FANDOM



EventPointer_AddSubSystemFromSobGroup(<sSubSystemType>, <sSobGroupName>, <iColour>, <fRadius>)
Description
Displays an event pointer around the first subsystem of <sSubSystemType> in the lead ship of <sSobGroupName> and returns a pointer index.
Example
pointerID = EventPointer_AddSubSystemFromSobGroup( "FighterProduction", "Mothership", HW2_rgb( 230, 230, 230), 0)
Arguments
<sSubSystemName>: the subsystem type to point to (as defined with NewSubSystemType.typeString within the subsystem files).
<sSobGroupName>: the sobgroup containing the subsystem.
<iColour>: an integer representation of an RGB color code.
Note: use the HW2_rgb function to convert standard RGB color values (ranging from 0 to 255) to the required integer.
<fRadius>: in meters. If set to 0, the bounding radius will be used, instead.
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