag: 5 SobGroup_GetNextPathPoint = SobGroup_GetNextPathPoint, -- function, tag: 5 SobGroup_GetPlayerOwner = SobGroup_GetPlayerOwner, -- function, tag: 5 SobGroup_GetPosition = SobGroup_GetPosition, -- function, tag: 5 SobGroup_GetROE = SobGroup_GetROE, -- function, tag: 5 SobGroup_GetShipType = SobGroup_GetShipType, -- function, tag: 5 SobGroup_GetSobGroupBeingCapturedGroup = SobGroup_GetSobGroupBeingCapturedGroup, -- function, tag: 5 SobGroup_GetSobGroupCapturingGroup = SobGroup_GetSobGroupCapturingGroup, -- function, tag: 5 SobGroup_GetSobGroupDockedWithGroup = SobGroup_GetSobGroupDockedWithGroup, -- function, tag: 5 SobGroup_GetSobGroupRepairingGroup = SobGroup_GetSobGroupRepairingGroup, -- function, tag: 5 SobGroup_GetSobGroupSalvagingGroup = SobGroup_GetSobGroupSalvagingGroup, -- function, tag: 5 SobGroup_GetSpeed = SobGroup_GetSpeed, -- function, tag: 5 SobGroup_GetSquadronsInsideDustCloud = SobGroup_GetSquadronsInsideDustCloud, -- function, tag: 5 SobGroup_GetSquadronsInsideNebula = SobGroup_GetSquadronsInsideNebula, -- function, tag: 5 SobGroup_GetStance = SobGroup_GetStance, -- function, tag: 5 SobGroup_GetStaticF = SobGroup_GetStaticF, -- function, tag: 5 SobGroup_GetTechHarvestedAmount = SobGroup_GetTechHarvestedAmount, -- function, tag: 5 SobGroup_GroupInGroup = SobGroup_GroupInGroup, -- function, tag: 5 SobGroup_GuardSobGroup = SobGroup_GuardSobGroup, -- function, tag: 5 SobGroup_HasBeenRendered = SobGroup_HasBeenRendered, -- function, tag: 5 SobGroup_HasFiredAtSobGroup = SobGroup_HasFiredAtSobGroup, -- function, tag: 5 SobGroup_HasSubsystem = SobGroup_HasSubsystem, -- function, tag: 5 SobGroup_HasUpgrade = SobGroup_HasUpgrade, -- function, tag: 5 SobGroup_HealthPercentage = SobGroup_HealthPercentage, -- function, tag: 5 SobGroup_HyperspaceTo = SobGroup_HyperspaceTo, -- function, tag: 5 SobGroup_HyperspaceToVector = SobGroup_HyperspaceToVector, -- function, tag: 5 SobGroup_InactiveWhenCaptured = SobGroup_InactiveWhenCaptured, -- function, tag: 5 SobGroup_InStrikeGroup = SobGroup_InStrikeGroup, -- function, tag: 5 SobGroup_InWorldBound = SobGroup_InWorldBound, -- function, tag: 5 SobGroup_IsBuilding = SobGroup_IsBuilding, -- function, tag: 5 SobGroup_IsCloaked = SobGroup_IsCloaked, -- function, tag: 5 SobGroup_IsDocked = SobGroup_IsDocked, -- function, tag: 5 SobGroup_IsDockedCompletely = SobGroup_IsDockedCompletely, -- function, tag: 5 SobGroup_IsDockedSobGroup = SobGroup_IsDockedSobGroup, -- function, tag: 5 SobGroup_IsDoingAbility = SobGroup_IsDoingAbility, -- function, tag: 5 SobGroup_IsGateDeployed = SobGroup_IsGateDeployed, -- function, tag: 5 SobGroup_IsGuardingSobGroup = SobGroup_IsGuardingSobGroup, -- function, tag: 5 SobGroup_IsInControlGroup = SobGroup_IsInControlGroup, -- function, tag: 5 SobGroup_IsInVolume = SobGroup_IsInVolume, -- function, tag: 5 SobGroup_IsReturningHarvest = SobGroup_IsReturningHarvest, -- function, tag: 5 SobGroup_IsReturningSalvage = SobGroup_IsReturningSalvage, -- function, tag: 5 SobGroup_IsSelectable = SobGroup_IsSelectable, -- function, tag: 5 SobGroup_IsShipNearPoint = SobGroup_IsShipNearPoint, -- function, tag: 5 SobGroup_Kamikaze = SobGroup_Kamikaze, -- function, tag: 5 SobGroup_Launch = SobGroup_Launch, -- function, tag: 5 SobGroup_LaunchSelf = SobGroup_LaunchSelf, -- function, tag: 5 SobGroup_LeaveStrikeGroup = SobGroup_LeaveStrikeGroup, -- function, tag: 5 SobGroup_LoadPersistantData = SobGroup_LoadPersistantData, -- function, tag: 5 SobGroup_MakeDead = SobGroup_MakeDead, -- function, tag: 5 SobGroup_MakeSelectable = SobGroup_MakeSelectable, -- function, tag: 5 SobGroup_MakeUntargeted = SobGroup_MakeUntargeted, -- function, tag: 5 SobGroup_ManualEngineGlow = SobGroup_ManualEngineGlow, -- function, tag: 5 SobGroup_MaxHealthTotal = SobGroup_MaxHealthTotal, -- function, tag: 5 SobGroup_MinimumHealth = SobGroup_MinimumHealth, -- function, tag: 5 SobGroup_Move = SobGroup_Move, -- function, tag: 5 SobGroup_MoveToPoint = SobGroup_MoveToPoint, -- function, tag: 5 SobGroup_MoveToSobGroup = SobGroup_MoveToSobGroup, -- function, tag: 5 SobGroup_OnScreen = SobGroup_OnScreen, -- function, tag: 5 SobGroup_OwnedBy = SobGroup_OwnedBy, -- function, tag: 5 SobGroup_ParadeSobGroup = SobGroup_ParadeSobGroup, -- function, tag: 5 SobGroup_PlayerIsInSensorRange = SobGroup_PlayerIsInSensorRange, -- function, tag: 5 SobGroup_ReleaseSalCapSobGroup = SobGroup_ReleaseSalCapSobGroup, -- function, tag: 5 SobGroup_RemoveFromAll = SobGroup_RemoveFromAll, -- function, tag: 5 SobGroup_RemoveType = SobGroup_RemoveType, -- function, tag: 5 SobGroup_RepairSobGroup = SobGroup_RepairSobGroup, -- function, tag: 5 SobGroup_ResearchModuleExistOrSelected = SobGroup_ResearchModuleExistOrSelected, -- function, tag: 5 SobGroup_ResetAvoidanceIgnore = SobGroup_ResetAvoidanceIgnore, -- function, tag: 5 SobGroup_ResetRenderedFlags = SobGroup_ResetRenderedFlags, -- function, tag: 5 SobGroup_Resource = SobGroup_Resource, -- function, tag: 5 SobGroup_RestrictBuildOption = SobGroup_RestrictBuildOption, -- function, tag: 5 SobGroup_SalvagedByPlayer = SobGroup_SalvagedByPlayer, -- function, tag: 5 SobGroup_SalvageSobGroup = SobGroup_SalvageSobGroup, -- function, tag: 5 SobGroup_Selected = SobGroup_Selected, -- function, tag: 5 SobGroup_SelectSobGroup = SobGroup_SelectSobGroup, -- function, tag: 5 SobGroup_SetAsDeployed = SobGroup_SetAsDeployed, -- function, tag: 5 SobGroup_SetAutoLaunch = SobGroup_SetAutoLaunch, -- function, tag: 5 SobGroup_SetBuildSpeedMultiplier = SobGroup_SetBuildSpeedMultiplier, -- function, tag: 5 SobGroup_SetCaptureAlwaysDisables = SobGroup_SetCaptureAlwaysDisables, -- function, tag: 5 SobGroup_SetCaptureState = SobGroup_SetCaptureState, -- function, tag: 5 SobGroup_SetDamageMultiplier = SobGroup_SetDamageMultiplier, -- function, tag: 5 SobGroup_SetDisplayedRestrictedHardpoint = SobGroup_SetDisplayedRestrictedHardpoint, -- function, tag: 5 SobGroup_SetEventID = SobGroup_SetEventID, -- function, tag: 5 SobGroup_SetFiredAtSobGroup = SobGroup_SetFiredAtSobGroup, -- function, tag: 5 SobGroup_SetGhost = SobGroup_SetGhost, -- function, tag: 5 SobGroup_SetHardPointHealth = SobGroup_SetHardPointHealth, -- function, tag: 5 SobGroup_SetHealth = SobGroup_SetHealth, -- function, tag: 5 SobGroup_SetHidden = SobGroup_SetHidden, -- function, tag: 5 SobGroup_SetIgnoreWorldBounds = SobGroup_SetIgnoreWorldBounds, -- function, tag: 5 SobGroup_SetInherentVisibility = SobGroup_SetInherentVisibility, -- function, tag: 5 SobGroup_SetInRadiation = SobGroup_SetInRadiation, -- function, tag: 5 SobGroup_SetInvulnerability = SobGroup_SetInvulnerability, -- function, tag: 5 SobGroup_SetInvulnerabilityOfHardPoint = SobGroup_SetInvulnerabilityOfHardPoint, -- function, tag: 5 SobGroup_SetMadState = SobGroup_SetMadState, -- function, tag: 5 SobGroup_SetMaxSpeed = SobGroup_SetMaxSpeed, -- function, tag: 5 SobGroup_SetMaxSpeedMultiplier = SobGroup_SetMaxSpeedMultiplier, -- function, tag: 5 SobGroup_SetPosition = SobGroup_SetPosition, -- function, tag: 5 SobGroup_SetRetaliation = SobGroup_SetRetaliation, -- function, tag: 5 SobGroup_SetROE = SobGroup_SetROE, -- function, tag: 5 SobGroup_SetScriptFlag = SobGroup_SetScriptFlag, -- function, tag: 5 SobGroup_SetShaderValues = SobGroup_SetShaderValues, -- function, tag: 5 SobGroup_SetSpeed = SobGroup_SetSpeed, -- function, tag: 5 SobGroup_SetStance = SobGroup_SetStance, -- function, tag: 5 SobGroup_SetSwitchOwnerFlag = SobGroup_SetSwitchOwnerFlag, -- function, tag: 5 SobGroup_SetTeamColours = SobGroup_SetTeamColours, -- function, tag: 5 SobGroup_SetTransform = SobGroup_SetTransform, -- function, tag: 5 SobGroup_SobGroupAdd = SobGroup_SobGroupAdd, -- function, tag: 5 SobGroup_Spawn = SobGroup_Spawn, -- function, tag: 5 SobGroup_SpawnNewShipInSobGroup = SobGroup_SpawnNewShipInSobGroup, -- function, tag: 5 SobGroup_SpawnToVector = SobGroup_SpawnToVector, -- function, tag: 5 SobGroup_Stop = SobGroup_Stop, -- function, tag: 5 SobGroup_SubSystemSelected = SobGroup_SubSystemSelected, -- function, tag: 5 SobGroup_SwitchOwner = SobGroup_SwitchOwner, -- function, tag: 5 SobGroup_TakeDamage = SobGroup_TakeDamage, -- function, tag: 5 SobGroup_TakeDamageAbsolute = SobGroup_TakeDamageAbsolute, -- function, tag: 5 SobGroup_Tumble = SobGroup_Tumble, -- function, tag: 5 SobGroup_UnderAttack = SobGroup_UnderAttack, -- function, tag: 5 SobGroup_UnRestrictBuildOption = SobGroup_UnRestrictBuildOption, -- function, tag: 5 SobGroup_UseHyperspaceGate = SobGroup_UseHyperspaceGate, -- function, tag: 5 sort = sort, -- function, tag: 5 Sound_CurrentMusicTrack = Sound_CurrentMusicTrack, -- function, tag: 5 Sound_CurrentMusicType = Sound_CurrentMusicType, -- function, tag: 5 Sound_EnableAllSpeech = Sound_EnableAllSpeech, -- function, tag: 5 Sound_EnterIntelEvent = Sound_EnterIntelEvent, -- function, tag: 5 Sound_ExitIntelEvent = Sound_ExitIntelEvent, -- function, tag: 5 Sound_MusicPlay = Sound_MusicPlay, -- function, tag: 5 Sound_MusicPlayType = Sound_MusicPlayType, -- function, tag: 5 Sound_SetMuteActor = Sound_SetMuteActor, -- function, tag: 5 Sound_SFXPlay3D = Sound_SFXPlay3D, -- function, tag: 5 Sound_SFXPlay3DPos = Sound_SFXPlay3DPos, -- function, tag: 5 Sound_SpeechPlay = Sound_SpeechPlay, -- function, tag: 5 Sound_SpeechSubtitlePath = Sound_SpeechSubtitlePath, -- function, tag: 5 Sound_StingerPlay = Sound_StingerPlay, -- function, tag: 5 sqrt = sqrt, -- function, tag: 5 Stats_BuildShipsBuilt = Stats_BuildShipsBuilt, -- function, tag: 5 Stats_BuildShipsBuiltInRUs = Stats_BuildShipsBuiltInRUs, -- function, tag: 5 Stats_DumpFramesToDisk = Stats_DumpFramesToDisk, -- function, tag: 5 Stats_EnemyShipsCaptured = Stats_EnemyShipsCaptured, -- function, tag: 5 Stats_EnemyShipsCapturedInRUs = Stats_EnemyShipsCapturedInRUs, -- function, tag: 5 Stats_GatheredRUAsteroid = Stats_GatheredRUAsteroid, -- function, tag: 5 Stats_GatheredRUDustCloud = Stats_GatheredRUDustCloud, -- function, tag: 5 Stats_GatheredRUNebula = Stats_GatheredRUNebula, -- function, tag: 5 Stats_GatheredRUs = Stats_GatheredRUs, -- function, tag: 5 Stats_GatheredRUSalvage = Stats_GatheredRUSalvage, -- function, tag: 5 Stats_HarvestersBuilt = Stats_HarvestersBuilt, -- function, tag: 5 Stats_HarvestersBuiltInRUs = Stats_HarvestersBuiltInRUs, -- function, tag: 5 Stats_OwnShipsCaptured = Stats_OwnShipsCaptured, -- function, tag: 5 Stats_OwnShipsCapturedInRUs = Stats_OwnShipsCapturedInRUs, -- function, tag: 5 Stats_PlayerAt = Stats_PlayerAt, -- function, tag: 5 Stats_PlayerCount = Stats_PlayerCount, -- function, tag: 5 Stats_ResearchCount = Stats_ResearchCount, -- function, tag: 5 Stats_ResearchRUValue = Stats_ResearchRUValue, -- function, tag: 5 Stats_ResearchTotal = Stats_ResearchTotal, -- function, tag: 5 Stats_ShipsCaptured = Stats_ShipsCaptured, -- function, tag: 5 Stats_ShipsCapturedInRUs = Stats_ShipsCapturedInRUs, -- function, tag: 5 Stats_ShipsCreated = Stats_ShipsCreated, -- function, tag: 5 Stats_ShipsCreatedInRUs = Stats_ShipsCreatedInRUs, -- function, tag: 5 Stats_ShipsFirstBuilt = Stats_ShipsFirstBuilt, -- function, tag: 5 Stats_ShipsLost = Stats_ShipsLost, -- function, tag: 5 Stats_ShipsLostInRUs = Stats_ShipsLostInRUs, -- function, tag: 5 Stats_SpentRUs = Stats_SpentRUs, -- function, tag: 5 Stats_SquadronsActive = Stats_SquadronsActive, -- function, tag: 5 Stats_SquadronsMax = Stats_SquadronsMax, -- function, tag: 5 Stats_SquadronsQueued = Stats_SquadronsQueued, -- function, tag: 5 Stats_SubsystemsBuilt = Stats_SubsystemsBuilt, -- function, tag: 5 Stats_SubsystemsBuiltInRUs = Stats_SubsystemsBuiltInRUs, -- function, tag: 5 Stats_TimeKilled = Stats_TimeKilled, -- function, tag: 5 Stats_TotalDuration = Stats_TotalDuration, -- function, tag: 5 Stats_TotalKills = Stats_TotalKills, -- function, tag: 5 Stats_TotalKillsInRUs = Stats_TotalKillsInRUs, -- function, tag: 5 Stats_TotalLosses = Stats_TotalLosses, -- function, tag: 5 Stats_TotalLossesInRUs = Stats_TotalLossesInRUs, -- function, tag: 5 Stats_TotalShipsBuilt = Stats_TotalShipsBuilt, -- function, tag: 5 Stats_TotalShipsBuiltInRUs = Stats_TotalShipsBuiltInRUs, -- function, tag: 5 Stats_TotalSquadKillsInRUs = Stats_TotalSquadKillsInRUs, -- function, tag: 5 Stats_TotalSquadLossesInRUs = Stats_TotalSquadLossesInRUs, -- function, tag: 5 Stats_TributeDonated = Stats_TributeDonated, -- function, tag: 5 Stats_TributeReceived = Stats_TributeReceived, -- function, tag: 5 strbyte = strbyte, -- function, tag: 5 strchar = strchar, -- function, tag: 5 strfind = strfind, -- function, tag: 5 strlen = strlen, -- function, tag: 5 strlower = strlower, -- function, tag: 5 strrep = strrep, -- function, tag: 5 strsub = strsub, -- function, tag: 5 strupper = strupper, -- function, tag: 5 Subtitle_Add = Subtitle_Add, -- function, tag: 5 Subtitle_AddSkippable = Subtitle_AddSkippable, -- function, tag: 5 Subtitle_IsDone = Subtitle_IsDone, -- function, tag: 5 Subtitle_IsMessageDone = Subtitle_IsMessageDone, -- function, tag: 5 Subtitle_Message = Subtitle_Message, -- function, tag: 5 Subtitle_Messagew = Subtitle_Messagew, -- function, tag: 5 Subtitle_Skipped = Subtitle_Skipped, -- function, tag: 5 Subtitle_TimeCounter = Subtitle_TimeCounter, -- function, tag: 5 Subtitle_TimeCounterEnd = Subtitle_TimeCounterEnd, -- function, tag: 5 tag = tag, -- function, tag: 5 tan = tan, -- function, tag: 5 tinsert = tinsert, -- function, tag: 5 tmpname = tmpname, -- function, tag: 5 tonumber = tonumber, -- function, tag: 5 tostring = tostring, -- function, tag: 5 tremove = tremove, -- function, tag: 5 Trig_acos = Trig_acos, -- function, tag: 5 Trig_DEG_TO_RAD = Trig_DEG_TO_RAD, -- function, tag: 5 Trig_RAD_TO_DEG = Trig_RAD_TO_DEG, -- function, tag: 5 type = type, -- function, tag: 5 typeid = typeid, -- function, tag: 5 UI_AddContextMenuItem = UI_AddContextMenuItem, -- function, tag: 5 UI_AddDropDownListboxItem = UI_AddDropDownListboxItem, -- function, tag: 5 UI_AddToEventScreen = UI_AddToEventScreen, -- function, tag: 5 UI_AnchorSetPos = UI_AnchorSetPos, -- function, tag: 5 UI_AnchorSetScale = UI_AnchorSetScale, -- function, tag: 5 UI_AnchorSetSize = UI_AnchorSetSize, -- function, tag: 5 UI_AnchorSetVisible = UI_AnchorSetVisible, -- function, tag: 5 UI_BindKeyEvent = UI_BindKeyEvent, -- function, tag: 5 UI_ClearDropDownListbox = UI_ClearDropDownListbox, -- function, tag: 5 UI_ClearEventScreen = UI_ClearEventScreen, -- function, tag: 5 UI_DialogAccept = UI_DialogAccept, -- function, tag: 5 UI_DialogAcceptID = UI_DialogAcceptID, -- function, tag: 5 UI_DialogCancel = UI_DialogCancel, -- function, tag: 5 UI_DialogCancelID = UI_DialogCancelID, -- function, tag: 5 UI_ExitApp = UI_ExitApp, -- function, tag: 5 UI_FlashButton = UI_FlashButton, -- function, tag: 5 UI_GetContextMenuSourceControlCustomDataString = UI_GetContextMenuSourceControlCustomDataString, -- function, tag: 5 UI_GetCurrentScreenID = UI_GetCurrentScreenID, -- function, tag: 5 UI_GetDropdownListBoxSelectedCustomDataString = UI_GetDropdownListBoxSelectedCustomDataString, -- function, tag: 5 UI_GetElementCustomData = UI_GetElementCustomData, -- function, tag: 5 UI_GetListBoxSelectedCustomDataString = UI_GetListBoxSelectedCustomDataString, -- function, tag: 5 UI_GetScreenID = UI_GetScreenID, -- function, tag: 5 UI_GiveFocus = UI_GiveFocus, -- function, tag: 5 UI_HideScreen = UI_HideScreen, -- function, tag: 5 UI_IsNamedElementVisible = UI_IsNamedElementVisible, -- function, tag: 5 UI_IsScreenActive = UI_IsScreenActive, -- function, tag: 5 UI_LoadUILibrary = UI_LoadUILibrary, -- function, tag: 5 UI_NextScreen = UI_NextScreen, -- function, tag: 5 UI_PlaySound = UI_PlaySound, -- function, tag: 5 UI_PopState = UI_PopState, -- function, tag: 5 UI_PreviousScreen = UI_PreviousScreen, -- function, tag: 5 UI_PushState = UI_PushState, -- function, tag: 5 UI_RaceDoesHaveTag = UI_RaceDoesHaveTag, -- function, tag: 5 UI_RaceGetCount = UI_RaceGetCount, -- function, tag: 5 UI_RaceGetIndex = UI_RaceGetIndex, -- function, tag: 5 UI_RaceGetName = UI_RaceGetName, -- function, tag: 5 UI_RaceGetNumber = UI_RaceGetNumber, -- function, tag: 5 UI_RaceGetPrefix = UI_RaceGetPrefix, -- function, tag: 5 UI_RaceGetString = UI_RaceGetString, -- function, tag: 5 UI_ReloadAllScreens = UI_ReloadAllScreens, -- function, tag: 5 UI_ReloadCurrentScreen = UI_ReloadCurrentScreen, -- function, tag: 5 UI_ReloadScreen = UI_ReloadScreen, -- function, tag: 5 UI_RulesDoesHaveTag = UI_RulesDoesHaveTag, -- function, tag: 5 UI_RulesGetNumber = UI_RulesGetNumber, -- function, tag: 5 UI_RulesGetString = UI_RulesGetString, -- function, tag: 5 UI_ScreenIsActive = UI_ScreenIsActive, -- function, tag: 5 UI_SelectDropDownListboxItemIndex = UI_SelectDropDownListboxItemIndex, -- function, tag: 5 UI_SetButtonPressed = UI_SetButtonPressed, -- function, tag: 5 UI_SetButtonText = UI_SetButtonText, -- function, tag: 5 UI_SetButtonTextHotkey = UI_SetButtonTextHotkey, -- function, tag: 5 UI_SetButtonTextW = UI_SetButtonTextW, -- function, tag: 5 UI_SetElementCustomData = UI_SetElementCustomData, -- function, tag: 5 UI_SetElementCustomDataString = UI_SetElementCustomDataString, -- function, tag: 5 UI_SetElementEnabled = UI_SetElementEnabled, -- function, tag: 5 UI_SetElementPosition = UI_SetElementPosition, -- function, tag: 5 UI_SetElementPositionPixels = UI_SetElementPositionPixels, -- function, tag: 5 UI_SetElementScale = UI_SetElementScale, -- function, tag: 5 UI_SetElementSize = UI_SetElementSize, -- function, tag: 5 UI_SetElementSizePixels = UI_SetElementSizePixels, -- function, tag: 5 UI_SetElementVisible = UI_SetElementVisible, -- function, tag: 5 UI_SetInterfaceEnabled = UI_SetInterfaceEnabled, -- function, tag: 5 UI_SetInterfaceVisible = UI_SetInterfaceVisible, -- function, tag: 5 UI_SetLabelTextHotkey = UI_SetLabelTextHotkey, -- function, tag: 5 UI_SetNextScreen = UI_SetNextScreen, -- function, tag: 5 UI_SetPreviousScreen = UI_SetPreviousScreen, -- function, tag: 5 UI_SetProgressBarPercent = UI_SetProgressBarPercent, -- function, tag: 5 UI_SetScreenEnabled = UI_SetScreenEnabled, -- function, tag: 5 UI_SetScreenVisible = UI_SetScreenVisible, -- function, tag: 5 UI_SetTextLabelText = UI_SetTextLabelText, -- function, tag: 5 UI_SetTextLabelTextCF1 = UI_SetTextLabelTextCF1, -- function, tag: 5 UI_SetTextLabelTextW = UI_SetTextLabelTextW, -- function, tag: 5 UI_SetTextLabelTextWF1 = UI_SetTextLabelTextWF1, -- function, tag: 5 UI_SetTimerOffset = UI_SetTimerOffset, -- function, tag: 5 UI_ShowDialog = UI_ShowDialog, -- function, tag: 5 UI_ShowElementContextMenu = UI_ShowElementContextMenu, -- function, tag: 5 UI_ShowScreen = UI_ShowScreen, -- function, tag: 5 UI_SobDoesHaveTag = UI_SobDoesHaveTag, -- function, tag: 5 UI_SobGetStaticNumber = UI_SobGetStaticNumber, -- function, tag: 5 UI_SobGetStaticString = UI_SobGetStaticString, -- function, tag: 5 UI_StopFlashButton = UI_StopFlashButton, -- function, tag: 5 UI_SubtitleNarrow = UI_SubtitleNarrow, -- function, tag: 5 UI_SubtitleWide = UI_SubtitleWide, -- function, tag: 5 UI_TimerReset = UI_TimerReset, -- function, tag: 5 UI_TimerStart = UI_TimerStart, -- function, tag: 5 UI_TimerStop = UI_TimerStop, -- function, tag: 5 UI_TimerToggleNegativeDisplay = UI_TimerToggleNegativeDisplay, -- function, tag: 5 UI_ToggleScreen = UI_ToggleScreen, -- function, tag: 5 UI_ToggleScreenElement = UI_ToggleScreenElement, -- function, tag: 5 UI_UINavAccept = UI_UINavAccept, -- function, tag: 5 UI_UINavAcceptPressed = UI_UINavAcceptPressed, -- function, tag: 5 UI_UINavCancel = UI_UINavCancel, -- function, tag: 5 UI_UINavCancelPressed = UI_UINavCancelPressed, -- function, tag: 5 UI_UINavSelectNextElement = UI_UINavSelectNextElement, -- function, tag: 5 UI_UINavSelectRelativeDirElement = UI_UINavSelectRelativeDirElement, -- function, tag: 5 UI_UnBindKeyEvent = UI_UnBindKeyEvent, -- function, tag: 5 Universe_AllowClicks = Universe_AllowClicks, -- function, tag: 5 Universe_AllowPlayerOrders = Universe_AllowPlayerOrders, -- function, tag: 5 Universe_AllowSelect = Universe_AllowSelect, -- function, tag: 5 Universe_ClipToWorldBounds = Universe_ClipToWorldBounds, -- function, tag: 5 Universe_CurrentPlayer = Universe_CurrentPlayer, -- function, tag: 5 Universe_EnableCmd = Universe_EnableCmd, -- function, tag: 5 Universe_EnableSkip = Universe_EnableSkip, -- function, tag: 5 Universe_Fade = Universe_Fade, -- function, tag: 5 Universe_FadeColour = Universe_FadeColour, -- function, tag: 5 Universe_GameTime = Universe_GameTime, -- function, tag: 5 Universe_GetCurrentMoveHeight = Universe_GetCurrentMoveHeight, -- function, tag: 5 Universe_GetWorldBounds = Universe_GetWorldBounds, -- function, tag: 5 Universe_GetWorldResources = Universe_GetWorldResources, -- function, tag: 5 Universe_IsPiePlateActive = Universe_IsPiePlateActive, -- function, tag: 5 Universe_MoveRestrictToVolume = Universe_MoveRestrictToVolume, -- function, tag: 5 Universe_NebulaDelete = Universe_NebulaDelete, -- function, tag: 5 Universe_Pause = Universe_Pause, -- function, tag: 5 Universe_PlayerCount = Universe_PlayerCount, -- function, tag: 5 Universe_RulesFormat = Universe_RulesFormat, -- function, tag: 5 Universe_RulesHasTag = Universe_RulesHasTag, -- function, tag: 5 Universe_RulesName = Universe_RulesName, -- function, tag: 5 Universe_SetAvoidance = Universe_SetAvoidance, -- function, tag: 5 Universe_SlowDown = Universe_SlowDown, -- function, tag: 5 Vector3_DotProduct = Vector3_DotProduct, -- function, tag: 5 Vector3_Magnitude = Vector3_Magnitude, -- function, tag: 5 Vector3_Normalize = Vector3_Normalize, -- function, tag: 5 Vector3_Subtract = Vector3_Subtract, -- function, tag: 5 Volume_AddCube = Volume_AddCube, -- function, tag: 5 Volume_AddSphere = Volume_AddSphere, -- function, tag: 5 Volume_Delete = Volume_Delete, -- function, tag: 5 Volume_GetPoint = Volume_GetPoint, -- function, tag: 5 Volume_GetPosition = Volume_GetPosition, -- function, tag: 5 Wait_End = Wait_End, -- function, tag: 5 Wait_Start = Wait_Start, -- function, tag: 5 write = write, -- function, tag: 5 writeto = writeto, -- function, tag: 5 _LIBReg_luaappmainui = 1, -- number, tag: 2 _LIBReg_luaATI = 1, -- number, tag: 2 _LIBReg_luacamera = 1, -- number, tag: 2 _LIBReg_luacampaign = 1, -- number, tag: 2 _LIBReg_luacpu = 1, -- number, tag: 2 _LIBReg_luafx = 1, -- number, tag: 2 _LIBReg_luagameevents = 1, -- number, tag: 2 _LIBReg_luagamemainui = 1, -- number, tag: 2 _LIBReg_luagamesettings = 1, -- number, tag: 2 _LIBReg_luahyperspace = 1, -- number, tag: 2 _LIBReg_lualcwatcher = 1, -- number, tag: 2 _LIBReg_lualight = 1, -- number, tag: 2 _LIBReg_LuaMenuSupport = 1, -- number, tag: 2 _LIBReg_luanis = 1, -- number, tag: 2 _LIBReg_luaobjectives = 1, -- number, tag: 2 _LIBReg_luaping = 1, -- number, tag: 2 _LIBReg_luaplayer = 1, -- number, tag: 2 _LIBReg_luaselection = 1, -- number, tag: 2 _LIBReg_luasensor = 1, -- number, tag: 2 _LIBReg_luasky = 1, -- number, tag: 2 _LIBReg_luasound = 1, -- number, tag: 2 _LIBReg_luasubtitle = 1, -- number, tag: 2 _LIBReg_luateamactions = 1, -- number, tag: 2 _LIBReg_luateamquery = 1, -- number, tag: 2 _LIBReg_luauniverse = 1, -- number, tag: 2 _LIBReg_luauserinterface = 1, -- number, tag: 2 _LIBReg_statlogging = 1, -- number, tag: 2 AB_AcceptDocking = 10, -- number, tag: 2 AB_Attack = 2, -- number, tag: 2 AB_Builder = 11, -- number, tag: 2 AB_Capture = 8, -- number, tag: 2 AB_Cloak = 5, -- number, tag: 2 AB_Custom = 31, -- number, tag: 2 AB_DefenseField = 20, -- number, tag: 2 AB_DefenseFieldShield = 21, -- number, tag: 2 AB_Dock = 9, -- number, tag: 2 AB_FormHyperspaceGate = 15, -- number, tag: 2 AB_Guard = 3, -- number, tag: 2 AB_Harvest = 6, -- number, tag: 2 AB_Hyperspace = 13, -- number, tag: 2 AB_HyperspaceInhibitor = 22, -- number, tag: 2 AB_HyperspaceViaGate = 16, -- number, tag: 2 AB_Kamikaze = 32, -- number, tag: 2 AB_Lights = 29, -- number, tag: 2 AB_Mine = 7, -- number, tag: 2 AB_Move = 1, -- number, tag: 2 AB_None = 0, -- number, tag: 2 AB_Parade = 14, -- number, tag: 2 AB_Repair = 4, -- number, tag: 2 AB_Retire = 19, -- number, tag: 2 AB_SalCap = 30, -- number, tag: 2 AB_Salvage = 23, -- number, tag: 2 AB_Scuttle = 24, -- number, tag: 2 AB_SensorPing = 17, -- number, tag: 2 AB_Sensors = 28, -- number, tag: 2 AB_SpecialAttack = 18, -- number, tag: 2 AB_Steering = 26, -- number, tag: 2 AB_Stop = 12, -- number, tag: 2 AB_Targeting = 27, -- number, tag: 2 AB_UseSpecialWeaponsInNormalAttack = 25, -- number, tag: 2 Actor_AllShips = 10, -- number, tag: 2 Actor_AllShips2 = 11, -- number, tag: 2 Actor_AllShips3 = 12, -- number, tag: 2 Actor_Bentusi = 5, -- number, tag: 2 Actor_Bishop = 7, -- number, tag: 2 Actor_Chimera = 4, -- number, tag: 2 Actor_FleetCommand = 1, -- number, tag: 2 Actor_FleetIntel = 0, -- number, tag: 2 Actor_Generic1 = 26, -- number, tag: 2 Actor_Generic2 = 27, -- number, tag: 2 Actor_Generic3 = 28, -- number, tag: 2 Actor_Generic4 = 29, -- number, tag: 2 Actor_Generic5 = 30, -- number, tag: 2 Actor_Generic6 = 31, -- number, tag: 2 Actor_Generic7 = 32, -- number, tag: 2 Actor_HW1_AllShipsEnemy = 20, -- number, tag: 2 Actor_HW1_Ambassador = 21, -- number, tag: 2 Actor_HW1_BentusiTraders = 18, -- number, tag: 2 Actor_HW1_Defector = 22, -- number, tag: 2 Actor_HW1_Emperor = 23, -- number, tag: 2 Actor_HW1_FleetCommand = 16, -- number, tag: 2 Actor_HW1_FleetIntel = 17, -- number, tag: 2 Actor_HW1_Kadesh = 19, -- number, tag: 2 Actor_HW1_KharSelim = 24, -- number, tag: 2 Actor_Keeper = 3, -- number, tag: 2 Actor_LocationCard = 15, -- number, tag: 2 Actor_Makaan = 2, -- number, tag: 2 Actor_Shipyard = 8, -- number, tag: 2 Actor_Talorn = 6, -- number, tag: 2 Actor_Tanis = 9, -- number, tag: 2 AggressiveStance = 0, -- number, tag: 2 AggressiveTactics = 0, -- number, tag: 2 AKEY = 65, -- number, tag: 2 ALTKEY = 18, -- number, tag: 2 APOSTROPHEKEY = 222, -- number, tag: 2 ARRDOWN = 40, -- number, tag: 2 ARRLEFT = 37, -- number, tag: 2 ARRRIGHT = 39, -- number, tag: 2 ARRUP = 38, -- number, tag: 2 BACKSLASHKEY = 220, -- number, tag: 2 BACKSPACEKEY = 8, -- number, tag: 2 BKEY = 66, -- number, tag: 2 CAPSLOCKKEY = 20, -- number, tag: 2 CKEY = 67, -- number, tag: 2 COMMAND_Attack = 2, -- number, tag: 2 COMMAND_AttackMove = 20, -- number, tag: 2 COMMAND_Build = 3, -- number, tag: 2 COMMAND_Capture = 10, -- number, tag: 2 COMMAND_Despawn = 17, -- number, tag: 2 COMMAND_Dock = 4, -- number, tag: 2 COMMAND_FormHyperspaceGate = 13, -- number, tag: 2 COMMAND_Guard = 9, -- number, tag: 2 COMMAND_Hyperspace = 11, -- number, tag: 2 COMMAND_HyperspaceViaGate = 14, -- number, tag: 2 COMMAND_Idle = 0, -- number, tag: 2 COMMAND_Launch = 6, -- number, tag: 2 COMMAND_LayMines = 18, -- number, tag: 2 COMMAND_Move = 1, -- number, tag: 2 COMMAND_MoveToSob = 12, -- number, tag: 2 COMMAND_NumCommands = 25, -- number, tag: 2 COMMAND_Parade = 8, -- number, tag: 2 COMMAND_RallyParade = 21, -- number, tag: 2 COMMAND_Repair = 15, -- number, tag: 2 COMMAND_Resource = 5, -- number, tag: 2 COMMAND_Retire = 16, -- number, tag: 2 COMMAND_Salvage = 19, -- number, tag: 2 COMMAND_WaypointMove = 7, -- number, tag: 2 CONTROLKEY = 17, -- number, tag: 2 DamageStance = 0, -- number, tag: 2 DefensiveROE = 1, -- number, tag: 2 DefensiveTactics = 1, -- number, tag: 2 DELETEKEY = 46, -- number, tag: 2 DKEY = 68, -- number, tag: 2 eAttack = 82, -- number, tag: 2 eBuildManager = 19, -- number, tag: 2 eCameraDump = 75, -- number, tag: 2 eCancel = 1, -- number, tag: 2 eCancelGroup = 3, -- number, tag: 2 eCancelOrders = 2, -- number, tag: 2 eCapture = 70, -- number, tag: 2 eChat = 43, -- number, tag: 2 eCloak = 69, -- number, tag: 2 eContextMenuTarget = 2, -- number, tag: 2 eControlModifier = 25, -- number, tag: 2 eCustomActivate = 77, -- number, tag: 2 eCustomDeActivate = 78, -- number, tag: 2 eCustomToggle = 79, -- number, tag: 2 eDefenseField = 68, -- number, tag: 2 eDelete = 28, -- number, tag: 2 eDeployMines = 71, -- number, tag: 2 eDock = 15, -- number, tag: 2 eDropMinesInstant = 53, -- number, tag: 2 eExit = 74, -- number, tag: 2 eFiltersToggle = 72, -- number, tag: 2 eFlightManeuverTest = 58, -- number, tag: 2 eFocus = 13, -- number, tag: 2 eFocusHome = 4, -- number, tag: 2 eFocusModifier = 26, -- number, tag: 2 eGroup = 22, -- number, tag: 2 eGuard = 11, -- number, tag: 2 eHarvest = 10, -- number, tag: 2 eHUD = 36, -- number, tag: 2 eHW1SPHyperspace = 76, -- number, tag: 2 eHyperspace = 46, -- number, tag: 2 EIGHTKEY = 56, -- number, tag: 2 eKamikaze = 80, -- number, tag: 2 EKEY = 69, -- number, tag: 2 eLaunchManager = 20, -- number, tag: 2 eMenu = 21, -- number, tag: 2 eMilitary = 55, -- number, tag: 2 eMouseOver = 1, -- number, tag: 2 eMove = 9, -- number, tag: 2 eMoveAttack = 54, -- number, tag: 2 ENDKEY = 35, -- number, tag: 2 eNextFocus = 16, -- number, tag: 2 eNextTactic = 8, -- number, tag: 2 eNISTest = 57, -- number, tag: 2 eNoTarget = 0, -- number, tag: 2 eNotInStrikeGroup = 86, -- number, tag: 2 ENTERKEY = 13, -- number, tag: 2 eParade = 35, -- number, tag: 2 ePause = 44, -- number, tag: 2 ePopup = 0, -- number, tag: 2 ePreviousFocus = 17, -- number, tag: 2 ePreviousTactic = 7, -- number, tag: 2 eQuickLoad = 38, -- number, tag: 2 eQuickLoadDeterministic = 40, -- number, tag: 2 eQuickSave = 37, -- number, tag: 2 eQuickSaveDeterministic = 39, -- number, tag: 2 eRallyObject = 51, -- number, tag: 2 eRallyPoint = 50, -- number, tag: 2 eRenderToggle = 66, -- number, tag: 2 eRepair = 48, -- number, tag: 2 eResearchManager = 12, -- number, tag: 2 eRestartLevel = 41, -- number, tag: 2 eRetire = 52, -- number, tag: 2 eSalCap = 81, -- number, tag: 2 ESCKEY = 27, -- number, tag: 2 eScreenShot = 42, -- number, tag: 2 eScriptReload = 33, -- number, tag: 2 eScuttle = 6, -- number, tag: 2 eSelectAllVisible = 14, -- number, tag: 2 eSelectGroup = 23, -- number, tag: 2 eSensorPing = 47, -- number, tag: 2 eSensorsManager = 31, -- number, tag: 2 eShiftModifier = 24, -- number, tag: 2 eShipScriptReload = 34, -- number, tag: 2 eSpecialAttack = 49, -- number, tag: 2 eStance = 85, -- number, tag: 2 eSubtitleOk = 18, -- number, tag: 2 eSuperTurbo = 67, -- number, tag: 2 eSwitchPlayer = 32, -- number, tag: 2 eTacticalOverlay = 5, -- number, tag: 2 eTactics = 45, -- number, tag: 2 eTempWaypoint = 73, -- number, tag: 2 eTransition = 1, -- number, tag: 2 eTurboEnable = 56, -- number, tag: 2 eUINavAccept = 83, -- number, tag: 2 eUINavCancel = 84, -- number, tag: 2 EvasiveStance = 1, -- number, tag: 2 eWaypoint = 27, -- number, tag: 2 eWaypointMode = 30, -- number, tag: 2 eWeaponCentre = 65, -- number, tag: 2 eWeaponDown = 62, -- number, tag: 2 eWeaponLeft = 60, -- number, tag: 2 eWeaponNext = 59, -- number, tag: 2 eWeaponRight = 61, -- number, tag: 2 eWeaponsFire = 64, -- number, tag: 2 eWeaponUp = 63, -- number, tag: 2 eZoom = 29, -- number, tag: 2 F10KEY = 121, -- number, tag: 2 F11KEY = 122, -- number, tag: 2 F12KEY = 123, -- number, tag: 2 F1KEY = 112, -- number, tag: 2 F2KEY = 113, -- number, tag: 2 F3KEY = 114, -- number, tag: 2 F4KEY = 115, -- number, tag: 2 F5KEY = 116, -- number, tag: 2 F6KEY = 117, -- number, tag: 2 F7KEY = 118, -- number, tag: 2 F8KEY = 119, -- number, tag: 2 F9KEY = 120, -- number, tag: 2 FIVEKEY = 53, -- number, tag: 2 FKEY = 70, -- number, tag: 2 FLYWHEEL_DOWN = 5, -- number, tag: 2 FLYWHEEL_UP = 3, -- number, tag: 2 FOURKEY = 52, -- number, tag: 2 GE_CloakingStatusChange = 29, -- number, tag: 2 GE_CloudEvent = 43, -- number, tag: 2 GE_Combat = 36, -- number, tag: 2 GE_CommandCancelled = 38, -- number, tag: 2 GE_CommandComplete = 44, -- number, tag: 2 GE_CommandCouldNotBeIssued = 31, -- number, tag: 2 GE_CommandGiven = 30, -- number, tag: 2 GE_DefenseFieldStatusChange = 37, -- number, tag: 2 GE_EngagementRangeForceSet = 34, -- number, tag: 2 GE_EngagementRangeSet = 33, -- number, tag: 2 GE_Hyperspace = 39, -- number, tag: 2 GE_PlayerAlliance = 26, -- number, tag: 2 GE_ResourceCollection = 25, -- number, tag: 2 GE_SalCapCapturedTarget = 19, -- number, tag: 2 GE_SalCapGrabbedTarget = 16, -- number, tag: 2 GE_SalCapHandoffTarget = 22, -- number, tag: 2 GE_SalCapHarvestedTech = 20, -- number, tag: 2 GE_SalCapLatchedTarget = 23, -- number, tag: 2 GE_SalCapReturningTarget = 18, -- number, tag: 2 GE_SalCapStarting = 15, -- number, tag: 2 GE_SalCapTechnologyReturned = 21, -- number, tag: 2 GE_SalCapWaiting = 17, -- number, tag: 2 GE_ShipCaptured = 13, -- number, tag: 2 GE_ShipCaptureFailed = 14, -- number, tag: 2 GE_ShipDocked = 27, -- number, tag: 2 GE_ShipLaunched = 28, -- number, tag: 2 GE_ShipRepairs = 24, -- number, tag: 2 GE_SpecialSpeech = 40, -- number, tag: 2 GE_SquadronSpotted = 45, -- number, tag: 2 GE_StrikeGroupFormed = 35, -- number, tag: 2 GE_SubSystem = 41, -- number, tag: 2 GE_TacticsSet = 32, -- number, tag: 2 GE_UnitCapsReached = 42, -- number, tag: 2 GKEY = 71, -- number, tag: 2 GREATERTHAN = 190, -- number, tag: 2 H_KEY = 72, -- number, tag: 2 HKEY = 72, -- number, tag: 2 HOMEKEY = 36, -- number, tag: 2 IKEY = 73, -- number, tag: 2 INKE_KeyDown = 0, -- number, tag: 2 INKE_KeyRepeat = 2, -- number, tag: 2 INKE_KeyUp = 1, -- number, tag: 2 INSERTKEY = 45, -- number, tag: 2 JKEY = 74, -- number, tag: 2 KKEY = 75, -- number, tag: 2 kNumModes = 8, -- number, tag: 2 LBRACK = 219, -- number, tag: 2 LC_Scar = 0, -- number, tag: 2 LESSTHAN = 188, -- number, tag: 2 LKEY = 76, -- number, tag: 2 LMOUSE_BUTTON = 1, -- number, tag: 2 LMOUSE_DOUBLE = 6, -- number, tag: 2 MINUSKEY = 189, -- number, tag: 2 MKEY = 77, -- number, tag: 2 MMOUSE_BUTTON = 4, -- number, tag: 2 MMOUSE_DOUBLE = 248, -- number, tag: 2 MUI_AttackCommand = 7, -- number, tag: 2 MUI_CancelCommand = 0, -- number, tag: 2 MUI_CaptureCommand = 37, -- number, tag: 2 MUI_CloakCommand = 36, -- number, tag: 2 MUI_ControlModifierCommand = 19, -- number, tag: 2 MUI_CreateGroupCommand = 10, -- number, tag: 2 MUI_DefenseFieldCommand = 35, -- number, tag: 2 MUI_DeleteCommand = 3, -- number, tag: 2 MUI_DeployMinesCommand = 39, -- number, tag: 2 MUI_DockCommand = 14, -- number, tag: 2 MUI_DropMinesCommand = 32, -- number, tag: 2 MUI_FocusCommand = 4, -- number, tag: 2 MUI_FocusHomeCommand = 25, -- number, tag: 2 MUI_FocusModifierCommand = 20, -- number, tag: 2 MUI_GuardCommand = 15, -- number, tag: 2 MUI_HarvestCommand = 17, -- number, tag: 2 MUI_HyperspaceCommand = 26, -- number, tag: 2 MUI_MilitaryCommand = 34, -- number, tag: 2 MUI_MoveAttackCommand = 33, -- number, tag: 2 MUI_MoveCommand = 8, -- number, tag: 2 MUI_NextFocusCommand = 5, -- number, tag: 2 MUI_OrderFeedbackCommand = 23, -- number, tag: 2 MUI_ParadeCommand = 16, -- number, tag: 2 MUI_PreviousFocusCommand = 6, -- number, tag: 2 MUI_RepairCommand = 27, -- number, tag: 2 MUI_RetireCommand = 31, -- number, tag: 2 MUI_ScuttleCommand = 40, -- number, tag: 2 MUI_SelectAllVisibleCommand = 24, -- number, tag: 2 MUI_SelectGroupCommand = 11, -- number, tag: 2 MUI_SensorPingCommand = 38, -- number, tag: 2 MUI_SensorsManagerToggleCommand = 22, -- number, tag: 2 MUI_SetRallyObject = 30, -- number, tag: 2 MUI_SetRallyPoint = 29, -- number, tag: 2 MUI_SetSelectionCommand = 12, -- number, tag: 2 MUI_ShiftModifierCommand = 18, -- number, tag: 2 MUI_SpecialAttackCommand = 28, -- number, tag: 2 MUI_StopCommand = 9, -- number, tag: 2 MUI_TacticalOverlayToggleCommand = 13, -- number, tag: 2 MUI_TempWaypointCommand = 41, -- number, tag: 2 MUI_WaypointCommand = 1, -- number, tag: 2 MUI_WaypointModeCommand = 2, -- number, tag: 2 MUI_ZoomCommand = 21, -- number, tag: 2 MUS_Ambient = 0, -- number, tag: 2 MUS_Battle = 2, -- number, tag: 2 MUS_Staging = 1, -- number, tag: 2 MUS_Stinger = 3, -- number, tag: 2 NDGE_BattleStatus = 49, -- number, tag: 2 NDGE_BuildingUnit = 52, -- number, tag: 2 NDGE_HotkeyGroupSelected = 46, -- number, tag: 2 NDGE_Objectives = 50, -- number, tag: 2 NDGE_PlayerNameChanged = 53, -- number, tag: 2 NDGE_RenderModel = 51, -- number, tag: 2 NDGE_ShipsSelected = 47, -- number, tag: 2 NDGE_SubsysSelected = 48, -- number, tag: 2 NeutralStance = 2, -- number, tag: 2 NINEKEY = 57, -- number, tag: 2 NISHandle_Invalid = 0, -- number, tag: 2 NKEY = 78, -- number, tag: 2 NUMDOTKEY = 110, -- number, tag: 2 NUMLOCKKEY = 144, -- number, tag: 2 NUMMINUSKEY = 109, -- number, tag: 2 NUMPAD0 = 96, -- number, tag: 2 NUMPAD1 = 97, -- number, tag: 2 NUMPAD2 = 98, -- number, tag: 2 NUMPAD3 = 99, -- number, tag: 2 NUMPAD4 = 100, -- number, tag: 2 NUMPAD5 = 101, -- number, tag: 2 NUMPAD6 = 102, -- number, tag: 2 NUMPAD7 = 103, -- number, tag: 2 NUMPAD8 = 104, -- number, tag: 2 NUMPAD9 = 105, -- number, tag: 2 NUMPADSLASH = 111, -- number, tag: 2 NUMPLUSKEY = 107, -- number, tag: 2 NUMSLASHKEY = 111, -- number, tag: 2 NUMSTARKEY = 106, -- number, tag: 2 OffensiveROE = 0, -- number, tag: 2 OKEY = 79, -- number, tag: 2 ONEKEY = 49, -- number, tag: 2 OS_Complete = 2, -- number, tag: 2 OS_Failed = 3, -- number, tag: 2 OS_Incomplete = 1, -- number, tag: 2 OS_Off = 0, -- number, tag: 2 OT_Primary = 0, -- number, tag: 2 OT_Secondary = 1, -- number, tag: 2 PAGEDOWNKEY = 34, -- number, tag: 2 PAGEUPKEY = 33, -- number, tag: 2 PassiveROE = 2, -- number, tag: 2 PassiveTactics = 2, -- number, tag: 2 PAUSEKEY = 19, -- number, tag: 2 PI = 3.141592653589793, -- number, tag: 2 PKEY = 80, -- number, tag: 2 PLUSKEY = 187, -- number, tag: 2 PRINTKEY = 42, -- number, tag: 2 QKEY = 81, -- number, tag: 2 RBRACK = 221, -- number, tag: 2 RETURNKEY = 13, -- number, tag: 2 RF_CAMPAIGN = 0, -- number, tag: 2 RF_MULTIPLAYER = 2, -- number, tag: 2 RF_SKIRMISH = 1, -- number, tag: 2 RKEY = 82, -- number, tag: 2 RMOUSE_BUTTON = 2, -- number, tag: 2 RMOUSE_DOUBLE = 7, -- number, tag: 2 RULEFORMAT_CAMPAIGN = 0, -- number, tag: 2 RULEFORMAT_MULTIPLAYER = 2, -- number, tag: 2 RULEFORMAT_SKIRMISH = 1, -- number, tag: 2 SCOLONKEY = 186, -- number, tag: 2 SCROLLKEY = 145, -- number, tag: 2 SEVENKEY = 55, -- number, tag: 2 SHIFTKEY = 16, -- number, tag: 2 ShipHoldLaunch = 0, -- number, tag: 2 ShipHoldStayDockedAlways = 2, -- number, tag: 2 ShipHoldStayDockedUpToLimit = 1, -- number, tag: 2 SIXKEY = 54, -- number, tag: 2 SKEY = 83, -- number, tag: 2 SLASHKEY = 191, -- number, tag: 2 SPACEKEY = 32, -- number, tag: 2 TABKEY = 9, -- number, tag: 2 THREEKEY = 51, -- number, tag: 2 TILDEKEY = 192, -- number, tag: 2 TKEY = 84, -- number, tag: 2 Trig_PI = 3.141592741012573, -- number, tag: 2 Trig_TWOPI = 6.283185482025147, -- number, tag: 2 TT_Builder = 1, -- number, tag: 2 TT_MotherShip = 0, -- number, tag: 2 TT_Refinery = 2, -- number, tag: 2 TWOKEY = 50, -- number, tag: 2 UKEY = 85, -- number, tag: 2 VisFull = 2, -- number, tag: 2 VisNone = 0, -- number, tag: 2 VisSecondary = 1, -- number, tag: 2 VKEY = 86, -- number, tag: 2 WKEY = 87, -- number, tag: 2 XKEY = 88, -- number, tag: 2 YKEY = 89, -- number, tag: 2 ZEROKEY = 48, -- number, tag: 2 ZKEY = 90, -- number, tag: 2 _LuaConfigName = "Data:\LevelData\Campaign\ascension\Mission_00\mission_00.lua", -- string, tag: 3 _VERSION = "Lua 4.0", -- string, tag: 3 }
2.0 Patch[]
Note that there is a lot of junk in this dump that is specific to the default HWRM gametype.
globals = { _tagTable = -- table, tag: 4 { wchar_t = 8, -- number, tag: 2 }, cl = -- table, tag: 4 { [1] = 1, -- number, tag: 2 [2] = 1, -- number, tag: 2 [3] = 1, -- number, tag: 2 [4] = 1, -- number, tag: 2 [5] = 1, -- number, tag: 2 [6] = 1, -- number, tag: 2 [7] = 0, -- number, tag: 2 }, crate_seed = -- table, tag: 4 { [1] = 763261, -- number, tag: 2 }, CrateAwards = -- table, tag: 4 { Hiigaran = -- table, tag: 4 { ships = -- table, tag: 4 { [1] = -- table, tag: 4 { class = "cruiser", -- string, tag: 3 prob = 0, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_BattleCruiser", -- string, tag: 3 name = "$1538", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [2] = -- table, tag: 4 { class = "carrier", -- string, tag: 3 prob = 0.05, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_Carrier", -- string, tag: 3 name = "$1542", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Hgn_Shipyard", -- string, tag: 3 name = "$1544", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [3] = -- table, tag: 4 { class = "destroyer", -- string, tag: 3 prob = 0.15, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_Destroyer", -- string, tag: 3 name = "$1530", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [4] = -- table, tag: 4 { class = "frigate", -- string, tag: 3 prob = 0.35, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_AssaultFrigate", -- string, tag: 3 name = "$1518", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Hgn_DefenseFieldFrigate", -- string, tag: 3 name = "$1526", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Hgn_IonCannonFrigate", -- string, tag: 3 name = "$1520", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Hgn_MarineFrigate", -- string, tag: 3 name = "$1528", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, [5] = -- table, tag: 4 { item = "Hgn_TorpedoFrigate", -- string, tag: 3 name = "$1522", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [5] = -- table, tag: 4 { class = "corvette", -- string, tag: 3 prob = 0.55, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_AssaultCorvette", -- string, tag: 3 name = "$1506", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Hgn_PulsarCorvette", -- string, tag: 3 name = "$1508", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Hgn_MinelayerCorvette", -- string, tag: 3 name = "$1510", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [6] = -- table, tag: 4 { class = "fighter", -- string, tag: 3 prob = 0.75, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_Scout", -- string, tag: 3 name = "$1500", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Hgn_AttackBomber", -- string, tag: 3 name = "$1504", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Hgn_Interceptor", -- string, tag: 3 name = "$1502", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [7] = -- table, tag: 4 { class = "platform", -- string, tag: 3 prob = 0.8, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_GunTurret", -- string, tag: 3 name = "$1512", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Hgn_IonTurret", -- string, tag: 3 name = "$1514", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [8] = -- table, tag: 4 { class = "resource", -- string, tag: 3 prob = 0.92, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_ResourceCollector", -- string, tag: 3 name = "$1532", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Hgn_ResourceController", -- string, tag: 3 name = "$1534", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [9] = -- table, tag: 4 { class = "noncombat", -- string, tag: 3 prob = 1, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Hgn_ProximitySensor", -- string, tag: 3 name = "$1548", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Hgn_ECMProbe", -- string, tag: 3 name = "$1550", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Hgn_Probe", -- string, tag: 3 name = "$1546", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, }, }, Kushan = -- table, tag: 4 { ships = -- table, tag: 4 { [1] = -- table, tag: 4 { class = "cruiser", -- string, tag: 3 prob = 0, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_HeavyCruiser", -- string, tag: 3 name = "$10038", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [2] = -- table, tag: 4 { class = "carrier", -- string, tag: 3 prob = 0.05, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_Carrier", -- string, tag: 3 name = "$10040", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [3] = -- table, tag: 4 { class = "destroyer", -- string, tag: 3 prob = 0.15, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_MissileDestroyer", -- string, tag: 3 name = "$10036", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Kus_Destroyer", -- string, tag: 3 name = "$10034", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [4] = -- table, tag: 4 { class = "frigate", -- string, tag: 3 prob = 0.35, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_AssaultFrigate", -- string, tag: 3 name = "$10024", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Kus_IonCannonFrigate", -- string, tag: 3 name = "$10026", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Kus_SupportFrigate", -- string, tag: 3 name = "$10028", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Kus_DroneFrigate", -- string, tag: 3 name = "$10030", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, }, }, [5] = -- table, tag: 4 { class = "corvette", -- string, tag: 3 prob = 0.55, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_LightCorvette", -- string, tag: 3 name = "$10012", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Kus_HeavyCorvette", -- string, tag: 3 name = "$10014", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Kus_SalvageCorvette", -- string, tag: 3 name = "$10020", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Kus_RepairCorvette", -- string, tag: 3 name = "$10022", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [5] = -- table, tag: 4 { item = "Kus_MultiGunCorvette", -- string, tag: 3 name = "$10016", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [6] = -- table, tag: 4 { item = "Kus_MinelayerCorvette", -- string, tag: 3 name = "$10018", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [6] = -- table, tag: 4 { class = "fighter", -- string, tag: 3 prob = 0.75, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_Scout", -- string, tag: 3 name = "$10000", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Kus_Interceptor", -- string, tag: 3 name = "$10002", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Kus_AttackBomber", -- string, tag: 3 name = "$10004", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Kus_Defender", -- string, tag: 3 name = "$10006", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [5] = -- table, tag: 4 { item = "Kus_CloakedFighter", -- string, tag: 3 name = "$10008", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [7] = -- table, tag: 4 { class = "resource", -- string, tag: 3 prob = 0.92, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_ResourceCollector", -- string, tag: 3 name = "$10046", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Kus_ResourceController", -- string, tag: 3 name = "$10048", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [8] = -- table, tag: 4 { class = "noncombat", -- string, tag: 3 prob = 1, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Kus_Probe", -- string, tag: 3 name = "$10054", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Kus_ProximitySensor", -- string, tag: 3 name = "$10056", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Kus_SensorArray", -- string, tag: 3 name = "$10058", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Kus_GravWellGenerator", -- string, tag: 3 name = "$10050", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [5] = -- table, tag: 4 { item = "Kus_CloakGenerator", -- string, tag: 3 name = "$10052", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, }, }, Taiidan = -- table, tag: 4 { ships = -- table, tag: 4 { [1] = -- table, tag: 4 { class = "cruiser", -- string, tag: 3 prob = 0, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_HeavyCruiser", -- string, tag: 3 name = "$10038", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [2] = -- table, tag: 4 { class = "carrier", -- string, tag: 3 prob = 0.05, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_Carrier", -- string, tag: 3 name = "$10040", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [3] = -- table, tag: 4 { class = "destroyer", -- string, tag: 3 prob = 0.15, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_MissileDestroyer", -- string, tag: 3 name = "$10036", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Tai_Destroyer", -- string, tag: 3 name = "$10034", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [4] = -- table, tag: 4 { class = "frigate", -- string, tag: 3 prob = 0.35, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_AssaultFrigate", -- string, tag: 3 name = "$10024", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Tai_IonCannonFrigate", -- string, tag: 3 name = "$10026", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Tai_SupportFrigate", -- string, tag: 3 name = "$10028", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Tai_FieldFrigate", -- string, tag: 3 name = "$10030", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, }, }, [5] = -- table, tag: 4 { class = "corvette", -- string, tag: 3 prob = 0.55, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_LightCorvette", -- string, tag: 3 name = "$10012", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Tai_HeavyCorvette", -- string, tag: 3 name = "$10014", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Tai_SalvageCorvette", -- string, tag: 3 name = "$10020", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Tai_RepairCorvette", -- string, tag: 3 name = "$10022", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [5] = -- table, tag: 4 { item = "Tai_MultiGunCorvette", -- string, tag: 3 name = "$10016", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [6] = -- table, tag: 4 { item = "Tai_MinelayerCorvette", -- string, tag: 3 name = "$10018", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [6] = -- table, tag: 4 { class = "fighter", -- string, tag: 3 prob = 0.75, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_Scout", -- string, tag: 3 name = "$10000", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Tai_Interceptor", -- string, tag: 3 name = "$10002", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Tai_AttackBomber", -- string, tag: 3 name = "$10004", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Tai_Defender", -- string, tag: 3 name = "$10006", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [5] = -- table, tag: 4 { item = "Tai_DefenseFighter", -- string, tag: 3 name = "$10008", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [7] = -- table, tag: 4 { class = "resource", -- string, tag: 3 prob = 0.92, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_ResourceCollector", -- string, tag: 3 name = "$10046", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Tai_ResourceController", -- string, tag: 3 name = "$10048", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [8] = -- table, tag: 4 { class = "noncombat", -- string, tag: 3 prob = 1, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Tai_Probe", -- string, tag: 3 name = "$10054", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Tai_ProximitySensor", -- string, tag: 3 name = "$10056", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Tai_SensorArray", -- string, tag: 3 name = "$10058", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Tai_GravWellGenerator", -- string, tag: 3 name = "$10050", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [5] = -- table, tag: 4 { item = "Tai_CloakGenerator", -- string, tag: 3 name = "$10052", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, }, }, Vaygr = -- table, tag: 4 { ships = -- table, tag: 4 { [1] = -- table, tag: 4 { class = "cruiser", -- string, tag: 3 prob = 0, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_BattleCruiser", -- string, tag: 3 name = "$1632", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [2] = -- table, tag: 4 { class = "carrier", -- string, tag: 3 prob = 0.05, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_Carrier", -- string, tag: 3 name = "$1630", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Vgr_ShipYard", -- string, tag: 3 name = "$1528", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [3] = -- table, tag: 4 { class = "destroyer", -- string, tag: 3 prob = 0.15, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_Destroyer", -- string, tag: 3 name = "$1634", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [4] = -- table, tag: 4 { class = "frigate", -- string, tag: 3 prob = 0.35, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_AssaultFrigate", -- string, tag: 3 name = "$1618", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Vgr_HeavyMissileFrigate", -- string, tag: 3 name = "$1622", -- string, tag: 3 prob = 0.75, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Vgr_InfiltratorFrigate", -- string, tag: 3 name = "$1620", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [5] = -- table, tag: 4 { class = "corvette", -- string, tag: 3 prob = 0.55, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_LaserCorvette", -- string, tag: 3 name = "$1610", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Vgr_MissileCorvette", -- string, tag: 3 name = "$1612", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Vgr_CommandCorvette", -- string, tag: 3 name = "$1616", -- string, tag: 3 prob = 0.9, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Vgr_MinelayerCorvette", -- string, tag: 3 name = "$1510", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [6] = -- table, tag: 4 { class = "fighter", -- string, tag: 3 prob = 0.75, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_Scout", -- string, tag: 3 name = "$1600", -- string, tag: 3 prob = 0.25, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Vgr_Bomber", -- string, tag: 3 name = "$1608", -- string, tag: 3 prob = 0.5, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Vgr_Interceptor", -- string, tag: 3 name = "$1602", -- string, tag: 3 prob = 0.75, -- number, tag: 2 }, [4] = -- table, tag: 4 { item = "Vgr_LanceFighter", -- string, tag: 3 name = "$1606", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [7] = -- table, tag: 4 { class = "platform", -- string, tag: 3 prob = 0.8, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_WeaponPlatform_gun", -- string, tag: 3 name = "$1656", -- string, tag: 3 prob = 0.4, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Vgr_WeaponPlatform_missile", -- string, tag: 3 name = "$1658", -- string, tag: 3 prob = 0.8, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Vgr_HyperSpace_Platform", -- string, tag: 3 name = "$1660", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [8] = -- table, tag: 4 { class = "resource", -- string, tag: 3 prob = 0.92, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_ResourceCollector", -- string, tag: 3 name = "$1638", -- string, tag: 3 prob = 0.7, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Vgr_ResourceController", -- string, tag: 3 name = "$1640", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, [9] = -- table, tag: 4 { class = "noncombat", -- string, tag: 3 prob = 1, -- number, tag: 2 types = -- table, tag: 4 { [1] = -- table, tag: 4 { item = "Vgr_Probe_Prox", -- string, tag: 3 name = "$1646", -- string, tag: 3 prob = 0.3, -- number, tag: 2 }, [2] = -- table, tag: 4 { item = "Vgr_Probe_ECM", -- string, tag: 3 name = "$1644", -- string, tag: 3 prob = 0.6, -- number, tag: 2 }, [3] = -- table, tag: 4 { item = "Vgr_Probe", -- string, tag: 3 name = "$1642", -- string, tag: 3 prob = 1, -- number, tag: 2 }, }, }, }, }, }, CrateExclusions = -- table, tag: 4 { [1] = "Meg_Crate_HW1Container", -- string, tag: 3 [2] = "Meg_Relic_RUGenerator", -- string, tag: 3 }, CRATES_SpawnTime = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 0, -- number, tag: 2 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 }, Directories = -- table, tag: 4 { BuildAndResearch = "data:LevelData\Multiplayer\DeathMatch\BuildAndResearch\", -- string, tag: 3 Levels = "data:LevelData\Multiplayer\DeathMatch\,data:LevelData\Multiplayer\DeathMatchHW1\,data:LevelData\Multiplayer\DeathMatchHW2\", -- string, tag: 3 ProfileLevels = "profiles:Levels\Deathmatch\,profiles:Levels\DeathmatchHW1\,profiles:Levels\DeathmatchHW2\, ", -- string, tag: 3 }, Events = -- table, tag: 4 { endGame = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "wID = Wait_Start(5)", -- string, tag: 3 [2] = "Wait_End(wID)", -- string, tag: 3 }, }, }, startcinematic = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Camera_SetLetterboxStateNoUI(1, 2 )", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, [2] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Camera_AllowControl(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [2] = -- table, tag: 4 { [1] = "Universe_EnableSkip(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [3] = -- table, tag: 4 { [1] = "Universe_AllowPlayerOrders(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [4] = -- table, tag: 4 { [1] = "SobGroup_DeSelectAll()", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [5] = -- table, tag: 4 { [1] = "Sensors_Toggle(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, }, startcinematic_focusrestore = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Camera_SetLetterboxStateNoUI(1, 2 )", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, [2] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Camera_AllowControl(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [2] = -- table, tag: 4 { [1] = "Universe_EnableSkip(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [3] = -- table, tag: 4 { [1] = "Universe_AllowPlayerOrders(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [4] = -- table, tag: 4 { [1] = "SobGroup_DeSelectAll()", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [5] = -- table, tag: 4 { [1] = "Camera_FocusSave()", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [6] = -- table, tag: 4 { [1] = "Sensors_Toggle(0)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, }, stopcinematic = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Camera_SetLetterboxStateNoUI(0, 2 )", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, [2] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Universe_AllowPlayerOrders(1)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [2] = -- table, tag: 4 { [1] = "Camera_AllowControl(1)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, }, stopcinematic_focusrestore = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Camera_SetLetterboxStateNoUI(0, 2 )", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, [2] = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Universe_AllowPlayerOrders(1)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [2] = -- table, tag: 4 { [1] = "Camera_FocusRestore()", -- string, tag: 3 [2] = "", -- string, tag: 3 }, [3] = -- table, tag: 4 { [1] = "Camera_AllowControl(1)", -- string, tag: 3 [2] = "", -- string, tag: 3 }, }, }, }, GameSetupOptions = -- table, tag: 4 { [1] = -- table, tag: 4 { default = 1, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$3240", -- string, tag: 3 name = "resources", -- string, tag: 3 tooltip = "$3239", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3241", -- string, tag: 3 [2] = "0.5", -- string, tag: 3 [3] = "$3242", -- string, tag: 3 [4] = "1.0", -- string, tag: 3 [5] = "$3243", -- string, tag: 3 [6] = "2.0", -- string, tag: 3 }, }, [2] = -- table, tag: 4 { default = 1, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$3214", -- string, tag: 3 name = "unitcaps", -- string, tag: 3 tooltip = "$3234", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3215", -- string, tag: 3 [2] = "Small", -- string, tag: 3 [3] = "$3216", -- string, tag: 3 [4] = "Normal", -- string, tag: 3 [5] = "$3217", -- string, tag: 3 [6] = "Large", -- string, tag: 3 [7] = "$4801", -- string, tag: 3 [8] = "Huge", -- string, tag: 3 }, }, [3] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$3205", -- string, tag: 3 name = "resstart", -- string, tag: 3 tooltip = "$3232", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3206", -- string, tag: 3 [2] = "1000", -- string, tag: 3 [3] = "$3207", -- string, tag: 3 [4] = "3000", -- string, tag: 3 [5] = "$3208", -- string, tag: 3 [6] = "10000", -- string, tag: 3 [7] = "$3209", -- string, tag: 3 [8] = "0", -- string, tag: 3 }, }, [4] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$3220", -- string, tag: 3 name = "lockteams", -- string, tag: 3 tooltip = "$3235", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3221", -- string, tag: 3 [2] = "yes", -- string, tag: 3 [3] = "$3222", -- string, tag: 3 [4] = "no", -- string, tag: 3 }, }, [5] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$3225", -- string, tag: 3 name = "startlocation", -- string, tag: 3 tooltip = "$3237", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3226", -- string, tag: 3 [2] = "random", -- string, tag: 3 [3] = "$3227", -- string, tag: 3 [4] = "fixed", -- string, tag: 3 }, }, [6] = -- table, tag: 4 { default = 1, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$2984", -- string, tag: 3 name = "cpuplayers", -- string, tag: 3 tooltip = "$2985", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3161", -- string, tag: 3 [2] = "1", -- string, tag: 3 [3] = "$3201", -- string, tag: 3 [4] = "2", -- string, tag: 3 [5] = "$3160", -- string, tag: 3 [6] = "3", -- string, tag: 3 [7] = "$2986", -- string, tag: 3 [8] = "4", -- string, tag: 3 }, }, [7] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$2987", -- string, tag: 3 name = "bounties", -- string, tag: 3 tooltip = "$2988", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$5455", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "$3215", -- string, tag: 3 [4] = "0.04", -- string, tag: 3 [5] = "$2989", -- string, tag: 3 [6] = "0.07", -- string, tag: 3 [7] = "$3217", -- string, tag: 3 [8] = "0.1", -- string, tag: 3 }, }, [8] = -- table, tag: 4 { default = 1, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$2961", -- string, tag: 3 name = "research", -- string, tag: 3 tooltip = "$2962", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3184", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "$3183", -- string, tag: 3 [4] = "1", -- string, tag: 3 }, }, [9] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$2990", -- string, tag: 3 name = "ruinjections", -- string, tag: 3 tooltip = "$2991", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$5455", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "1000", -- string, tag: 3 [4] = "1000", -- string, tag: 3 [5] = "2000", -- string, tag: 3 [6] = "2000", -- string, tag: 3 [7] = "3000", -- string, tag: 3 [8] = "3000", -- string, tag: 3 }, }, [10] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$2994", -- string, tag: 3 name = "challenges", -- string, tag: 3 tooltip = "$2995", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3183", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "$3184", -- string, tag: 3 [4] = "1", -- string, tag: 3 }, }, [11] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$3003", -- string, tag: 3 name = "relics", -- string, tag: 3 tooltip = "$3004", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3183", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "$3184", -- string, tag: 3 [4] = "1", -- string, tag: 3 }, }, [12] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$2996", -- string, tag: 3 name = "crates", -- string, tag: 3 tooltip = "$2997", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3183", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "$3184", -- string, tag: 3 [4] = "1", -- string, tag: 3 }, }, [13] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$2998", -- string, tag: 3 name = "carriersonly", -- string, tag: 3 tooltip = "$2999", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$3183", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "$3184", -- string, tag: 3 [4] = "1", -- string, tag: 3 [5] = "$4802", -- string, tag: 3 [6] = "2", -- string, tag: 3 }, }, [14] = -- table, tag: 4 { default = 0, -- number, tag: 2 visible = 1, -- number, tag: 2 locName = "$3000", -- string, tag: 3 name = "norushtime", -- string, tag: 3 tooltip = "$3001", -- string, tag: 3 choices = -- table, tag: 4 { [1] = "$5455", -- string, tag: 3 [2] = "0", -- string, tag: 3 [3] = "$2992", -- string, tag: 3 [4] = "5", -- string, tag: 3 [5] = "$2993", -- string, tag: 3 [6] = "10", -- string, tag: 3 [7] = "$3002", -- string, tag: 3 [8] = "15", -- string, tag: 3 }, }, }, GUID = -- table, tag: 4 { [1] = 110, -- number, tag: 2 [2] = 91, -- number, tag: 2 [3] = 157, -- number, tag: 2 [4] = 190, -- number, tag: 2 [5] = 18, -- number, tag: 2 [6] = 23, -- number, tag: 2 [7] = 250, -- number, tag: 2 [8] = 78, -- number, tag: 2 [9] = 144, -- number, tag: 2 [10] = 20, -- number, tag: 2 [11] = 41, -- number, tag: 2 [12] = 246, -- number, tag: 2 [13] = 181, -- number, tag: 2 [14] = 128, -- number, tag: 2 [15] = 214, -- number, tag: 2 [16] = 12, -- number, tag: 2 }, mover = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 900, -- number, tag: 2 [5] = 80, -- number, tag: 2 }, my_seed = -- table, tag: 4 { [1] = 763261, -- number, tag: 2 }, ObjectiveList = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, [2] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, [3] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, [4] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, [5] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, [6] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, [7] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, [8] = -- table, tag: 4 { [1] = 20000, -- number, tag: 2 [2] = 20, -- number, tag: 2 [3] = 20, -- number, tag: 2 [4] = 10, -- number, tag: 2 [5] = 20, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 [9] = 0, -- number, tag: 2 [10] = 0, -- number, tag: 2 [11] = 0, -- number, tag: 2 }, }, Player_RestrictedBuilds = -- table, tag: 4 { [1] = -- table, tag: 4 { }, [2] = -- table, tag: 4 { }, [3] = -- table, tag: 4 { }, [4] = -- table, tag: 4 { }, [5] = -- table, tag: 4 { }, [6] = -- table, tag: 4 { }, [7] = -- table, tag: 4 { }, [8] = -- table, tag: 4 { }, }, RaceList = -- table, tag: 4 { [1] = "Hiigaran", -- string, tag: 3 [2] = "Vaygr", -- string, tag: 3 [3] = " ", -- string, tag: 3 [4] = " ", -- string, tag: 3 [5] = "Kushan", -- string, tag: 3 [6] = "Taiidan", -- string, tag: 3 }, races = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = "Invalid", -- string, tag: 3 [2] = "Invalid", -- string, tag: 3 [3] = "", -- string, tag: 3 [4] = "", -- string, tag: 3 [8] = "", -- string, tag: 3 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 1, -- number, tag: 2 }, [2] = -- table, tag: 4 { [1] = "Hiigaran", -- string, tag: 3 [2] = "$1100", -- string, tag: 3 [3] = "hyperspace_gate", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "HGN_", -- string, tag: 3 [5] = 9.5, -- number, tag: 2 [6] = 1, -- number, tag: 2 [7] = 1, -- number, tag: 2 }, [3] = -- table, tag: 4 { [1] = "Vaygr", -- string, tag: 3 [2] = "$1101", -- string, tag: 3 [3] = "hyperspace_gate_vgr", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "VGR_", -- string, tag: 3 [5] = 9.5, -- number, tag: 2 [6] = 1, -- number, tag: 2 [7] = 1, -- number, tag: 2 }, [4] = -- table, tag: 4 { [1] = "Keeper", -- string, tag: 3 [2] = "$1102", -- string, tag: 3 [3] = "hyperspace_gate_kpr", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "KPR_", -- string, tag: 3 [5] = 12.5, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 1, -- number, tag: 2 }, [5] = -- table, tag: 4 { [1] = "Bentusi", -- string, tag: 3 [2] = "$1103", -- string, tag: 3 [3] = "hyperspace_gate_bentusi", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "BEN_", -- string, tag: 3 [5] = 18.5, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 1, -- number, tag: 2 }, [6] = -- table, tag: 4 { [1] = "Kushan", -- string, tag: 3 [2] = "$1104", -- string, tag: 3 [3] = "hyperspace_gate", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "KUS_", -- string, tag: 3 [5] = 9.5, -- number, tag: 2 [6] = 1, -- number, tag: 2 [7] = 0, -- number, tag: 2 }, [7] = -- table, tag: 4 { [1] = "Taiidan", -- string, tag: 3 [2] = "$1105", -- string, tag: 3 [3] = "hyperspace_gate", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "TAI_", -- string, tag: 3 [5] = 9.5, -- number, tag: 2 [6] = 1, -- number, tag: 2 [7] = 0, -- number, tag: 2 }, [8] = -- table, tag: 4 { [1] = "Turanic Raiders", -- string, tag: 3 [2] = "$1106", -- string, tag: 3 [3] = "hyperspace_gate", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "TUR_", -- string, tag: 3 [5] = 9.5, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 }, [9] = -- table, tag: 4 { [1] = "Kadeshi", -- string, tag: 3 [2] = "$1107", -- string, tag: 3 [3] = "hyperspace_gate", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "KAD_", -- string, tag: 3 [5] = 9.5, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 }, [10] = -- table, tag: 4 { [1] = "P3", -- string, tag: 3 [2] = "P3", -- string, tag: 3 [3] = "hyperspace_gate", -- string, tag: 3 [4] = "etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN", -- string, tag: 3 [8] = "BEN_", -- string, tag: 3 [5] = 9.5, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 }, [11] = -- table, tag: 4 { [1] = "Random", -- string, tag: 3 [2] = "$3226", -- string, tag: 3 [3] = "", -- string, tag: 3 [4] = "", -- string, tag: 3 [8] = "", -- string, tag: 3 [5] = 0, -- number, tag: 2 [6] = 1, -- number, tag: 2 [7] = 1, -- number, tag: 2 }, }, Relic_PrevPos = -- table, tag: 4 { [1] = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 }, [2] = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 }, [3] = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 }, }, relics_counter = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 }, relics_reset = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 }, ShipList = -- table, tag: 4 { [1] = "hgn_scout", -- string, tag: 3 [2] = "hgn_interceptor", -- string, tag: 3 [3] = "hgn_attackbomber", -- string, tag: 3 [4] = "hgn_assaultcorvette", -- string, tag: 3 [5] = "hgn_pulsarcorvette", -- string, tag: 3 [6] = "hgn_minelayercorvette", -- string, tag: 3 [7] = "hgn_assaultfrigate", -- string, tag: 3 [8] = "hgn_torpedofrigate", -- string, tag: 3 [9] = "hgn_ioncannonfrigate", -- string, tag: 3 [10] = "hgn_marinefrigate", -- string, tag: 3 [11] = "hgn_defensefieldfrigate", -- string, tag: 3 [12] = "hgn_mothership", -- string, tag: 3 [13] = "hgn_carrier", -- string, tag: 3 [14] = "hgn_shipyard", -- string, tag: 3 [15] = "hgn_destroyer", -- string, tag: 3 [16] = "hgn_battlecruiser", -- string, tag: 3 [17] = "hgn_gunturret", -- string, tag: 3 [18] = "hgn_ionturret", -- string, tag: 3 [19] = "hgn_resourcecollector", -- string, tag: 3 [20] = "hgn_resourcecontroller", -- string, tag: 3 [21] = "hgn_probe", -- string, tag: 3 [22] = "hgn_proximitysensor", -- string, tag: 3 [23] = "hgn_ecmprobe", -- string, tag: 3 [24] = "vgr_scout", -- string, tag: 3 [25] = "vgr_interceptor", -- string, tag: 3 [26] = "vgr_bomber", -- string, tag: 3 [27] = "vgr_lancefighter", -- string, tag: 3 [28] = "vgr_missilecorvette", -- string, tag: 3 [29] = "vgr_lasercorvette", -- string, tag: 3 [30] = "vgr_commandcorvette", -- string, tag: 3 [31] = "vgr_minelayercorvette", -- string, tag: 3 [32] = "vgr_assaultfrigate", -- string, tag: 3 [33] = "vgr_heavymissilefrigate", -- string, tag: 3 [34] = "vgr_infiltratorfrigate", -- string, tag: 3 [35] = "vgr_mothership", -- string, tag: 3 [36] = "vgr_carrier", -- string, tag: 3 [37] = "vgr_shipyard", -- string, tag: 3 [38] = "vgr_destroyer", -- string, tag: 3 [39] = "vgr_battlecruiser", -- string, tag: 3 [40] = "vgr_weaponplatform_gun", -- string, tag: 3 [41] = "vgr_weaponplatform_missile", -- string, tag: 3 [42] = "vgr_hyperspace_platform", -- string, tag: 3 [43] = "vgr_resourcecollector", -- string, tag: 3 [44] = "vgr_resourcecontroller", -- string, tag: 3 [45] = "vgr_probe", -- string, tag: 3 [46] = "vgr_probe_prox", -- string, tag: 3 [47] = "vgr_probe_ecm", -- string, tag: 3 [48] = "kus_scout", -- string, tag: 3 [49] = "kus_interceptor", -- string, tag: 3 [50] = "kus_attackbomber", -- string, tag: 3 [51] = "kus_defender", -- string, tag: 3 [52] = "kus_cloakedfighter", -- string, tag: 3 [53] = "kus_lightcorvette", -- string, tag: 3 [54] = "kus_heavycorvette", -- string, tag: 3 [55] = "kus_salvagecorvette", -- string, tag: 3 [56] = "kus_repaircorvette", -- string, tag: 3 [57] = "kus_multiguncorvette", -- string, tag: 3 [58] = "kus_minelayercorvette", -- string, tag: 3 [59] = "kus_assaultfrigate", -- string, tag: 3 [60] = "kus_ioncannonfrigate", -- string, tag: 3 [61] = "kus_supportfrigate", -- string, tag: 3 [62] = "kus_dronefrigate", -- string, tag: 3 [63] = "kus_mothership", -- string, tag: 3 [64] = "kus_carrier", -- string, tag: 3 [65] = "kus_destroyer", -- string, tag: 3 [66] = "kus_missiledestroyer", -- string, tag: 3 [67] = "kus_heavycruiser", -- string, tag: 3 [68] = "kus_researchship", -- string, tag: 3 [69] = "kus_resourcecollector", -- string, tag: 3 [70] = "kus_resourcecontroller", -- string, tag: 3 [71] = "kus_cloakgenerator", -- string, tag: 3 [72] = "kus_gravwellgenerator", -- string, tag: 3 [73] = "kus_probe", -- string, tag: 3 [74] = "kus_proximitysensor", -- string, tag: 3 [75] = "kus_sensorarray", -- string, tag: 3 [76] = "tai_scout", -- string, tag: 3 [77] = "tai_interceptor", -- string, tag: 3 [78] = "tai_attackbomber", -- string, tag: 3 [79] = "tai_defender", -- string, tag: 3 [80] = "tai_defensefighter", -- string, tag: 3 [81] = "tai_lightcorvette", -- string, tag: 3 [82] = "tai_heavycorvette", -- string, tag: 3 [83] = "tai_salvagecorvette", -- string, tag: 3 [84] = "tai_repaircorvette", -- string, tag: 3 [85] = "tai_multiguncorvette", -- string, tag: 3 [86] = "tai_minelayercorvette", -- string, tag: 3 [87] = "tai_assaultfrigate", -- string, tag: 3 [88] = "tai_ioncannonfrigate", -- string, tag: 3 [89] = "tai_supportfrigate", -- string, tag: 3 [90] = "tai_fieldfrigate", -- string, tag: 3 [91] = "tai_mothership", -- string, tag: 3 [92] = "tai_carrier", -- string, tag: 3 [93] = "tai_destroyer", -- string, tag: 3 [94] = "tai_missiledestroyer", -- string, tag: 3 [95] = "tai_heavycruiser", -- string, tag: 3 [96] = "tai_researchship", -- string, tag: 3 [97] = "tai_resourcecollector", -- string, tag: 3 [98] = "tai_resourcecontroller", -- string, tag: 3 [99] = "tai_cloakgenerator", -- string, tag: 3 [100] = "tai_gravwellgenerator", -- string, tag: 3 [101] = "tai_probe", -- string, tag: 3 [102] = "tai_proximitysensor", -- string, tag: 3 [103] = "tai_sensorarray", -- string, tag: 3 [104] = "kad_swarmer", -- string, tag: 3 [105] = "kad_advancedswarmer", -- string, tag: 3 [106] = "kad_fuelpod", -- string, tag: 3 [107] = "kad_multibeamfrigate", -- string, tag: 3 [108] = "kad_p2mothership", -- string, tag: 3 [109] = "Der_RepairCorvette", -- string, tag: 3 [110] = "Der_MinelayerCorvette", -- string, tag: 3 [111] = "Der_HeavyCorvette", -- string, tag: 3 [112] = "Der_MultiGunCorvette", -- string, tag: 3 [113] = "Der_Shipwreck", -- string, tag: 3 [114] = "Der_GhostShip", -- string, tag: 3 [115] = "tur_fighter", -- string, tag: 3 [116] = "tur_missilecorvette", -- string, tag: 3 [117] = "tur_standardcorvette", -- string, tag: 3 [118] = "tur_ionarrayfrigate", -- string, tag: 3 [119] = "tur_p1mothership", -- string, tag: 3 [120] = "junk_junkyarddog", -- string, tag: 3 [121] = "junk_autoguns", -- string, tag: 3 [122] = "junk_autogunl", -- string, tag: 3 [123] = "junk_junkyardoffice", -- string, tag: 3 [124] = "kus_targetdrone", -- string, tag: 3 [125] = "kus_cryotray", -- string, tag: 3 [126] = "kus_cryotray_M03", -- string, tag: 3 [127] = "tai_fieldgenerator", -- string, tag: 3 [128] = "tai_fieldgeneratordummy", -- string, tag: 3 [129] = "tai_researchstation", -- string, tag: 3 [130] = "tai_targetdrone", -- string, tag: 3 [131] = "Tai_HeadshotAsteroid", -- string, tag: 3 [132] = "meg_relic_rugenerator", -- string, tag: 3 [133] = "vgr_commstation", -- string, tag: 3 [134] = "Misc_T-MatMegaship", -- string, tag: 3 [135] = "Ben_BentusiExchange", -- string, tag: 3 [136] = "der_carrier", -- string, tag: 3 [137] = "der_carriernew", -- string, tag: 3 [138] = "kpr_sajuuk", -- string, tag: 3 }, ShipListCrate = -- table, tag: 4 { Carriers = -- table, tag: 4 { fake1 = -- table, tag: 4 { [1] = " ", -- string, tag: 3 }, fake2 = -- table, tag: 4 { [1] = " ", -- string, tag: 3 }, Hiigaran = -- table, tag: 4 { [1] = "Hgn_Carrier", -- string, tag: 3 [2] = "Hgn_Shipyard", -- string, tag: 3 }, Kushan = -- table, tag: 4 { [1] = "Kus_Carrier", -- string, tag: 3 }, Taiidan = -- table, tag: 4 { [1] = "Tai_Carrier", -- string, tag: 3 }, Vaygr = -- table, tag: 4 { [1] = "Vgr_Carrier", -- string, tag: 3 [2] = "Vgr_Shipyard", -- string, tag: 3 }, }, Motherships = -- table, tag: 4 { fake1 = -- table, tag: 4 { [1] = " ", -- string, tag: 3 }, fake2 = -- table, tag: 4 { [1] = " ", -- string, tag: 3 }, Hiigaran = -- table, tag: 4 { [1] = "Hgn_Mothership", -- string, tag: 3 }, Kushan = -- table, tag: 4 { [1] = "Kus_Mothership", -- string, tag: 3 }, Taiidan = -- table, tag: 4 { [1] = "Tai_Mothership", -- string, tag: 3 }, Vaygr = -- table, tag: 4 { [1] = "Vgr_Mothership", -- string, tag: 3 }, }, }, Stats_BountiesRUs = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 0, -- number, tag: 2 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 }, Stats_ChallengesRUs = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 0, -- number, tag: 2 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 }, Stats_CratesRUs = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 0, -- number, tag: 2 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 }, Stats_RelicsRUs = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 0, -- number, tag: 2 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 }, Stats_RUInjectionRUs = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 0, -- number, tag: 2 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 }, Stats_TotalKillsInRUs_Last = -- table, tag: 4 { [1] = 0, -- number, tag: 2 [2] = 0, -- number, tag: 2 [3] = 0, -- number, tag: 2 [4] = 0, -- number, tag: 2 [5] = 0, -- number, tag: 2 [6] = 0, -- number, tag: 2 [7] = 0, -- number, tag: 2 [8] = 0, -- number, tag: 2 }, subsystemList = -- table, tag: 4 { [1] = "FighterProduction", -- string, tag: 3 [2] = "CorvetteProduction", -- string, tag: 3 [3] = "FrigateProduction", -- string, tag: 3 [4] = "CapShipProduction", -- string, tag: 3 }, timer = -- table, tag: 4 { }, _INPUT = _INPUT, -- userdata, tag: 6 _LuaConfig = _LuaConfig, -- userdata, tag: 0 _OUTPUT = _OUTPUT, -- userdata, tag: 6 _STDERR = _STDERR, -- userdata, tag: 6 _STDIN = _STDIN, -- userdata, tag: 6 _STDOUT = _STDOUT, -- userdata, tag: 6 _ALERT = _ALERT, -- function, tag: 5 _ERRORMESSAGE = _ERRORMESSAGE, -- function, tag: 5 abs = abs, -- function, tag: 5 acos = acos, -- function, tag: 5 appendto = appendto, -- function, tag: 5 AreAllied = AreAllied, -- function, tag: 5 ascii = ascii, -- function, tag: 5 asin = asin, -- function, tag: 5 assert = assert, -- function, tag: 5 atan = atan, -- function, tag: 5 atan2 = atan2, -- function, tag: 5 ATI_AddColour = ATI_AddColour, -- function, tag: 5 ATI_AddFloat = ATI_AddFloat, -- function, tag: 5 ATI_AddGraphic2D = ATI_AddGraphic2D, -- function, tag: 5 ATI_AddGraphic3D = ATI_AddGraphic3D, -- function, tag: 5 ATI_AddPosition = ATI_AddPosition, -- function, tag: 5 ATI_AddScale = ATI_AddScale, -- function, tag: 5 ATI_AddString = ATI_AddString, -- function, tag: 5 ATI_AddWString = ATI_AddWString, -- function, tag: 5 ATI_Clear = ATI_Clear, -- function, tag: 5 ATI_CreateParameters = ATI_CreateParameters, -- function, tag: 5 ATI_Display2D = ATI_Display2D, -- function, tag: 5 ATI_Display3D = ATI_Display3D, -- function, tag: 5 ATI_LoadTemplates = ATI_LoadTemplates, -- function, tag: 5 balancing_updating = balancing_updating, -- function, tag: 5 bind1 = bind1, -- function, tag: 5 bind2 = bind2, -- function, tag: 5 bind3 = bind3, -- function, tag: 5 bindup = bindup, -- function, tag: 5 BKG_EditFilter = BKG_EditFilter, -- function, tag: 5 BKG_MeshAddAnim = BKG_MeshAddAnim, -- function, tag: 5 BKG_MeshDelAnim = BKG_MeshDelAnim, -- function, tag: 5 BKG_MeshGetJointLocalOrient = BKG_MeshGetJointLocalOrient, -- function, tag: 5 BKG_MeshGetJointLocalPos = BKG_MeshGetJointLocalPos, -- function, tag: 5 BKG_MeshGetJointStackOrient = BKG_MeshGetJointStackOrient, -- function, tag: 5 BKG_MeshGetJointStackPos = BKG_MeshGetJointStackPos, -- function, tag: 5 BKG_MeshSetParamF1 = BKG_MeshSetParamF1, -- function, tag: 5 BKG_MeshSetParamF2 = BKG_MeshSetParamF2, -- function, tag: 5 BKG_MeshSetParamF3 = BKG_MeshSetParamF3, -- function, tag: 5 BKG_MeshSetParamF4 = BKG_MeshSetParamF4, -- function, tag: 5 BKG_MeshSetParamI1 = BKG_MeshSetParamI1, -- function, tag: 5 BKG_MeshSetParamI2 = BKG_MeshSetParamI2, -- function, tag: 5 BKG_MeshSetParamI3 = BKG_MeshSetParamI3, -- function, tag: 5 BKG_MeshSetParamI4 = BKG_MeshSetParamI4, -- function, tag: 5 BKG_MeshSetParamTime = BKG_MeshSetParamTime, -- function, tag: 5 BKG_MeshSetSurface = BKG_MeshSetSurface, -- function, tag: 5 bounties_updating = bounties_updating, -- function, tag: 5 BreakAlliance = BreakAlliance, -- function, tag: 5 call = call, -- function, tag: 5 Camera_AllowControl = Camera_AllowControl, -- function, tag: 5 Camera_AltFocus = Camera_AltFocus, -- function, tag: 5 Camera_AltFocusWithVolume = Camera_AltFocusWithVolume, -- function, tag: 5 Camera_CollapseOnTimeout = Camera_CollapseOnTimeout, -- function, tag: 5 Camera_FocusCancel = Camera_FocusCancel, -- function, tag: 5 Camera_FocusOnFleet = Camera_FocusOnFleet, -- function, tag: 5 Camera_FocusRestore = Camera_FocusRestore, -- function, tag: 5 Camera_FocusSave = Camera_FocusSave, -- function, tag: 5 Camera_FocusSobGroup = Camera_FocusSobGroup, -- function, tag: 5 Camera_FocusSobGroupWithBuffer = Camera_FocusSobGroupWithBuffer, -- function, tag: 5 Camera_FocusVolume = Camera_FocusVolume, -- function, tag: 5 Camera_FocusVolumeKeepingEyePosition = Camera_FocusVolumeKeepingEyePosition, -- function, tag: 5 Camera_FocusVolumeWithBuffer = Camera_FocusVolumeWithBuffer, -- function, tag: 5 Camera_GetDistanceToSobGroup = Camera_GetDistanceToSobGroup, -- function, tag: 5 Camera_GetLastZoomAmount = Camera_GetLastZoomAmount, -- function, tag: 5 Camera_Interpolate = Camera_Interpolate, -- function, tag: 5 Camera_IsFocused = Camera_IsFocused, -- function, tag: 5 Camera_Object = Camera_Object, -- function, tag: 5 Camera_Object_Restore = Camera_Object_Restore, -- function, tag: 5 Camera_PlayerHasFocused = Camera_PlayerHasFocused, -- function, tag: 5 Camera_PlayerHasPanned = Camera_PlayerHasPanned, -- function, tag: 5 Camera_PlayerHasRotated = Camera_PlayerHasRotated, -- function, tag: 5 Camera_ResetFocused = Camera_ResetFocused, -- function, tag: 5 Camera_ResetPanned = Camera_ResetPanned, -- function, tag: 5 Camera_ResetRotated = Camera_ResetRotated, -- function, tag: 5 Camera_SetLetterboxState = Camera_SetLetterboxState, -- function, tag: 5 Camera_SetLetterboxStateNoUI = Camera_SetLetterboxStateNoUI, -- function, tag: 5 Camera_SetVerticalFOV = Camera_SetVerticalFOV, -- function, tag: 5 Camera_UseCameraPoint = Camera_UseCameraPoint, -- function, tag: 5 Camera_UsePanning = Camera_UsePanning, -- function, tag: 5 Camera_ZoomClose = Camera_ZoomClose, -- function, tag: 5 Campaign_QuickSaveNb = Campaign_QuickSaveNb, -- function, tag: 5 carriersonly_init = carriersonly_init, -- function, tag: 5 ceil = ceil, -- function, tag: 5 challenges_updating = challenges_updating, -- function, tag: 5 CheckCratesRule = CheckCratesRule, -- function, tag: 5 ChooseCrateRewardShip = ChooseCrateRewardShip, -- function, tag: 5 ChooseCrateRewardTech = ChooseCrateRewardTech, -- function, tag: 5 cinema = cinema, -- function, tag: 5 cinema_execute = cinema_execute, -- function, tag: 5 cinema_stop = cinema_stop, -- function, tag: 5 clock = clock, -- function, tag: 5 closefile = closefile, -- function, tag: 5 collectgarbage = collectgarbage, -- function, tag: 5 copytagmethods = copytagmethods, -- function, tag: 5 cos = cos, -- function, tag: 5 CPU_AddDefendSobGroup = CPU_AddDefendSobGroup, -- function, tag: 5 CPU_AddDefendTarget = CPU_AddDefendTarget, -- function, tag: 5 CPU_AddSobGroup = CPU_AddSobGroup, -- function, tag: 5 CPU_DoFile = CPU_DoFile, -- function, tag: 5 CPU_DoString = CPU_DoString, -- function, tag: 5 CPU_Enable = CPU_Enable, -- function, tag: 5 CPU_EnableAll = CPU_EnableAll, -- function, tag: 5 CPU_Exist = CPU_Exist, -- function, tag: 5 CPU_GetDebugFlag = CPU_GetDebugFlag, -- function, tag: 5 CPU_GetVar = CPU_GetVar, -- function, tag: 5 CPU_GetVarString = CPU_GetVarString, -- function, tag: 5 CPU_IsDebugFlagSet = CPU_IsDebugFlagSet, -- function, tag: 5 CPU_RemoveDefendTarget = CPU_RemoveDefendTarget, -- function, tag: 5 CPU_RemoveResourceBlob = CPU_RemoveResourceBlob, -- function, tag: 5 CPU_RemoveSobGroup = CPU_RemoveSobGroup, -- function, tag: 5 CPU_SetAttackTargetPriority = CPU_SetAttackTargetPriority, -- function, tag: 5 CPU_SetDebug = CPU_SetDebug, -- function, tag: 5 CPU_SetDebugFlag = CPU_SetDebugFlag, -- function, tag: 5 CPU_SetDebugMode = CPU_SetDebugMode, -- function, tag: 5 CPU_SetDebugPlayer = CPU_SetDebugPlayer, -- function, tag: 5 CPU_SetDefendTargetCapturePriority = CPU_SetDefendTargetCapturePriority, -- function, tag: 5 CPU_SetDefendTargetPriority = CPU_SetDefendTargetPriority, -- function, tag: 5 CPU_SetDefendTargetRadius = CPU_SetDefendTargetRadius, -- function, tag: 5 cpuplayers_updating = cpuplayers_updating, -- function, tag: 5 CratePositionIsOK = CratePositionIsOK, -- function, tag: 5 crates_init = crates_init, -- function, tag: 5 createAmbientLight = createAmbientLight, -- function, tag: 5 createDirLight = createDirLight, -- function, tag: 5 date = date, -- function, tag: 5 debug = debug, -- function, tag: 5 deg = deg, -- function, tag: 5 dofile = dofile, -- function, tag: 5 dofilepath = dofilepath, -- function, tag: 5 dostring = dostring, -- function, tag: 5 EnableBuildInBadges = EnableBuildInBadges, -- function, tag: 5 error = error, -- function, tag: 5 Event_IsDone = Event_IsDone, -- function, tag: 5 Event_IsRunning = Event_IsRunning, -- function, tag: 5 Event_Start = Event_Start, -- function, tag: 5 Event_Stop = Event_Stop, -- function, tag: 5 EventPointer_AddSobGroup = EventPointer_AddSobGroup, -- function, tag: 5 EventPointer_AddSubSystemFromSobGroup = EventPointer_AddSubSystemFromSobGroup, -- function, tag: 5 EventPointer_AddVolume = EventPointer_AddVolume, -- function, tag: 5 EventPointer_Remove = EventPointer_Remove, -- function, tag: 5 execute = execute, -- function, tag: 5 exp = exp, -- function, tag: 5 fadedown = fadedown, -- function, tag: 5 fadeup = fadeup, -- function, tag: 5 FE_ExitToMainMenu = FE_ExitToMainMenu, -- function, tag: 5 FE_ExitToWindows = FE_ExitToWindows, -- function, tag: 5 FE_FocusOnLastEvent = FE_FocusOnLastEvent, -- function, tag: 5 FE_GetCurrentPlayerIndex = FE_GetCurrentPlayerIndex, -- function, tag: 5 FE_LoadGameScreen = FE_LoadGameScreen, -- function, tag: 5 FE_LoadGameScreen_Campaign = FE_LoadGameScreen_Campaign, -- function, tag: 5 FE_LoadGameScreen_RecordedGame = FE_LoadGameScreen_RecordedGame, -- function, tag: 5 FE_NextTutorial = FE_NextTutorial, -- function, tag: 5 FE_RestartGame = FE_RestartGame, -- function, tag: 5 FE_Retire = FE_Retire, -- function, tag: 5 FE_SaveGameScreen = FE_SaveGameScreen, -- function, tag: 5 FE_SaveGameScreen_Campaign = FE_SaveGameScreen_Campaign, -- function, tag: 5 FE_TaskbarIgnoreProfilePhase = FE_TaskbarIgnoreProfilePhase, -- function, tag: 5 Flag_Research = Flag_Research, -- function, tag: 5 floor = floor, -- function, tag: 5 flush = flush, -- function, tag: 5 foreach = foreach, -- function, tag: 5 foreachi = foreachi, -- function, tag: 5 foreachvar = foreachvar, -- function, tag: 5 format = format, -- function, tag: 5 FOW_ForceUpdate = FOW_ForceUpdate, -- function, tag: 5 FOW_RevealGroup = FOW_RevealGroup, -- function, tag: 5 frexp = frexp, -- function, tag: 5 function_set_error = function_set_error, -- function, tag: 5 FX_DestroyEffectOnBackground = FX_DestroyEffectOnBackground, -- function, tag: 5 FX_Flush = FX_Flush, -- function, tag: 5 FX_FlushLod = FX_FlushLod, -- function, tag: 5 FX_Lights = FX_Lights, -- function, tag: 5 FX_PlayEffect = FX_PlayEffect, -- function, tag: 5 FX_PlayEffectBetweenPoints = FX_PlayEffectBetweenPoints, -- function, tag: 5 FX_PlayEffectOnBackground = FX_PlayEffectOnBackground, -- function, tag: 5 FX_PlayEffectOnBackgroundVolume = FX_PlayEffectOnBackgroundVolume, -- function, tag: 5 FX_StartEvent = FX_StartEvent, -- function, tag: 5 FX_StopEffect = FX_StopEffect, -- function, tag: 5 FX_StopEffectOnBackground = FX_StopEffectOnBackground, -- function, tag: 5 FX_StopEvent = FX_StopEvent, -- function, tag: 5 GameEvent_IsListening = GameEvent_IsListening, -- function, tag: 5 GameEvent_Listen = GameEvent_Listen, -- function, tag: 5 GameEvent_UnListen = GameEvent_UnListen, -- function, tag: 5 gcinfo = gcinfo, -- function, tag: 5 GetActualPlayerFleetExtraRU = GetActualPlayerFleetExtraRU, -- function, tag: 5 GetActualPlayerFleetSizeInRU = GetActualPlayerFleetSizeInRU, -- function, tag: 5 GetBestCrateLocation = GetBestCrateLocation, -- function, tag: 5 getenv = getenv, -- function, tag: 5 GetGameRubric = GetGameRubric, -- function, tag: 5 GetGameSettingAsNumber = GetGameSettingAsNumber, -- function, tag: 5 GetGameSettingAsString = GetGameSettingAsString, -- function, tag: 5 getglobal = getglobal, -- function, tag: 5 GetMultiplierForExtraRU = GetMultiplierForExtraRU, -- function, tag: 5 GetMultiplierForExtraShips = GetMultiplierForExtraShips, -- function, tag: 5 getn = getn, -- function, tag: 5 GetReactiveFleetExtraRU = GetReactiveFleetExtraRU, -- function, tag: 5 GetReactiveFleetSizeInRU = GetReactiveFleetSizeInRU, -- function, tag: 5 GetResearchId = GetResearchId, -- function, tag: 5 GetShipId = GetShipId, -- function, tag: 5 GetSubSystemId = GetSubSystemId, -- function, tag: 5 gettagmethod = gettagmethod, -- function, tag: 5 GivePlayerCrateReward = GivePlayerCrateReward, -- function, tag: 5 globals = globals, -- function, tag: 5 Grant_Research = Grant_Research, -- function, tag: 5 gsub = gsub, -- function, tag: 5 HW2_CameraPanned = HW2_CameraPanned, -- function, tag: 5 HW2_CameraRotated = HW2_CameraRotated, -- function, tag: 5 HW2_CreateEventPointerSobGroup = HW2_CreateEventPointerSobGroup, -- function, tag: 5 HW2_CreateEventPointerSubSystem = HW2_CreateEventPointerSubSystem, -- function, tag: 5 HW2_CreateEventPointerVolume = HW2_CreateEventPointerVolume, -- function, tag: 5 HW2_DisableBuilderOnCapture = HW2_DisableBuilderOnCapture, -- function, tag: 5 HW2_Fade = HW2_Fade, -- function, tag: 5 HW2_GrantBuild = HW2_GrantBuild, -- function, tag: 5 HW2_GrantResearch = HW2_GrantResearch, -- function, tag: 5 HW2_InitializeBuilder = HW2_InitializeBuilder, -- function, tag: 5 HW2_IsRunTimeSobGroupAlive = HW2_IsRunTimeSobGroupAlive, -- function, tag: 5 HW2_IsRunTimeSobGroupEmpty = HW2_IsRunTimeSobGroupEmpty, -- function, tag: 5 HW2_Letterbox = HW2_Letterbox, -- function, tag: 5 HW2_LocationCardEvent = HW2_LocationCardEvent, -- function, tag: 5 HW2_Pause = HW2_Pause, -- function, tag: 5 HW2_PingCreateWithLabel = HW2_PingCreateWithLabel, -- function, tag: 5 HW2_PingCreateWithLabelPoint = HW2_PingCreateWithLabelPoint, -- function, tag: 5 HW2_PlayerHasMilitary = HW2_PlayerHasMilitary, -- function, tag: 5 HW2_ReactiveInfo = HW2_ReactiveInfo, -- function, tag: 5 HW2_RestrictBuild = HW2_RestrictBuild, -- function, tag: 5 HW2_RestrictResearch = HW2_RestrictResearch, -- function, tag: 5 HW2_rgb = HW2_rgb, -- function, tag: 5 HW2_SetResearchLevel = HW2_SetResearchLevel, -- function, tag: 5 HW2_SobGroup_AddHealthPercentage = HW2_SobGroup_AddHealthPercentage, -- function, tag: 5 HW2_SobGroup_ReduceHealthPercentage = HW2_SobGroup_ReduceHealthPercentage, -- function, tag: 5 HW2_SubTitleEvent = HW2_SubTitleEvent, -- function, tag: 5 HW2_VaygrBuildShips = HW2_VaygrBuildShips, -- function, tag: 5 HW2_VaygrOrder = HW2_VaygrOrder, -- function, tag: 5 HW2_Wait = HW2_Wait, -- function, tag: 5 Hyperspace_SetStateForPlayer = Hyperspace_SetStateForPlayer, -- function, tag: 5 Hyperspace_SetStateForVolume = Hyperspace_SetStateForVolume, -- function, tag: 5 instantParadeOnSkip = instantParadeOnSkip, -- function, tag: 5 IsBuildRestricted = IsBuildRestricted, -- function, tag: 5 LCWatcher_Activate = LCWatcher_Activate, -- function, tag: 5 LCWatcher_AddFilter = LCWatcher_AddFilter, -- function, tag: 5 LCWatcher_AddFilterCPUPlayer = LCWatcher_AddFilterCPUPlayer, -- function, tag: 5 LCWatcher_RmvFilter = LCWatcher_RmvFilter, -- function, tag: 5 LCWatcher_SpecifyLocalFilter = LCWatcher_SpecifyLocalFilter, -- function, tag: 5 ldexp = ldexp, -- function, tag: 5 Locale_AddDictionary = Locale_AddDictionary, -- function, tag: 5 LocationCard = LocationCard, -- function, tag: 5 LocationCard_IsDone = LocationCard_IsDone, -- function, tag: 5 log = log, -- function, tag: 5 log10 = log10, -- function, tag: 5 mainrule_updating = mainrule_updating, -- function, tag: 5 MainUI_ActivateScreen = MainUI_ActivateScreen, -- function, tag: 5 MainUI_CurrentSelection = MainUI_CurrentSelection, -- function, tag: 5 MainUI_DisableAllCommands = MainUI_DisableAllCommands, -- function, tag: 5 MainUI_DisableCommand = MainUI_DisableCommand, -- function, tag: 5 MainUI_ElementVisible = MainUI_ElementVisible, -- function, tag: 5 MainUI_Enable = MainUI_Enable, -- function, tag: 5 MainUI_FadeTo = MainUI_FadeTo, -- function, tag: 5 MainUI_FlashButton = MainUI_FlashButton, -- function, tag: 5 MainUI_GetVisible = MainUI_GetVisible, -- function, tag: 5 MainUI_LoadScreen = MainUI_LoadScreen, -- function, tag: 5 MainUI_PopAllEnabledCommandStates = MainUI_PopAllEnabledCommandStates, -- function, tag: 5 MainUI_PopEnabledCommandState = MainUI_PopEnabledCommandState, -- function, tag: 5 MainUI_PushEnabledCommandState = MainUI_PushEnabledCommandState, -- function, tag: 5 MainUI_ScarEvent = MainUI_ScarEvent, -- function, tag: 5 MainUI_SelectedShips = MainUI_SelectedShips, -- function, tag: 5 MainUI_SelectingShips = MainUI_SelectingShips, -- function, tag: 5 MainUI_SetEnabled = MainUI_SetEnabled, -- function, tag: 5 MainUI_SetItemText = MainUI_SetItemText, -- function, tag: 5 MainUI_SetVisible = MainUI_SetVisible, -- function, tag: 5 MainUI_ShowElement = MainUI_ShowElement, -- function, tag: 5 MainUI_UnloadScreen = MainUI_UnloadScreen, -- function, tag: 5 MainUI_UserEvent = MainUI_UserEvent, -- function, tag: 5 MainUI_UserEventData = MainUI_UserEventData, -- function, tag: 5 MainUI_UserEventData2 = MainUI_UserEventData2, -- function, tag: 5 matchpos = matchpos, -- function, tag: 5 math_and = math_and, -- function, tag: 5 math_or = math_or, -- function, tag: 5 math_shl = math_shl, -- function, tag: 5 math_shr = math_shr, -- function, tag: 5 Matrix3_GetVector3FromCol = Matrix3_GetVector3FromCol, -- function, tag: 5 Matrix3_Identity = Matrix3_Identity, -- function, tag: 5 Matrix3_MakeRotateX = Matrix3_MakeRotateX, -- function, tag: 5 Matrix3_MakeRotateY = Matrix3_MakeRotateY, -- function, tag: 5 Matrix3_MakeRotateZ = Matrix3_MakeRotateZ, -- function, tag: 5 Matrix3_MultiplyByMatrix3 = Matrix3_MultiplyByMatrix3, -- function, tag: 5 Matrix3_MultiplyByVector3 = Matrix3_MultiplyByVector3, -- function, tag: 5 Matrix3_MultiplyVector3ByMatrix = Matrix3_MultiplyVector3ByMatrix, -- function, tag: 5 Matrix3_Transpose = Matrix3_Transpose, -- function, tag: 5 max = max, -- function, tag: 5 Message_FormatFf = Message_FormatFf, -- function, tag: 5 Message_FormatFff = Message_FormatFff, -- function, tag: 5 Message_FormatFffs = Message_FormatFffs, -- function, tag: 5 Message_FormatFffw = Message_FormatFffw, -- function, tag: 5 Message_FormatFs = Message_FormatFs, -- function, tag: 5 Message_FormatFsf = Message_FormatFsf, -- function, tag: 5 Message_FormatFss = Message_FormatFss, -- function, tag: 5 Message_FormatFw = Message_FormatFw, -- function, tag: 5 min = min, -- function, tag: 5 mod = mod, -- function, tag: 5 move_x_down = move_x_down, -- function, tag: 5 move_x_up = move_x_up, -- function, tag: 5 move_y_down = move_y_down, -- function, tag: 5 move_y_up = move_y_up, -- function, tag: 5 move_z_down = move_z_down, -- function, tag: 5 move_z_up = move_z_up, -- function, tag: 5 MPRestrict = MPRestrict, -- function, tag: 5 newtag = newtag, -- function, tag: 5 next = next, -- function, tag: 5 nextvar = nextvar, -- function, tag: 5 NISComplete = NISComplete, -- function, tag: 5 NISDebug = NISDebug, -- function, tag: 5 NISDisableInterface = NISDisableInterface, -- function, tag: 5 NISGetAnyPlayingHandle = NISGetAnyPlayingHandle, -- function, tag: 5 NISGetPlayingHandle = NISGetPlayingHandle, -- function, tag: 5 NISLoad = NISLoad, -- function, tag: 5 NISPlay = NISPlay, -- function, tag: 5 NISPlayFromCoordSys = NISPlayFromCoordSys, -- function, tag: 5 NISPlayFromGroup = NISPlayFromGroup, -- function, tag: 5 NISSeek = NISSeek, -- function, tag: 5 NISSeekForward = NISSeekForward, -- function, tag: 5 NISSetSkippable = NISSetSkippable, -- function, tag: 5 NISShipStartPosition = NISShipStartPosition, -- function, tag: 5 norushtime_updating = norushtime_updating, -- function, tag: 5 Objective_Add = Objective_Add, -- function, tag: 5 Objective_AddDescription = Objective_AddDescription, -- function, tag: 5 Objective_AddDescriptionw = Objective_AddDescriptionw, -- function, tag: 5 Objective_AddPresetID = Objective_AddPresetID, -- function, tag: 5 Objective_Addw = Objective_Addw, -- function, tag: 5 Objective_GetState = Objective_GetState, -- function, tag: 5 Objective_Select = Objective_Select, -- function, tag: 5 Objective_SetDescription = Objective_SetDescription, -- function, tag: 5 Objective_SetDescriptionw = Objective_SetDescriptionw, -- function, tag: 5 Objective_SetState = Objective_SetState, -- function, tag: 5 OnInit = OnInit, -- function, tag: 5 openfile = openfile, -- function, tag: 5 Ping_AddDescription = Ping_AddDescription, -- function, tag: 5 Ping_AddDescriptionW = Ping_AddDescriptionW, -- function, tag: 5 Ping_AddPoint = Ping_AddPoint, -- function, tag: 5 Ping_AddSobGroup = Ping_AddSobGroup, -- function, tag: 5 Ping_AddVector = Ping_AddVector, -- function, tag: 5 Ping_LabelVisible = Ping_LabelVisible, -- function, tag: 5 Ping_Remove = Ping_Remove, -- function, tag: 5 playBgLightAnim = playBgLightAnim, -- function, tag: 5 Player_AllowDockFromUIOverride = Player_AllowDockFromUIOverride, -- function, tag: 5 Player_BuildOptionIsRestricted = Player_BuildOptionIsRestricted, -- function, tag: 5 Player_CancelResearch = Player_CancelResearch, -- function, tag: 5 Player_CanResearch = Player_CanResearch, -- function, tag: 5 Player_FillProximitySobGroup = Player_FillProximitySobGroup, -- function, tag: 5 Player_FillShipsByType = Player_FillShipsByType, -- function, tag: 5 Player_FillSobGroupInVolume = Player_FillSobGroupInVolume, -- function, tag: 5 Player_GatheredRUs = Player_GatheredRUs, -- function, tag: 5 Player_GetLevelOfDifficulty = Player_GetLevelOfDifficulty, -- function, tag: 5 Player_GetLocalPlayerID = Player_GetLocalPlayerID, -- function, tag: 5 Player_GetName = Player_GetName, -- function, tag: 5 Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping = Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping, -- function, tag: 5 Player_GetRace = Player_GetRace, -- function, tag: 5 Player_GetResearchCost = Player_GetResearchCost, -- function, tag: 5 Player_GetRU = Player_GetRU, -- function, tag: 5 Player_GetShipsByFilterExclude = Player_GetShipsByFilterExclude, -- function, tag: 5 Player_GetShipsByFilterInclude = Player_GetShipsByFilterInclude, -- function, tag: 5 Player_GetShipsByType = Player_GetShipsByType, -- function, tag: 5 Player_GrantAllResearch = Player_GrantAllResearch, -- function, tag: 5 Player_GrantResearchOption = Player_GrantResearchOption, -- function, tag: 5 Player_HasQueuedBuild = Player_HasQueuedBuild, -- function, tag: 5 Player_HasQueuedResearch = Player_HasQueuedResearch, -- function, tag: 5 Player_HasResearch = Player_HasResearch, -- function, tag: 5 Player_HasResearchPrequisitesToBuild = Player_HasResearchPrequisitesToBuild, -- function, tag: 5 Player_HasShipWithBuildQueue = Player_HasShipWithBuildQueue, -- function, tag: 5 Player_HasSubsystem = Player_HasSubsystem, -- function, tag: 5 Player_InstantDockAndParade = Player_InstantDockAndParade, -- function, tag: 5 Player_InstantlyGatherAllResources = Player_InstantlyGatherAllResources, -- function, tag: 5 Player_InstantlyGatherAllResourcesAllTypes = Player_InstantlyGatherAllResourcesAllTypes, -- function, tag: 5 Player_IsAlive = Player_IsAlive, -- function, tag: 5 Player_IsLocal = Player_IsLocal, -- function, tag: 5 Player_IsResearching = Player_IsResearching, -- function, tag: 5 Player_IsShipInVolume = Player_IsShipInVolume, -- function, tag: 5 Player_Kill = Player_Kill, -- function, tag: 5 Player_NumberOfAwakeShips = Player_NumberOfAwakeShips, -- function, tag: 5 Player_PauseBuildQueues = Player_PauseBuildQueues, -- function, tag: 5 Player_Research = Player_Research, -- function, tag: 5 Player_ResearchOptionIsComplete = Player_ResearchOptionIsComplete, -- function, tag: 5 Player_ResearchOptionIsRestricted = Player_ResearchOptionIsRestricted, -- function, tag: 5 Player_RestrictAllResearch = Player_RestrictAllResearch, -- function, tag: 5 Player_RestrictBuildOption = Player_RestrictBuildOption, -- function, tag: 5 Player_RestrictResearchOption = Player_RestrictResearchOption, -- function, tag: 5 Player_SetBadgeTexture = Player_SetBadgeTexture, -- function, tag: 5 Player_SetBounty = Player_SetBounty, -- function, tag: 5 Player_SetDefaultShipTactic = Player_SetDefaultShipTactic, -- function, tag: 5 Player_SetPlayerName = Player_SetPlayerName, -- function, tag: 5 Player_SetResearchCost = Player_SetResearchCost, -- function, tag: 5 Player_SetRU = Player_SetRU, -- function, tag: 5 Player_SetTeamColours = Player_SetTeamColours, -- function, tag: 5 Player_SetTeamColourTheme = Player_SetTeamColourTheme, -- function, tag: 5 Player_ShareVision = Player_ShareVision, -- function, tag: 5 Player_UnpauseBuildQueues = Player_UnpauseBuildQueues, -- function, tag: 5 Player_UnrestrictBuildOption = Player_UnrestrictBuildOption, -- function, tag: 5 Player_UnrestrictResearchOption = Player_UnrestrictResearchOption, -- function, tag: 5 Preload_Ship = Preload_Ship, -- function, tag: 5 print = print, -- function, tag: 5 Profile_GetTeamColourBadge = Profile_GetTeamColourBadge, -- function, tag: 5 Profile_GetTeamColourBase = Profile_GetTeamColourBase, -- function, tag: 5 Profile_GetTeamColourStripe = Profile_GetTeamColourStripe, -- function, tag: 5 Profile_SetMissionsComplete = Profile_SetMissionsComplete, -- function, tag: 5 Profile_SetSingleMissionComplete = Profile_SetSingleMissionComplete, -- function, tag: 5 Profile_UnlockAll = Profile_UnlockAll, -- function, tag: 5 Profile_UnlockMovies = Profile_UnlockMovies, -- function, tag: 5 rad = rad, -- function, tag: 5 random = random, -- function, tag: 5 RandomIntMax = RandomIntMax, -- function, tag: 5 RandomRange = RandomRange, -- function, tag: 5 RandomRUBased = RandomRUBased, -- function, tag: 5 randomseed = randomseed, -- function, tag: 5 rawget = rawget, -- function, tag: 5 rawgetglobal = rawgetglobal, -- function, tag: 5 rawgettable = rawgettable, -- function, tag: 5 rawset = rawset, -- function, tag: 5 rawsetglobal = rawsetglobal, -- function, tag: 5 rawsettable = rawsettable, -- function, tag: 5 read = read, -- function, tag: 5 readfrom = readfrom, -- function, tag: 5 relics_init = relics_init, -- function, tag: 5 relics_updating = relics_updating, -- function, tag: 5 remove = remove, -- function, tag: 5 rename = rename, -- function, tag: 5 research_init = research_init, -- function, tag: 5 Research_Research = Research_Research, -- function, tag: 5 reset = reset, -- function, tag: 5 Restrict_Research = Restrict_Research, -- function, tag: 5 RestrictOptions = RestrictOptions, -- function, tag: 5 ruinjections_updating = ruinjections_updating, -- function, tag: 5 Rule_Add = Rule_Add, -- function, tag: 5 Rule_AddInterval = Rule_AddInterval, -- function, tag: 5 Rule_AddIntervalParam = Rule_AddIntervalParam, -- function, tag: 5 Rule_AddParam = Rule_AddParam, -- function, tag: 5 Rule_Exists = Rule_Exists, -- function, tag: 5 Rule_ExistsParam = Rule_ExistsParam, -- function, tag: 5 Rule_Remove = Rule_Remove, -- function, tag: 5 Rule_RemoveParam = Rule_RemoveParam, -- function, tag: 5 Scar_TracesDisableAll = Scar_TracesDisableAll, -- function, tag: 5 Scar_TracesEnable = Scar_TracesEnable, -- function, tag: 5 Scar_TracesEnableAll = Scar_TracesEnableAll, -- function, tag: 5 seek = seek, -- function, tag: 5 Selection_Create = Selection_Create, -- function, tag: 5 Selection_FilterExclude = Selection_FilterExclude, -- function, tag: 5 Selection_FilterInclude = Selection_FilterInclude, -- function, tag: 5 Selection_GetMissiles = Selection_GetMissiles, -- function, tag: 5 Selection_GetResources = Selection_GetResources, -- function, tag: 5 Selection_SetVelocity = Selection_SetVelocity, -- function, tag: 5 SelectivlyPlaceCrate = SelectivlyPlaceCrate, -- function, tag: 5 selectlist = selectlist, -- function, tag: 5 Sensors_EnableCameraZoom = Sensors_EnableCameraZoom, -- function, tag: 5 Sensors_EnableToggle = Sensors_EnableToggle, -- function, tag: 5 Sensors_FlashWorldPlane = Sensors_FlashWorldPlane, -- function, tag: 5 Sensors_ManagerIsActive = Sensors_ManagerIsActive, -- function, tag: 5 Sensors_ManagerIsUp = Sensors_ManagerIsUp, -- function, tag: 5 Sensors_SetCameraMinMax = Sensors_SetCameraMinMax, -- function, tag: 5 Sensors_SetZoomOutDistance = Sensors_SetZoomOutDistance, -- function, tag: 5 Sensors_Switch = Sensors_Switch, -- function, tag: 5 Sensors_Toggle = Sensors_Toggle, -- function, tag: 5 SetAlliance = SetAlliance, -- function, tag: 5 setBattleMusic = setBattleMusic, -- function, tag: 5 setDefaultMusic = setDefaultMusic, -- function, tag: 5 setGameOver = setGameOver, -- function, tag: 5 setGlareIntensity = setGlareIntensity, -- function, tag: 5 setglobal = setglobal, -- function, tag: 5 setLightColour = setLightColour, -- function, tag: 5 setLightSpecular = setLightSpecular, -- function, tag: 5 setMissionComplete = setMissionComplete, -- function, tag: 5 setMusicPath = setMusicPath, -- function, tag: 5 SetStartFleetSuffix = SetStartFleetSuffix, -- function, tag: 5 settag = settag, -- function, tag: 5 settagmethod = settagmethod, -- function, tag: 5 setUseLighting = setUseLighting, -- function, tag: 5 sin = sin, -- function, tag: 5 SobGroup_AbilityActivate = SobGroup_AbilityActivate, -- function, tag: 5 SobGroup_AddFilterExclude = SobGroup_AddFilterExclude, -- function, tag: 5 SobGroup_AddFilterInclude = SobGroup_AddFilterInclude, -- function, tag: 5 SobGroup_AllowPassiveActionsAlways = SobGroup_AllowPassiveActionsAlways, -- function, tag: 5 SobGroup_AreAllInHyperspace = SobGroup_AreAllInHyperspace, -- function, tag: 5 SobGroup_AreAllInRealSpace = SobGroup_AreAllInRealSpace, -- function, tag: 5 SobGroup_AreAnyFromTheseAttackFamilies = SobGroup_AreAnyFromTheseAttackFamilies, -- function, tag: 5 SobGroup_AreAnyOfTheseTypes = SobGroup_AreAnyOfTheseTypes, -- function, tag: 5 SobGroup_AreAnySquadronsInsideDustCloud = SobGroup_AreAnySquadronsInsideDustCloud, -- function, tag: 5 SobGroup_AreAnySquadronsInsideNebula = SobGroup_AreAnySquadronsInsideNebula, -- function, tag: 5 SobGroup_AreAnySquadronsOutsideDustCloud = SobGroup_AreAnySquadronsOutsideDustCloud, -- function, tag: 5 SobGroup_AreAnySquadronsOutsideNebula = SobGroup_AreAnySquadronsOutsideNebula, -- function, tag: 5 SobGroup_AssignedToGroup = SobGroup_AssignedToGroup, -- function, tag: 5 SobGroup_Attack = SobGroup_Attack, -- function, tag: 5 SobGroup_AttackPlayer = SobGroup_AttackPlayer, -- function, tag: 5 SobGroup_AttackSelection = SobGroup_AttackSelection, -- function, tag: 5 SobGroup_AttackSobGroupHardPoint = SobGroup_AttackSobGroupHardPoint, -- function, tag: 5 SobGroup_AutoEngineGlow = SobGroup_AutoEngineGlow, -- function, tag: 5 SobGroup_AvoidanceIgnore = SobGroup_AvoidanceIgnore, -- function, tag: 5 SobGroup_CanDoAbility = SobGroup_CanDoAbility, -- function, tag: 5 SobGroup_CaptureSobGroup = SobGroup_CaptureSobGroup, -- function, tag: 5 SobGroup_ChangePower = SobGroup_ChangePower, -- function, tag: 5 SobGroup_Clear = SobGroup_Clear, -- function, tag: 5 SobGroup_ClearScriptFlag = SobGroup_ClearScriptFlag, -- function, tag: 5 SobGroup_CloakToggle = SobGroup_CloakToggle, -- function, tag: 5 SobGroup_Copy = SobGroup_Copy, -- function, tag: 5 SobGroup_Count = SobGroup_Count, -- function, tag: 5 SobGroup_CountByFilterExclude = SobGroup_CountByFilterExclude, -- function, tag: 5 SobGroup_CountByFilterInclude = SobGroup_CountByFilterInclude, -- function, tag: 5 SobGroup_CountByPlayer = SobGroup_CountByPlayer, -- function, tag: 5 SobGroup_CountByScriptFlag = SobGroup_CountByScriptFlag, -- function, tag: 5 SobGroup_Create = SobGroup_Create, -- function, tag: 5 SobGroup_CreateIfNotExist = SobGroup_CreateIfNotExist, -- function, tag: 5 SobGroup_CreateShip = SobGroup_CreateShip, -- function, tag: 5 SobGroup_CreateSubSystem = SobGroup_CreateSubSystem, -- function, tag: 5 SobGroup_CreateSubSystemCheck = SobGroup_CreateSubSystemCheck, -- function, tag: 5 SobGroup_CustomCommand = SobGroup_CustomCommand, -- function, tag: 5 SobGroup_CustomCommandTargets = SobGroup_CustomCommandTargets, -- function, tag: 5 SobGroup_DeployMines = SobGroup_DeployMines, -- function, tag: 5 SobGroup_DeployMinesInCuboid = SobGroup_DeployMinesInCuboid, -- function, tag: 5 SobGroup_DeployMinesInSphere = SobGroup_DeployMinesInSphere, -- function, tag: 5 SobGroup_DeSelectAll = SobGroup_DeSelectAll, -- function, tag: 5 SobGroup_Despawn = SobGroup_Despawn, -- function, tag: 5 SobGroup_Disable = SobGroup_Disable, -- function, tag: 5 SobGroup_DockSobGroup = SobGroup_DockSobGroup, -- function, tag: 5 SobGroup_DockSobGroup_NoLatch = SobGroup_DockSobGroup_NoLatch, -- function, tag: 5 SobGroup_DockSobGroupAndStayDocked = SobGroup_DockSobGroupAndStayDocked, -- function, tag: 5 SobGroup_DockSobGroupInstant = SobGroup_DockSobGroupInstant, -- function, tag: 5 SobGroup_DockSobGroupWithAny = SobGroup_DockSobGroupWithAny, -- function, tag: 5 SobGroup_DoDamageProximitySobGroup = SobGroup_DoDamageProximitySobGroup, -- function, tag: 5 SobGroup_Empty = SobGroup_Empty, -- function, tag: 5 SobGroup_EnterHyperSpaceOffMap = SobGroup_EnterHyperSpaceOffMap, -- function, tag: 5 SobGroup_Exists = SobGroup_Exists, -- function, tag: 5 SobGroup_ExitHyperSpace = SobGroup_ExitHyperSpace, -- function, tag: 5 SobGroup_ExitHyperSpaceSobGroup = SobGroup_ExitHyperSpaceSobGroup, -- function, tag: 5 SobGroup_FillBattleScar = SobGroup_FillBattleScar, -- function, tag: 5 SobGroup_FillBattleScar_Debug = SobGroup_FillBattleScar_Debug, -- function, tag: 5 SobGroup_FillCompare = SobGroup_FillCompare, -- function, tag: 5 SobGroup_FillIntersect = SobGroup_FillIntersect, -- function, tag: 5 SobGroup_FillProximityPoint = SobGroup_FillProximityPoint, -- function, tag: 5 SobGroup_FillProximitySobGroup = SobGroup_FillProximitySobGroup, -- function, tag: 5 SobGroup_FillShipsByIndexRange = SobGroup_FillShipsByIndexRange, -- function, tag: 5 SobGroup_FillShipsByType = SobGroup_FillShipsByType, -- function, tag: 5 SobGroup_FillSobGroupByHealthBelow = SobGroup_FillSobGroupByHealthBelow, -- function, tag: 5 SobGroup_FillSobGroupInVolume = SobGroup_FillSobGroupInVolume, -- function, tag: 5 SobGroup_FillSubstract = SobGroup_FillSubstract, -- function, tag: 5 SobGroup_FillSubtract = SobGroup_FillSubtract, -- function, tag: 5 SobGroup_FillUnion = SobGroup_FillUnion, -- function, tag: 5 SobGroup_FilterExclude = SobGroup_FilterExclude, -- function, tag: 5 SobGroup_FilterInclude = SobGroup_FilterInclude, -- function, tag: 5 SobGroup_FollowPath = SobGroup_FollowPath, -- function, tag: 5 SobGroup_ForceStayDockedIfDocking = SobGroup_ForceStayDockedIfDocking, -- function, tag: 5 SobGroup_FormHyperspaceGate = SobGroup_FormHyperspaceGate, -- function, tag: 5 SobGroup_FormSquadron = SobGroup_FormSquadron, -- function, tag: 5 SobGroup_FormStrikeGroup = SobGroup_FormStrikeGroup, -- function, tag: 5 SobGroup_GetActualSpeed = SobGroup_GetActualSpeed, -- function, tag: 5 SobGroup_GetAttackers = SobGroup_GetAttackers, -- function, tag: 5 SobGroup_GetCentrePosition = SobGroup_GetCentrePosition, -- function, tag: 5 SobGroup_GetCommandTargets = SobGroup_GetCommandTargets, -- function, tag: 5 SobGroup_GetCoordSys = SobGroup_GetCoordSys, -- function, tag: 5 SobGroup_GetCurrentOrder = SobGroup_GetCurrentOrder, -- function, tag: 5 SobGroup_GetHardPointHealth = SobGroup_GetHardPointHealth, -- function, tag: 5 SobGroup_GetNextPathPoint = SobGroup_GetNextPathPoint, -- function, tag: 5 SobGroup_GetPlayerOwner = SobGroup_GetPlayerOwner, -- function, tag: 5 SobGroup_GetPosition = SobGroup_GetPosition, -- function, tag: 5 SobGroup_GetShipType = SobGroup_GetShipType, -- function, tag: 5 SobGroup_GetSobGroupBeingCapturedGroup = SobGroup_GetSobGroupBeingCapturedGroup, -- function, tag: 5 SobGroup_GetSobGroupCapturingGroup = SobGroup_GetSobGroupCapturingGroup, -- function, tag: 5 SobGroup_GetSobGroupDockedWithGroup = SobGroup_GetSobGroupDockedWithGroup, -- function, tag: 5 SobGroup_GetSobGroupRepairingGroup = SobGroup_GetSobGroupRepairingGroup, -- function, tag: 5 SobGroup_GetSobGroupSalvagingGroup = SobGroup_GetSobGroupSalvagingGroup, -- function, tag: 5 SobGroup_GetSpeed = SobGroup_GetSpeed, -- function, tag: 5 SobGroup_GetSquadronsInsideDustCloud = SobGroup_GetSquadronsInsideDustCloud, -- function, tag: 5 SobGroup_GetSquadronsInsideNebula = SobGroup_GetSquadronsInsideNebula, -- function, tag: 5 SobGroup_GetStaticF = SobGroup_GetStaticF, -- function, tag: 5 SobGroup_GetTactics = SobGroup_GetTactics, -- function, tag: 5 SobGroup_GetTechHarvestedAmount = SobGroup_GetTechHarvestedAmount, -- function, tag: 5 SobGroup_GroupInGroup = SobGroup_GroupInGroup, -- function, tag: 5 SobGroup_GuardSobGroup = SobGroup_GuardSobGroup, -- function, tag: 5 SobGroup_HasBeenRendered = SobGroup_HasBeenRendered, -- function, tag: 5 SobGroup_HasFiredAtSobGroup = SobGroup_HasFiredAtSobGroup, -- function, tag: 5 SobGroup_HasUpgrade = SobGroup_HasUpgrade, -- function, tag: 5 SobGroup_HealthPercentage = SobGroup_HealthPercentage, -- function, tag: 5 SobGroup_HyperspaceTo = SobGroup_HyperspaceTo, -- function, tag: 5 SobGroup_HyperspaceToVector = SobGroup_HyperspaceToVector, -- function, tag: 5 SobGroup_InactiveWhenCaptured = SobGroup_InactiveWhenCaptured, -- function, tag: 5 SobGroup_InStrikeGroup = SobGroup_InStrikeGroup, -- function, tag: 5 SobGroup_InWorldBound = SobGroup_InWorldBound, -- function, tag: 5 SobGroup_IsBuilding = SobGroup_IsBuilding, -- function, tag: 5 SobGroup_IsCloaked = SobGroup_IsCloaked, -- function, tag: 5 SobGroup_IsDocked = SobGroup_IsDocked, -- function, tag: 5 SobGroup_IsDockedCompletely = SobGroup_IsDockedCompletely, -- function, tag: 5 SobGroup_IsDockedSobGroup = SobGroup_IsDockedSobGroup, -- function, tag: 5 SobGroup_IsDoingAbility = SobGroup_IsDoingAbility, -- function, tag: 5 SobGroup_IsGateDeployed = SobGroup_IsGateDeployed, -- function, tag: 5 SobGroup_IsGuardingSobGroup = SobGroup_IsGuardingSobGroup, -- function, tag: 5 SobGroup_IsInControlGroup = SobGroup_IsInControlGroup, -- function, tag: 5 SobGroup_IsInVolume = SobGroup_IsInVolume, -- function, tag: 5 SobGroup_IsReturningHarvest = SobGroup_IsReturningHarvest, -- function, tag: 5 SobGroup_IsReturningSalvage = SobGroup_IsReturningSalvage, -- function, tag: 5 SobGroup_IsSelectable = SobGroup_IsSelectable, -- function, tag: 5 SobGroup_IsShipNearPoint = SobGroup_IsShipNearPoint, -- function, tag: 5 SobGroup_Kamikaze = SobGroup_Kamikaze, -- function, tag: 5 SobGroup_Launch = SobGroup_Launch, -- function, tag: 5 SobGroup_LaunchSelf = SobGroup_LaunchSelf, -- function, tag: 5 SobGroup_LoadPersistantData = SobGroup_LoadPersistantData, -- function, tag: 5 SobGroup_MakeDead = SobGroup_MakeDead, -- function, tag: 5 SobGroup_MakeSelectable = SobGroup_MakeSelectable, -- function, tag: 5 SobGroup_MakeUntargeted = SobGroup_MakeUntargeted, -- function, tag: 5 SobGroup_ManualEngineGlow = SobGroup_ManualEngineGlow, -- function, tag: 5 SobGroup_MinimumHealth = SobGroup_MinimumHealth, -- function, tag: 5 SobGroup_Move = SobGroup_Move, -- function, tag: 5 SobGroup_MoveToPoint = SobGroup_MoveToPoint, -- function, tag: 5 SobGroup_MoveToSobGroup = SobGroup_MoveToSobGroup, -- function, tag: 5 SobGroup_OnScreen = SobGroup_OnScreen, -- function, tag: 5 SobGroup_OwnedBy = SobGroup_OwnedBy, -- function, tag: 5 SobGroup_ParadeSobGroup = SobGroup_ParadeSobGroup, -- function, tag: 5 SobGroup_PlayerIsInSensorRange = SobGroup_PlayerIsInSensorRange, -- function, tag: 5 SobGroup_ReleaseSalCapSobGroup = SobGroup_ReleaseSalCapSobGroup, -- function, tag: 5 SobGroup_RemoveFromAll = SobGroup_RemoveFromAll, -- function, tag: 5 SobGroup_RemoveType = SobGroup_RemoveType, -- function, tag: 5 SobGroup_RepairSobGroup = SobGroup_RepairSobGroup, -- function, tag: 5 SobGroup_ResearchModuleExistOrSelected = SobGroup_ResearchModuleExistOrSelected, -- function, tag: 5 SobGroup_ResetAvoidanceIgnore = SobGroup_ResetAvoidanceIgnore, -- function, tag: 5 SobGroup_ResetRenderedFlags = SobGroup_ResetRenderedFlags, -- function, tag: 5 SobGroup_Resource = SobGroup_Resource, -- function, tag: 5 SobGroup_RestrictBuildOption = SobGroup_RestrictBuildOption, -- function, tag: 5 SobGroup_SalvagedByPlayer = SobGroup_SalvagedByPlayer, -- function, tag: 5 SobGroup_SalvageSobGroup = SobGroup_SalvageSobGroup, -- function, tag: 5 SobGroup_Selected = SobGroup_Selected, -- function, tag: 5 SobGroup_SelectSobGroup = SobGroup_SelectSobGroup, -- function, tag: 5 SobGroup_SetAsDeployed = SobGroup_SetAsDeployed, -- function, tag: 5 SobGroup_SetAutoLaunch = SobGroup_SetAutoLaunch, -- function, tag: 5 SobGroup_SetBuildSpeedMultiplier = SobGroup_SetBuildSpeedMultiplier, -- function, tag: 5 SobGroup_SetCaptureAlwaysDisables = SobGroup_SetCaptureAlwaysDisables, -- function, tag: 5 SobGroup_SetCaptureState = SobGroup_SetCaptureState, -- function, tag: 5 SobGroup_SetDamageMultiplier = SobGroup_SetDamageMultiplier, -- function, tag: 5 SobGroup_SetDisplayedRestrictedHardpoint = SobGroup_SetDisplayedRestrictedHardpoint, -- function, tag: 5 SobGroup_SetFiredAtSobGroup = SobGroup_SetFiredAtSobGroup, -- function, tag: 5 SobGroup_SetGhost = SobGroup_SetGhost, -- function, tag: 5 SobGroup_SetHardPointHealth = SobGroup_SetHardPointHealth, -- function, tag: 5 SobGroup_SetHealth = SobGroup_SetHealth, -- function, tag: 5 SobGroup_SetHidden = SobGroup_SetHidden, -- function, tag: 5 SobGroup_SetIgnoreWorldBounds = SobGroup_SetIgnoreWorldBounds, -- function, tag: 5 SobGroup_SetInherentVisibility = SobGroup_SetInherentVisibility, -- function, tag: 5 SobGroup_SetInRadiation = SobGroup_SetInRadiation, -- function, tag: 5 SobGroup_SetInvulnerability = SobGroup_SetInvulnerability, -- function, tag: 5 SobGroup_SetInvulnerabilityOfHardPoint = SobGroup_SetInvulnerabilityOfHardPoint, -- function, tag: 5 SobGroup_SetMadState = SobGroup_SetMadState, -- function, tag: 5 SobGroup_SetMaxSpeed = SobGroup_SetMaxSpeed, -- function, tag: 5 SobGroup_SetMaxSpeedMultiplier = SobGroup_SetMaxSpeedMultiplier, -- function, tag: 5 SobGroup_SetPosition = SobGroup_SetPosition, -- function, tag: 5 SobGroup_SetRetaliation = SobGroup_SetRetaliation, -- function, tag: 5 SobGroup_SetScriptFlag = SobGroup_SetScriptFlag, -- function, tag: 5 SobGroup_SetSpeed = SobGroup_SetSpeed, -- function, tag: 5 SobGroup_SetSwitchOwnerFlag = SobGroup_SetSwitchOwnerFlag, -- function, tag: 5 SobGroup_SetTactics = SobGroup_SetTactics, -- function, tag: 5 SobGroup_SetTeamColours = SobGroup_SetTeamColours, -- function, tag: 5 SobGroup_SetTransform = SobGroup_SetTransform, -- function, tag: 5 SobGroup_SobGroupAdd = SobGroup_SobGroupAdd, -- function, tag: 5 SobGroup_Spawn = SobGroup_Spawn, -- function, tag: 5 SobGroup_SpawnNewShipInSobGroup = SobGroup_SpawnNewShipInSobGroup, -- function, tag: 5 SobGroup_SpawnToVector = SobGroup_SpawnToVector, -- function, tag: 5 SobGroup_SplitGroupFromGroup = SobGroup_SplitGroupFromGroup, -- function, tag: 5 SobGroup_Stop = SobGroup_Stop, -- function, tag: 5 SobGroup_SubSystemSelected = SobGroup_SubSystemSelected, -- function, tag: 5 SobGroup_SwitchOwner = SobGroup_SwitchOwner, -- function, tag: 5 SobGroup_TakeDamage = SobGroup_TakeDamage, -- function, tag: 5 SobGroup_TakeDamageAbsolute = SobGroup_TakeDamageAbsolute, -- function, tag: 5 SobGroup_Tumble = SobGroup_Tumble, -- function, tag: 5 SobGroup_UnderAttack = SobGroup_UnderAttack, -- function, tag: 5 SobGroup_UnRestrictBuildOption = SobGroup_UnRestrictBuildOption, -- function, tag: 5 SobGroup_UpdateClass = SobGroup_UpdateClass, -- function, tag: 5 SobGroup_UseHyperspaceGate = SobGroup_UseHyperspaceGate, -- function, tag: 5 sobgroups_init = sobgroups_init, -- function, tag: 5 sobgroups_updating = sobgroups_updating, -- function, tag: 5 sort = sort, -- function, tag: 5 Sound_CurrentMusicTrack = Sound_CurrentMusicTrack, -- function, tag: 5 Sound_CurrentMusicType = Sound_CurrentMusicType, -- function, tag: 5 Sound_EnableAllSpeech = Sound_EnableAllSpeech, -- function, tag: 5 Sound_EnterIntelEvent = Sound_EnterIntelEvent, -- function, tag: 5 Sound_ExitIntelEvent = Sound_ExitIntelEvent, -- function, tag: 5 Sound_MusicPlay = Sound_MusicPlay, -- function, tag: 5 Sound_MusicPlayType = Sound_MusicPlayType, -- function, tag: 5 Sound_SetMuteActor = Sound_SetMuteActor, -- function, tag: 5 Sound_SFXPlay3D = Sound_SFXPlay3D, -- function, tag: 5 Sound_SFXPlay3DPos = Sound_SFXPlay3DPos, -- function, tag: 5 Sound_SpeechPlay = Sound_SpeechPlay, -- function, tag: 5 Sound_SpeechSubtitlePath = Sound_SpeechSubtitlePath, -- function, tag: 5 Sound_StingerPlay = Sound_StingerPlay, -- function, tag: 5 SpawnCratesRule = SpawnCratesRule, -- function, tag: 5 SPRestrict = SPRestrict, -- function, tag: 5 SPRestrictOptions = SPRestrictOptions, -- function, tag: 5 sqrt = sqrt, -- function, tag: 5 srandom = srandom, -- function, tag: 5 srandom3 = srandom3, -- function, tag: 5 srandomSet = srandomSet, -- function, tag: 5 Stats_BuildShipsBuilt = Stats_BuildShipsBuilt, -- function, tag: 5 Stats_BuildShipsBuiltInRUs = Stats_BuildShipsBuiltInRUs, -- function, tag: 5 Stats_DumpFramesToDisk = Stats_DumpFramesToDisk, -- function, tag: 5 Stats_EnemyShipsCaptured = Stats_EnemyShipsCaptured, -- function, tag: 5 Stats_EnemyShipsCapturedInRUs = Stats_EnemyShipsCapturedInRUs, -- function, tag: 5 Stats_GatheredRUAsteroid = Stats_GatheredRUAsteroid, -- function, tag: 5 Stats_GatheredRUDustCloud = Stats_GatheredRUDustCloud, -- function, tag: 5 Stats_GatheredRUNebula = Stats_GatheredRUNebula, -- function, tag: 5 Stats_GatheredRUs = Stats_GatheredRUs, -- function, tag: 5 Stats_GatheredRUSalvage = Stats_GatheredRUSalvage, -- function, tag: 5 Stats_HarvestersBuilt = Stats_HarvestersBuilt, -- function, tag: 5 Stats_HarvestersBuiltInRUs = Stats_HarvestersBuiltInRUs, -- function, tag: 5 Stats_OwnShipsCaptured = Stats_OwnShipsCaptured, -- function, tag: 5 Stats_OwnShipsCapturedInRUs = Stats_OwnShipsCapturedInRUs, -- function, tag: 5 Stats_PlayerAt = Stats_PlayerAt, -- function, tag: 5 Stats_PlayerCount = Stats_PlayerCount, -- function, tag: 5 Stats_ResearchCount = Stats_ResearchCount, -- function, tag: 5 Stats_ResearchRUValue = Stats_ResearchRUValue, -- function, tag: 5 Stats_ResearchTotal = Stats_ResearchTotal, -- function, tag: 5 Stats_ShipsCaptured = Stats_ShipsCaptured, -- function, tag: 5 Stats_ShipsCapturedInRUs = Stats_ShipsCapturedInRUs, -- function, tag: 5 Stats_ShipsCreated = Stats_ShipsCreated, -- function, tag: 5 Stats_ShipsCreatedInRUs = Stats_ShipsCreatedInRUs, -- function, tag: 5 Stats_ShipsFirstBuilt = Stats_ShipsFirstBuilt, -- function, tag: 5 Stats_ShipsLost = Stats_ShipsLost, -- function, tag: 5 Stats_ShipsLostInRUs = Stats_ShipsLostInRUs, -- function, tag: 5 Stats_SpentRUs = Stats_SpentRUs, -- function, tag: 5 Stats_SquadronsActive = Stats_SquadronsActive, -- function, tag: 5 Stats_SquadronsMax = Stats_SquadronsMax, -- function, tag: 5 Stats_SquadronsQueued = Stats_SquadronsQueued, -- function, tag: 5 Stats_SubsystemsBuilt = Stats_SubsystemsBuilt, -- function, tag: 5 Stats_SubsystemsBuiltInRUs = Stats_SubsystemsBuiltInRUs, -- function, tag: 5 Stats_TimeKilled = Stats_TimeKilled, -- function, tag: 5 Stats_TotalDuration = Stats_TotalDuration, -- function, tag: 5 Stats_TotalKills = Stats_TotalKills, -- function, tag: 5 Stats_TotalKillsInRUs = Stats_TotalKillsInRUs, -- function, tag: 5 Stats_TotalLosses = Stats_TotalLosses, -- function, tag: 5 Stats_TotalLossesInRUs = Stats_TotalLossesInRUs, -- function, tag: 5 Stats_TotalShipsBuilt = Stats_TotalShipsBuilt, -- function, tag: 5 Stats_TotalShipsBuiltInRUs = Stats_TotalShipsBuiltInRUs, -- function, tag: 5 Stats_TotalSquadKillsInRUs = Stats_TotalSquadKillsInRUs, -- function, tag: 5 Stats_TotalSquadLossesInRUs = Stats_TotalSquadLossesInRUs, -- function, tag: 5 Stats_TributeDonated = Stats_TributeDonated, -- function, tag: 5 Stats_TributeReceived = Stats_TributeReceived, -- function, tag: 5 strbyte = strbyte, -- function, tag: 5 strchar = strchar, -- function, tag: 5 strfind = strfind, -- function, tag: 5 strlen = strlen, -- function, tag: 5 strlower = strlower, -- function, tag: 5 strrep = strrep, -- function, tag: 5 strsub = strsub, -- function, tag: 5 strupper = strupper, -- function, tag: 5 Subtitle_Add = Subtitle_Add, -- function, tag: 5 Subtitle_AddSkippable = Subtitle_AddSkippable, -- function, tag: 5 Subtitle_IsDone = Subtitle_IsDone, -- function, tag: 5 Subtitle_IsMessageDone = Subtitle_IsMessageDone, -- function, tag: 5 Subtitle_Message = Subtitle_Message, -- function, tag: 5 Subtitle_Message_Handler = Subtitle_Message_Handler, -- function, tag: 5 Subtitle_Message_Handlerw = Subtitle_Message_Handlerw, -- function, tag: 5 Subtitle_Messagew = Subtitle_Messagew, -- function, tag: 5 Subtitle_Skipped = Subtitle_Skipped, -- function, tag: 5 Subtitle_TimeCounter = Subtitle_TimeCounter, -- function, tag: 5 Subtitle_TimeCounterEnd = Subtitle_TimeCounterEnd, -- function, tag: 5 tag = tag, -- function, tag: 5 tan = tan, -- function, tag: 5 Timer_Add = Timer_Add, -- function, tag: 5 Timer_Display = Timer_Display, -- function, tag: 5 Timer_End = Timer_End, -- function, tag: 5 Timer_GetRemaining = Timer_GetRemaining, -- function, tag: 5 Timer_Pause = Timer_Pause, -- function, tag: 5 Timer_Resume = Timer_Resume, -- function, tag: 5 Timer_Start = Timer_Start, -- function, tag: 5 timer_updating = timer_updating, -- function, tag: 5 tinsert = tinsert, -- function, tag: 5 tmpname = tmpname, -- function, tag: 5 tonumber = tonumber, -- function, tag: 5 tostring = tostring, -- function, tag: 5 tremove = tremove, -- function, tag: 5 Trig_acos = Trig_acos, -- function, tag: 5 Trig_DEG_TO_RAD = Trig_DEG_TO_RAD, -- function, tag: 5 Trig_RAD_TO_DEG = Trig_RAD_TO_DEG, -- function, tag: 5 tuning = tuning, -- function, tag: 5 type = type, -- function, tag: 5 typeid = typeid, -- function, tag: 5 UI_AddToEventScreen = UI_AddToEventScreen, -- function, tag: 5 UI_AnchorSetPos = UI_AnchorSetPos, -- function, tag: 5 UI_AnchorSetScale = UI_AnchorSetScale, -- function, tag: 5 UI_AnchorSetVisible = UI_AnchorSetVisible, -- function, tag: 5 UI_BindKeyEvent = UI_BindKeyEvent, -- function, tag: 5 UI_ClearEventScreen = UI_ClearEventScreen, -- function, tag: 5 UI_DialogAccept = UI_DialogAccept, -- function, tag: 5 UI_DialogAcceptID = UI_DialogAcceptID, -- function, tag: 5 UI_DialogCancel = UI_DialogCancel, -- function, tag: 5 UI_DialogCancelID = UI_DialogCancelID, -- function, tag: 5 UI_ExitApp = UI_ExitApp, -- function, tag: 5 UI_FlashButton = UI_FlashButton, -- function, tag: 5 UI_GetCurrentScreenID = UI_GetCurrentScreenID, -- function, tag: 5 UI_GetScreenID = UI_GetScreenID, -- function, tag: 5 UI_GiveFocus = UI_GiveFocus, -- function, tag: 5 UI_HideScreen = UI_HideScreen, -- function, tag: 5 UI_init = UI_init, -- function, tag: 5 UI_IsNamedElementVisible = UI_IsNamedElementVisible, -- function, tag: 5 UI_IsScreenActive = UI_IsScreenActive, -- function, tag: 5 UI_LoadUILibrary = UI_LoadUILibrary, -- function, tag: 5 UI_NextScreen = UI_NextScreen, -- function, tag: 5 UI_PlaySound = UI_PlaySound, -- function, tag: 5 UI_PopState = UI_PopState, -- function, tag: 5 UI_PreviousScreen = UI_PreviousScreen, -- function, tag: 5 UI_PushState = UI_PushState, -- function, tag: 5 UI_ReloadAllScreens = UI_ReloadAllScreens, -- function, tag: 5 UI_ReloadCurrentScreen = UI_ReloadCurrentScreen, -- function, tag: 5 UI_ReloadScreen = UI_ReloadScreen, -- function, tag: 5 UI_ScreenIsActive = UI_ScreenIsActive, -- function, tag: 5 UI_SetButtonPressed = UI_SetButtonPressed, -- function, tag: 5 UI_SetButtonTextHotkey = UI_SetButtonTextHotkey, -- function, tag: 5 UI_SetElementEnabled = UI_SetElementEnabled, -- function, tag: 5 UI_SetElementPosition = UI_SetElementPosition, -- function, tag: 5 UI_SetElementPositionPixels = UI_SetElementPositionPixels, -- function, tag: 5 UI_SetElementScale = UI_SetElementScale, -- function, tag: 5 UI_SetElementSize = UI_SetElementSize, -- function, tag: 5 UI_SetElementSizePixels = UI_SetElementSizePixels, -- function, tag: 5 UI_SetElementVisible = UI_SetElementVisible, -- function, tag: 5 UI_SetInterfaceEnabled = UI_SetInterfaceEnabled, -- function, tag: 5 UI_SetInterfaceVisible = UI_SetInterfaceVisible, -- function, tag: 5 UI_SetLabelTextHotkey = UI_SetLabelTextHotkey, -- function, tag: 5 UI_SetNextScreen = UI_SetNextScreen, -- function, tag: 5 UI_SetPreviousScreen = UI_SetPreviousScreen, -- function, tag: 5 UI_SetScreenEnabled = UI_SetScreenEnabled, -- function, tag: 5 UI_SetScreenVisible = UI_SetScreenVisible, -- function, tag: 5 UI_SetTextLabelText = UI_SetTextLabelText, -- function, tag: 5 UI_SetTextLabelTextCF1 = UI_SetTextLabelTextCF1, -- function, tag: 5 UI_SetTextLabelTextW = UI_SetTextLabelTextW, -- function, tag: 5 UI_SetTextLabelTextWF1 = UI_SetTextLabelTextWF1, -- function, tag: 5 UI_ShowDialog = UI_ShowDialog, -- function, tag: 5 UI_ShowScreen = UI_ShowScreen, -- function, tag: 5 UI_StartGameWithSelectedLevel = UI_StartGameWithSelectedLevel, -- function, tag: 5 UI_StopFlashButton = UI_StopFlashButton, -- function, tag: 5 UI_SubtitleNarrow = UI_SubtitleNarrow, -- function, tag: 5 UI_SubtitleWide = UI_SubtitleWide, -- function, tag: 5 UI_ToggleScreen = UI_ToggleScreen, -- function, tag: 5 UI_ToggleScreenElement = UI_ToggleScreenElement, -- function, tag: 5 UI_UnBindKeyEvent = UI_UnBindKeyEvent, -- function, tag: 5 UI_updating = UI_updating, -- function, tag: 5 Universe_AllowClicks = Universe_AllowClicks, -- function, tag: 5 Universe_AllowPlayerOrders = Universe_AllowPlayerOrders, -- function, tag: 5 Universe_AllowSelect = Universe_AllowSelect, -- function, tag: 5 Universe_ClipToWorldBounds = Universe_ClipToWorldBounds, -- function, tag: 5 Universe_CurrentPlayer = Universe_CurrentPlayer, -- function, tag: 5 Universe_EnableCmd = Universe_EnableCmd, -- function, tag: 5 Universe_EnableSkip = Universe_EnableSkip, -- function, tag: 5 Universe_Fade = Universe_Fade, -- function, tag: 5 Universe_FadeColour = Universe_FadeColour, -- function, tag: 5 Universe_GameTime = Universe_GameTime, -- function, tag: 5 Universe_GameType = Universe_GameType, -- function, tag: 5 Universe_GetCurrentMoveHeight = Universe_GetCurrentMoveHeight, -- function, tag: 5 Universe_GetWorldBounds = Universe_GetWorldBounds, -- function, tag: 5 Universe_GetWorldResources = Universe_GetWorldResources, -- function, tag: 5 Universe_IsPiePlateActive = Universe_IsPiePlateActive, -- function, tag: 5 Universe_MoveRestrictToVolume = Universe_MoveRestrictToVolume, -- function, tag: 5 Universe_NebulaDelete = Universe_NebulaDelete, -- function, tag: 5 Universe_Pause = Universe_Pause, -- function, tag: 5 Universe_PlayerCount = Universe_PlayerCount, -- function, tag: 5 Universe_RandomPlayerList = Universe_RandomPlayerList, -- function, tag: 5 Universe_SetAvoidance = Universe_SetAvoidance, -- function, tag: 5 Universe_SlowDown = Universe_SlowDown, -- function, tag: 5 vaddV = vaddV, -- function, tag: 5 vdivide = vdivide, -- function, tag: 5 Vector3_DotProduct = Vector3_DotProduct, -- function, tag: 5 Vector3_Magnitude = Vector3_Magnitude, -- function, tag: 5 Vector3_Normalize = Vector3_Normalize, -- function, tag: 5 Vector3_Subtract = Vector3_Subtract, -- function, tag: 5 vfloor = vfloor, -- function, tag: 5 vmultiplyV = vmultiplyV, -- function, tag: 5 Volume_AddCube = Volume_AddCube, -- function, tag: 5 Volume_AddSphere = Volume_AddSphere, -- function, tag: 5 Volume_Delete = Volume_Delete, -- function, tag: 5 Volume_GetPoint = Volume_GetPoint, -- function, tag: 5 Volume_GetPosition = Volume_GetPosition, -- function, tag: 5 vpower = vpower, -- function, tag: 5 vsubtractV = vsubtractV, -- function, tag: 5 vsum = vsum, -- function, tag: 5 Wait_End = Wait_End, -- function, tag: 5 Wait_Start = Wait_Start, -- function, tag: 5 waitForEnd = waitForEnd, -- function, tag: 5 write = write, -- function, tag: 5 writeto = writeto, -- function, tag: 5 zoom_down = zoom_down, -- function, tag: 5 zoom_up = zoom_up, -- function, tag: 5 _LIBReg_luaappmainui = 1, -- number, tag: 2 _LIBReg_luaATI = 1, -- number, tag: 2 _LIBReg_luacamera = 1, -- number, tag: 2 _LIBReg_luacampaign = 1, -- number, tag: 2 _LIBReg_luacpu = 1, -- number, tag: 2 _LIBReg_luafx = 1, -- number, tag: 2 _LIBReg_luagameevents = 1, -- number, tag: 2 _LIBReg_luagamemainui = 1, -- number, tag: 2 _LIBReg_luagamesettings = 1, -- number, tag: 2 _LIBReg_luahyperspace = 1, -- number, tag: 2 _LIBReg_lualcwatcher = 1, -- number, tag: 2 _LIBReg_lualight = 1, -- number, tag: 2 _LIBReg_LuaMenuSupport = 1, -- number, tag: 2 _LIBReg_luanis = 1, -- number, tag: 2 _LIBReg_luaobjectives = 1, -- number, tag: 2 _LIBReg_luaping = 1, -- number, tag: 2 _LIBReg_luaplayer = 1, -- number, tag: 2 _LIBReg_luaselection = 1, -- number, tag: 2 _LIBReg_luasensor = 1, -- number, tag: 2 _LIBReg_luasky = 1, -- number, tag: 2 _LIBReg_luasound = 1, -- number, tag: 2 _LIBReg_luasubtitle = 1, -- number, tag: 2 _LIBReg_luateamactions = 1, -- number, tag: 2 _LIBReg_luateamquery = 1, -- number, tag: 2 _LIBReg_luauniverse = 1, -- number, tag: 2 _LIBReg_luauserinterface = 1, -- number, tag: 2 _LIBReg_statlogging = 1, -- number, tag: 2 AB_AcceptDocking = 10, -- number, tag: 2 AB_Attack = 2, -- number, tag: 2 AB_Builder = 11, -- number, tag: 2 AB_Capture = 8, -- number, tag: 2 AB_Cloak = 5, -- number, tag: 2 AB_Custom = 31, -- number, tag: 2 AB_DefenseField = 20, -- number, tag: 2 AB_DefenseFieldShield = 21, -- number, tag: 2 AB_Dock = 9, -- number, tag: 2 AB_FormHyperspaceGate = 15, -- number, tag: 2 AB_Guard = 3, -- number, tag: 2 AB_Harvest = 6, -- number, tag: 2 AB_Hyperspace = 13, -- number, tag: 2 AB_HyperspaceInhibitor = 22, -- number, tag: 2 AB_HyperspaceViaGate = 16, -- number, tag: 2 AB_Kamikaze = 32, -- number, tag: 2 AB_Lights = 29, -- number, tag: 2 AB_Mine = 7, -- number, tag: 2 AB_Move = 1, -- number, tag: 2 AB_None = 0, -- number, tag: 2 AB_Parade = 14, -- number, tag: 2 AB_Repair = 4, -- number, tag: 2 AB_Retire = 19, -- number, tag: 2 AB_SalCap = 30, -- number, tag: 2 AB_Salvage = 23, -- number, tag: 2 AB_Scuttle = 24, -- number, tag: 2 AB_SensorPing = 17, -- number, tag: 2 AB_Sensors = 28, -- number, tag: 2 AB_SpecialAttack = 18, -- number, tag: 2 AB_Steering = 26, -- number, tag: 2 AB_Stop = 12, -- number, tag: 2 AB_Targeting = 27, -- number, tag: 2 AB_UseSpecialWeaponsInNormalAttack = 25, -- number, tag: 2 Actor_AllShips = 10, -- number, tag: 2 Actor_AllShips2 = 11, -- number, tag: 2 Actor_AllShips3 = 12, -- number, tag: 2 Actor_Bentusi = 5, -- number, tag: 2 Actor_Bishop = 7, -- number, tag: 2 Actor_Chimera = 4, -- number, tag: 2 Actor_FleetCommand = 1, -- number, tag: 2 Actor_FleetIntel = 0, -- number, tag: 2 Actor_Generic1 = 26, -- number, tag: 2 Actor_Generic2 = 27, -- number, tag: 2 Actor_Generic3 = 28, -- number, tag: 2 Actor_Generic4 = 29, -- number, tag: 2 Actor_Generic5 = 30, -- number, tag: 2 Actor_Generic6 = 31, -- number, tag: 2 Actor_Generic7 = 32, -- number, tag: 2 Actor_HW1_AllShipsEnemy = 20, -- number, tag: 2 Actor_HW1_Ambassador = 21, -- number, tag: 2 Actor_HW1_BentusiTraders = 18, -- number, tag: 2 Actor_HW1_Defector = 22, -- number, tag: 2 Actor_HW1_Emperor = 23, -- number, tag: 2 Actor_HW1_FleetCommand = 16, -- number, tag: 2 Actor_HW1_FleetIntel = 17, -- number, tag: 2 Actor_HW1_Kadesh = 19, -- number, tag: 2 Actor_HW1_KharSelim = 24, -- number, tag: 2 Actor_Keeper = 3, -- number, tag: 2 Actor_LocationCard = 15, -- number, tag: 2 Actor_Makaan = 2, -- number, tag: 2 Actor_Shipyard = 8, -- number, tag: 2 Actor_Talorn = 6, -- number, tag: 2 Actor_Tanis = 9, -- number, tag: 2 AggressiveTactics = 0, -- number, tag: 2 AKEY = 65, -- number, tag: 2 ALTKEY = 18, -- number, tag: 2 APOSTROPHEKEY = 222, -- number, tag: 2 ARRDOWN = 40, -- number, tag: 2 ARRLEFT = 37, -- number, tag: 2 ARRRIGHT = 39, -- number, tag: 2 ARRUP = 38, -- number, tag: 2 BACKSLASHKEY = 220, -- number, tag: 2 BACKSPACEKEY = 8, -- number, tag: 2 BKEY = 66, -- number, tag: 2 CAPSLOCKKEY = 20, -- number, tag: 2 challenges_timing = 1, -- number, tag: 2 CKEY = 67, -- number, tag: 2 COMMA = 46, -- number, tag: 2 COMMAND_Attack = 2, -- number, tag: 2 COMMAND_AttackMove = 20, -- number, tag: 2 COMMAND_Build = 3, -- number, tag: 2 COMMAND_Capture = 10, -- number, tag: 2 COMMAND_Despawn = 17, -- number, tag: 2 COMMAND_Dock = 4, -- number, tag: 2 COMMAND_FormHyperspaceGate = 13, -- number, tag: 2 COMMAND_Guard = 9, -- number, tag: 2 COMMAND_Hyperspace = 11, -- number, tag: 2 COMMAND_HyperspaceViaGate = 14, -- number, tag: 2 COMMAND_Idle = 0, -- number, tag: 2 COMMAND_Launch = 6, -- number, tag: 2 COMMAND_LayMines = 18, -- number, tag: 2 COMMAND_Move = 1, -- number, tag: 2 COMMAND_MoveToSob = 12, -- number, tag: 2 COMMAND_NumCommands = 25, -- number, tag: 2 COMMAND_Parade = 8, -- number, tag: 2 COMMAND_RallyParade = 21, -- number, tag: 2 COMMAND_Repair = 15, -- number, tag: 2 COMMAND_Resource = 5, -- number, tag: 2 COMMAND_Retire = 16, -- number, tag: 2 COMMAND_Salvage = 19, -- number, tag: 2 COMMAND_WaypointMove = 7, -- number, tag: 2 CONTROLKEY = 17, -- number, tag: 2 CRATES_AddACrateProb = 0.66, -- number, tag: 2 CRATES_DetectPlayerIndex = 0, -- number, tag: 2 CRATES_ExpiryTime = 300, -- number, tag: 2 CRATES_GetAShip = 0.6, -- number, tag: 2 CRATES_GetResearch = 0.8, -- number, tag: 2 CRATES_GetRUs = 1, -- number, tag: 2 CRATES_MaxRUsGiven = 1000, -- number, tag: 2 CRATES_MinRUsGiven = 500, -- number, tag: 2 CRATES_NumberCrates = 0, -- number, tag: 2 CRATES_PlayerNearRadius = 800, -- number, tag: 2 CRATES_RandomHighDistance = 20000, -- number, tag: 2 CRATES_RandomLowDistance = 7000, -- number, tag: 2 DefensiveTactics = 1, -- number, tag: 2 DELETEKEY = 46, -- number, tag: 2 DKEY = 68, -- number, tag: 2 eBuildManager = 19, -- number, tag: 2 eCameraDump = 75, -- number, tag: 2 eCancel = 1, -- number, tag: 2 eCancelGroup = 3, -- number, tag: 2 eCancelOrders = 2, -- number, tag: 2 eCapture = 70, -- number, tag: 2 eChat = 43, -- number, tag: 2 eCloak = 69, -- number, tag: 2 eControlModifier = 25, -- number, tag: 2 eCustomActivate = 77, -- number, tag: 2 eCustomDeActivate = 78, -- number, tag: 2 eCustomToggle = 79, -- number, tag: 2 eDefenseField = 68, -- number, tag: 2 eDelete = 28, -- number, tag: 2 eDeployMines = 71, -- number, tag: 2 eDock = 15, -- number, tag: 2 eDropMinesInstant = 53, -- number, tag: 2 eExit = 74, -- number, tag: 2 eFiltersToggle = 72, -- number, tag: 2 eFlightManeuverTest = 58, -- number, tag: 2 eFocus = 13, -- number, tag: 2 eFocusHome = 4, -- number, tag: 2 eFocusModifier = 26, -- number, tag: 2 eGroup = 22, -- number, tag: 2 eGuard = 11, -- number, tag: 2 eHarvest = 10, -- number, tag: 2 eHUD = 36, -- number, tag: 2 eHW1SPHyperspace = 76, -- number, tag: 2 eHyperspace = 46, -- number, tag: 2 EIGHTKEY = 56, -- number, tag: 2 eKamikaze = 80, -- number, tag: 2 EKEY = 69, -- number, tag: 2 eLaunchManager = 20, -- number, tag: 2 eMenu = 21, -- number, tag: 2 eMilitary = 55, -- number, tag: 2 eMove = 9, -- number, tag: 2 eMoveAttack = 54, -- number, tag: 2 ENDKEY = 35, -- number, tag: 2 eNextFocus = 16, -- number, tag: 2 eNextTactic = 8, -- number, tag: 2 eNISTest = 57, -- number, tag: 2 ENTERKEY = 13, -- number, tag: 2 eParade = 35, -- number, tag: 2 ePause = 44, -- number, tag: 2 ePopup = 0, -- number, tag: 2 ePreviousFocus = 17, -- number, tag: 2 ePreviousTactic = 7, -- number, tag: 2 eQuickLoad = 38, -- number, tag: 2 eQuickLoadDeterministic = 40, -- number, tag: 2 eQuickSave = 37, -- number, tag: 2 eQuickSaveDeterministic = 39, -- number, tag: 2 eRallyObject = 51, -- number, tag: 2 eRallyPoint = 50, -- number, tag: 2 eRenderToggle = 66, -- number, tag: 2 eRepair = 48, -- number, tag: 2 eResearchManager = 12, -- number, tag: 2 eRestartLevel = 41, -- number, tag: 2 eRetire = 52, -- number, tag: 2 ESCKEY = 27, -- number, tag: 2 eScreenShot = 42, -- number, tag: 2 eScriptReload = 33, -- number, tag: 2 eScuttle = 6, -- number, tag: 2 eSelectAllVisible = 14, -- number, tag: 2 eSelectGroup = 23, -- number, tag: 2 eSensorPing = 47, -- number, tag: 2 eSensorsManager = 31, -- number, tag: 2 eShiftModifier = 24, -- number, tag: 2 eShipScriptReload = 34, -- number, tag: 2 eSpecialAttack = 49, -- number, tag: 2 eSubtitleOk = 18, -- number, tag: 2 eSuperTurbo = 67, -- number, tag: 2 eSwitchPlayer = 32, -- number, tag: 2 eTacticalOverlay = 5, -- number, tag: 2 eTactics = 45, -- number, tag: 2 eTempWaypoint = 73, -- number, tag: 2 eTransition = 1, -- number, tag: 2 eTurboEnable = 56, -- number, tag: 2 eWaypoint = 27, -- number, tag: 2 eWaypointMode = 30, -- number, tag: 2 eWeaponCentre = 65, -- number, tag: 2 eWeaponDown = 62, -- number, tag: 2 eWeaponLeft = 60, -- number, tag: 2 eWeaponNext = 59, -- number, tag: 2 eWeaponRight = 61, -- number, tag: 2 eWeaponsFire = 64, -- number, tag: 2 eWeaponUp = 63, -- number, tag: 2 eZoom = 29, -- number, tag: 2 F10KEY = 121, -- number, tag: 2 F11KEY = 122, -- number, tag: 2 F12KEY = 123, -- number, tag: 2 F1KEY = 112, -- number, tag: 2 F2KEY = 113, -- number, tag: 2 F3KEY = 114, -- number, tag: 2 F4KEY = 115, -- number, tag: 2 F5KEY = 116, -- number, tag: 2 F6KEY = 117, -- number, tag: 2 F7KEY = 118, -- number, tag: 2 F8KEY = 119, -- number, tag: 2 F9KEY = 120, -- number, tag: 2 FIVEKEY = 53, -- number, tag: 2 FKEY = 70, -- number, tag: 2 FLYWHEEL_DOWN = 5, -- number, tag: 2 FLYWHEEL_UP = 3, -- number, tag: 2 FOURKEY = 52, -- number, tag: 2 GAMETYPE_INVALID = 0, -- number, tag: 2 GAMETYPE_MULTIPLAYER = 3, -- number, tag: 2 GAMETYPE_SINGLEPLAYER_CAMPAIGN = 1, -- number, tag: 2 GAMETYPE_SINGLEPLAYER_SKIRMISH = 2, -- number, tag: 2 GE_CloakingStatusChange = 29, -- number, tag: 2 GE_CloudEvent = 43, -- number, tag: 2 GE_Combat = 36, -- number, tag: 2 GE_CommandCancelled = 38, -- number, tag: 2 GE_CommandComplete = 44, -- number, tag: 2 GE_CommandCouldNotBeIssued = 31, -- number, tag: 2 GE_CommandGiven = 30, -- number, tag: 2 GE_DefenseFieldStatusChange = 37, -- number, tag: 2 GE_EngagementRangeForceSet = 34, -- number, tag: 2 GE_EngagementRangeSet = 33, -- number, tag: 2 GE_Hyperspace = 39, -- number, tag: 2 GE_PlayerAlliance = 26, -- number, tag: 2 GE_ResourceCollection = 25, -- number, tag: 2 GE_SalCapCapturedTarget = 19, -- number, tag: 2 GE_SalCapGrabbedTarget = 16, -- number, tag: 2 GE_SalCapHandoffTarget = 22, -- number, tag: 2 GE_SalCapHarvestedTech = 20, -- number, tag: 2 GE_SalCapLatchedTarget = 23, -- number, tag: 2 GE_SalCapReturningTarget = 18, -- number, tag: 2 GE_SalCapStarting = 15, -- number, tag: 2 GE_SalCapTechnologyReturned = 21, -- number, tag: 2 GE_SalCapWaiting = 17, -- number, tag: 2 GE_ShipCaptured = 13, -- number, tag: 2 GE_ShipCaptureFailed = 14, -- number, tag: 2 GE_ShipDocked = 27, -- number, tag: 2 GE_ShipLaunched = 28, -- number, tag: 2 GE_ShipRepairs = 24, -- number, tag: 2 GE_SpecialSpeech = 40, -- number, tag: 2 GE_SquadronSpotted = 45, -- number, tag: 2 GE_StrikeGroupFormed = 35, -- number, tag: 2 GE_SubSystem = 41, -- number, tag: 2 GE_TacticsSet = 32, -- number, tag: 2 GE_UnitCapsReached = 42, -- number, tag: 2 GKEY = 71, -- number, tag: 2 GR_CAMPAIGN = 1, -- number, tag: 2 GR_MULTIPLAYER = 3, -- number, tag: 2 GR_SKIRMISH = 2, -- number, tag: 2 GREATERTHAN = 190, -- number, tag: 2 H_KEY = 72, -- number, tag: 2 HKEY = 72, -- number, tag: 2 HOMEKEY = 36, -- number, tag: 2 IKEY = 73, -- number, tag: 2 INKE_KeyDown = 0, -- number, tag: 2 INKE_KeyRepeat = 2, -- number, tag: 2 INKE_KeyUp = 1, -- number, tag: 2 INSERTKEY = 45, -- number, tag: 2 JKEY = 74, -- number, tag: 2 KKEY = 75, -- number, tag: 2 kNumModes = 8, -- number, tag: 2 LBRACK = 219, -- number, tag: 2 LC_Scar = 0, -- number, tag: 2 LESSTHAN = 188, -- number, tag: 2 LKEY = 76, -- number, tag: 2 LMOUSE_BUTTON = 1, -- number, tag: 2 LMOUSE_DOUBLE = 6, -- number, tag: 2 mainrule_flag = 1, -- number, tag: 2 MINUSKEY = 189, -- number, tag: 2 MKEY = 77, -- number, tag: 2 MMOUSE_BUTTON = 4, -- number, tag: 2 MMOUSE_DOUBLE = 248, -- number, tag: 2 MUI_AttackCommand = 7, -- number, tag: 2 MUI_CancelCommand = 0, -- number, tag: 2 MUI_CaptureCommand = 37, -- number, tag: 2 MUI_CloakCommand = 36, -- number, tag: 2 MUI_ControlModifierCommand = 19, -- number, tag: 2 MUI_CreateGroupCommand = 10, -- number, tag: 2 MUI_DefenseFieldCommand = 35, -- number, tag: 2 MUI_DeleteCommand = 3, -- number, tag: 2 MUI_DeployMinesCommand = 39, -- number, tag: 2 MUI_DockCommand = 14, -- number, tag: 2 MUI_DropMinesCommand = 32, -- number, tag: 2 MUI_FocusCommand = 4, -- number, tag: 2 MUI_FocusHomeCommand = 25, -- number, tag: 2 MUI_FocusModifierCommand = 20, -- number, tag: 2 MUI_GuardCommand = 15, -- number, tag: 2 MUI_HarvestCommand = 17, -- number, tag: 2 MUI_HyperspaceCommand = 26, -- number, tag: 2 MUI_MilitaryCommand = 34, -- number, tag: 2 MUI_MoveAttackCommand = 33, -- number, tag: 2 MUI_MoveCommand = 8, -- number, tag: 2 MUI_NextFocusCommand = 5, -- number, tag: 2 MUI_OrderFeedbackCommand = 23, -- number, tag: 2 MUI_ParadeCommand = 16, -- number, tag: 2 MUI_PreviousFocusCommand = 6, -- number, tag: 2 MUI_RepairCommand = 27, -- number, tag: 2 MUI_RetireCommand = 31, -- number, tag: 2 MUI_ScuttleCommand = 40, -- number, tag: 2 MUI_SelectAllVisibleCommand = 24, -- number, tag: 2 MUI_SelectGroupCommand = 11, -- number, tag: 2 MUI_SensorPingCommand = 38, -- number, tag: 2 MUI_SensorsManagerToggleCommand = 22, -- number, tag: 2 MUI_SetRallyObject = 30, -- number, tag: 2 MUI_SetRallyPoint = 29, -- number, tag: 2 MUI_SetSelectionCommand = 12, -- number, tag: 2 MUI_ShiftModifierCommand = 18, -- number, tag: 2 MUI_SpecialAttackCommand = 28, -- number, tag: 2 MUI_StopCommand = 9, -- number, tag: 2 MUI_TacticalOverlayToggleCommand = 13, -- number, tag: 2 MUI_TempWaypointCommand = 41, -- number, tag: 2 MUI_WaypointCommand = 1, -- number, tag: 2 MUI_WaypointModeCommand = 2, -- number, tag: 2 MUI_ZoomCommand = 21, -- number, tag: 2 MUS_Ambient = 0, -- number, tag: 2 MUS_Battle = 2, -- number, tag: 2 MUS_Staging = 1, -- number, tag: 2 MUS_Stinger = 3, -- number, tag: 2 NDGE_BattleStatus = 49, -- number, tag: 2 NDGE_BuildingUnit = 52, -- number, tag: 2 NDGE_HotkeyGroupSelected = 46, -- number, tag: 2 NDGE_Objectives = 50, -- number, tag: 2 NDGE_PlayerNameChanged = 53, -- number, tag: 2 NDGE_RenderModel = 51, -- number, tag: 2 NDGE_ShipsSelected = 47, -- number, tag: 2 NDGE_SubsysSelected = 48, -- number, tag: 2 nextaudio = 1, -- number, tag: 2 NINEKEY = 57, -- number, tag: 2 NISHandle_Invalid = 0, -- number, tag: 2 NKEY = 78, -- number, tag: 2 norushtime_flag = 1, -- number, tag: 2 norushtime_timing = 1, -- number, tag: 2 NotPlayable = 0, -- number, tag: 2 NUMDOTKEY = 110, -- number, tag: 2 NUMLOCKKEY = 144, -- number, tag: 2 NUMMINUSKEY = 109, -- number, tag: 2 NUMPAD0 = 96, -- number, tag: 2 NUMPAD1 = 97, -- number, tag: 2 NUMPAD2 = 98, -- number, tag: 2 NUMPAD3 = 99, -- number, tag: 2 NUMPAD4 = 100, -- number, tag: 2 NUMPAD5 = 101, -- number, tag: 2 NUMPAD6 = 102, -- number, tag: 2 NUMPAD7 = 103, -- number, tag: 2 NUMPAD8 = 104, -- number, tag: 2 NUMPAD9 = 105, -- number, tag: 2 NUMPADSLASH = 111, -- number, tag: 2 NUMPLUSKEY = 107, -- number, tag: 2 NUMSLASHKEY = 111, -- number, tag: 2 NUMSTARKEY = 106, -- number, tag: 2 OKEY = 79, -- number, tag: 2 ONEKEY = 49, -- number, tag: 2 OS_Complete = 2, -- number, tag: 2 OS_Failed = 3, -- number, tag: 2 OS_Incomplete = 1, -- number, tag: 2 OS_Off = 0, -- number, tag: 2 OT_Primary = 0, -- number, tag: 2 OT_Secondary = 1, -- number, tag: 2 PAGEDOWNKEY = 34, -- number, tag: 2 PAGEUPKEY = 33, -- number, tag: 2 pass = 0, -- number, tag: 2 PassiveTactics = 2, -- number, tag: 2 PAUSEKEY = 19, -- number, tag: 2 PI = 3.141592653589793, -- number, tag: 2 PKEY = 80, -- number, tag: 2 Playable = 1, -- number, tag: 2 PLUSKEY = 187, -- number, tag: 2 PRINTKEY = 42, -- number, tag: 2 QKEY = 81, -- number, tag: 2 Race_Hiigaran = 1, -- number, tag: 2 Race_Vaygr = 2, -- number, tag: 2 randomsimulator = 2, -- number, tag: 2 RBRACK = 221, -- number, tag: 2 relic_max = 1, -- number, tag: 2 relic_start = 240, -- number, tag: 2 relics_timing = 1, -- number, tag: 2 RETURNKEY = 13, -- number, tag: 2 RKEY = 82, -- number, tag: 2 RMOUSE_BUTTON = 2, -- number, tag: 2 RMOUSE_DOUBLE = 7, -- number, tag: 2 SCROLLKEY = 145, -- number, tag: 2 seedobja = 1103515.245, -- number, tag: 2 seedobjc = 12345, -- number, tag: 2 seedobjm = 4294967.295, -- number, tag: 2 SEVENKEY = 55, -- number, tag: 2 SHIFTKEY = 16, -- number, tag: 2 ShipHoldLaunch = 0, -- number, tag: 2 ShipHoldStayDockedAlways = 2, -- number, tag: 2 ShipHoldStayDockedUpToLimit = 1, -- number, tag: 2 SIXKEY = 54, -- number, tag: 2 SKEY = 83, -- number, tag: 2 SLASHKEY = 191, -- number, tag: 2 SPACEKEY = 32, -- number, tag: 2 startingships = 8, -- number, tag: 2 TABKEY = 9, -- number, tag: 2 THREEKEY = 51, -- number, tag: 2 TILDEKEY = 192, -- number, tag: 2 timer_interval = 5.1, -- number, tag: 2 timer_timing = 1, -- number, tag: 2 TKEY = 84, -- number, tag: 2 Trig_PI = 3.141592741012573, -- number, tag: 2 Trig_TWOPI = 6.283185482025147, -- number, tag: 2 TT_Builder = 1, -- number, tag: 2 TT_MotherShip = 0, -- number, tag: 2 TT_Refinery = 2, -- number, tag: 2 TWOKEY = 50, -- number, tag: 2 UKEY = 85, -- number, tag: 2 VisFull = 2, -- number, tag: 2 VisNone = 0, -- number, tag: 2 VisSecondary = 1, -- number, tag: 2 VKEY = 86, -- number, tag: 2 volumePositionCounter = 0, -- number, tag: 2 WKEY = 87, -- number, tag: 2 XKEY = 88, -- number, tag: 2 YKEY = 89, -- number, tag: 2 ZEROKEY = 48, -- number, tag: 2 ZKEY = 90, -- number, tag: 2 _LuaConfigName = "data:LevelData\Multiplayer\DUMPME.LUA", -- string, tag: 3 _VERSION = "Lua 4.0", -- string, tag: 3 Description = "Gametype Dump", -- string, tag: 3 GameRulesName = "Gametype Dump", -- string, tag: 3 }