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This page lists the status of various files in regards to whether they were successfully used to create a dump.

It is important to know if the globals, print, write and dofilepath functions are accessible, since these functions can be used to glean information about a particular script's environment (a.k.a. scope), or are very important to how mods work.

Note that many LUA files have no (or almost no) functions working in them -- they are simply storage containing tables and variables. Sometimes, you can get around this if a table stores function calls within strings that are executed at a later time. This is the case among UI button presses and mouse clicks, as well as the event tables in gametype LUAs.


data\leveldata\multiplayer\deathmatch.luaEdit

status
can dump
did work
dofilepath
globals
didn't work


.levelEdit

status
can't dump
did work
dofilepath
didn't work
getn
tinsert
globals
dostring
dofile
call


data\ui\newui\main\new\newmainmenu.luaEdit

status
can dump if quoted
did work
dofilepath
globals [if quoted]
didn't work
globals [if unquoted]


.resource, .ship, .missile, etc.Edit

status
can dump
did work
globals
didn't work
dofilepath


data\art\battlescar\default.luaEdit

status
can't dump
did work
didn't work
globals


data\effect\hyperspaceeffecttweaks.luaEdit

status
can't dump
did work
didn't work
globals


music.luaEdit

status
did work
didn't work
dofilepath


bin\driverConfig.luaEdit

status
can't dump
did work
didn't work
globals


data\scripts\startingfleets\vaygr00.luaEdit

status
can't dump
did work
dofilepath
didn't work
globals


data\ai\cpumilitary.luaEdit

status
can dump
did work
dofilepath
globals
didn't work


bin\autoexec.luaEdit

status
can dump
did work
dofilepath
globals
didn't work


.madstateEdit

status
can't dump
did work
dofilepath
didn't work
globals


data\scripts\attack\dogfight.luaEdit

status
can't dump
did work
dofilepath
didn't work
globals


.campaignEdit

status
can't dump, no namespaces recognized
did work
dofilepath
didn't work
globals


.eventsEdit

status
can't dump
did work
didn't work
globals


data\scripts\debugfunctions.luaEdit

not loaded by the game engine by default


data\scripts\flightmaneuvers.luaEdit

status
can't dump
did work
didn't work
globals


data\scripts\utilityfunctions.luaEdit

status
can't dump
did work
didn't work
globals


bin\profiles\profile1\playercfg.luaEdit

status
can't dump, no namespaces recognized
did work
dofilepath
didn't work
globals


data\locale\english\scripts\keybindings.luaEdit

status
can dump if quoted
available functions seem the same as for quoted GUI commands
did work
dofilepath
globals
print
didn't work

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