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createAmbientLight (<sLightName>, <tDiffuse>)
Description
Creates a new Ambient Light.
Example


Arguments
<sLightName>: the name of the light.
<tDiffuse>: a table containing the RGB components of the diffuse effect. Values greater than 1.0 are assumed to be byte values [0..255], and get scaled. So, we get a vector instead.
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