FANDOM


AEdit

abs
acos
addAbility
addAmbientSound
addAsteroid
addCamera
addCloud
addDustCloud
AddLocalizedText
addNebula
addPath
addPebble
addPoint
addReactiveFleetResourceSlot
addReactiveFleetSlot
addRegion
addSalvage
addShield
AddShipAbility
AddShipMultiplier
AddSpeechEvent
addSphere
addSquadron
addSquadronToSOBGroup
AddSubSystemAbility
AddSubSystemMultiplier
AddSubtitleEvent
addTheme
addToSOBGroup
AddWeaponResult
AdjustForBadDrivers
appendto
AREA defined and used in many UI files, e.g. "data\ui\sensorsmanager\blobs.lua"
AreAllied
ascii
asin
assert
atan
atan2
ATI_AddColour
ATI_AddFloat
ATI_AddGraphic2D
ATI_AddGraphic3D
ATI_AddPosition
ATI_AddScale
ATI_AddString
ATI_AddWString
ATI_Clear
ATI_CreateParameters
ATI_Display2D
ATI_Display3D
ATI_LoadTemplates

BEdit

BattleChatMisc defined in "data\soundscripts\speechlogic\status.lua"
bind1
bind2
bind3
bindup
bindEffect
bindup
BKG_EditFilter
BKG_MeshAddAnim
BKG_MeshDelAnim
BKG_MeshGetJointLocalOrient
BKG_MeshGetJointLocalPos
BKG_MeshGetJointStackOrient
BKG_MeshGetJointStackPos
BKG_MeshSetParamF1
BKG_MeshSetParamF2
BKG_MeshSetParamF3
BKG_MeshSetParamF4
BKG_MeshSetParamI1
BKG_MeshSetParamI2
BKG_MeshSetParamI3
BKG_MeshSetParamI4
BKG_MeshSetParamTime
BKG_MeshSetSurface
BreakAlliance

CEdit

call
cameraCollision
Camera_AllowControl
Camera_AltFocus
Camera_AltFocusWithVolume
Camera_CollapseOnTimeout
Camera_FocusCameraPoint
Camera_FocusCancel
Camera_FocusOnFleet
Camera_FocusRestore
Camera_FocusSave
Camera_FocusSobGroup
Camera_FocusSobGroupWithBuffer
Camera_FocusVolume
Camera_FocusVolumeKeepingEyePosition
Camera_FocusVolumeWithBuffer
Camera_GetDistanceToSobGroup
Camera_GetLastZoomAmount
Camera_Interpolate
Camera_IsFocused
Camera_PanCmd
Camera_PlayerHasFocused
Camera_PlayerHasPanned
Camera_PlayerHasRotated
Camera_ResetFocused
Camera_ResetPanned
Camera_ResetRotated
Camera_SetLetterboxState
Camera_SetLetterboxStateNoUI
Camera_SetVerticalFOV
Camera_UseCameraPoint
Camera_UsePanning
Camera_ZoomClose
Campaign_QuickSaveNb
ceil
ChatterMisc defined in "data\soundscripts\speechlogic\status.html"
ChatterMiscHighPriority defined in "data\soundscripts\speechlogic\status.html"
Chatter_Init defined in "data\soundscripts\speechlogic\chatter.lua"
ClearAllControlGroups
ClearSelectedFromControlGroups This page causes the wiki software to bug out.
ClearTOSettings
clock
closefile
collectgarbage
CommandAttackGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandCancelOrder defined in "data\soundscripts\speechlogic\commands.lua"
CommandCaptureGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandCombatMan defined in "data\soundscripts\speechlogic\commands.lua"
CommandConstructionComplete defined in "data\soundscripts\speechlogic\commands.lua"
CommandConstructionStarted defined in "data\soundscripts\speechlogic\commands.lua"
CommandDefenseFieldChanged defined in "data\soundscripts\speechlogic\commands.lua"
CommandDockGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandEngagementRangeChanged defined in "data\soundscripts\speechlogic\commands.lua"
CommandEngagementRangeForceChanged defined in "data\soundscripts\speechlogic\commands.lua"
CommandGuardGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandHotKeyGroupSelected defined in "data\soundscripts\speechlogic\commands.lua"
CommandHyperspaceGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandLaunchGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandMoveAttackGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandMoveGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandMoveToSobGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandMultiplay defined in "data\soundscripts\speechlogic\commands.lua"
CommandParadeGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandPaused defined in "data\soundscripts\speechlogic\commands.lua"
CommandResourceGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandRetireGiven defined in "data\soundscripts\speechlogic\commands.lua"
CommandShipsSelected defined in "data\soundscripts\speechlogic\commands.lua"
CommandStrikeGroupFormed defined in "data\soundscripts\speechlogic\commands.lua"
CommandTacticsChanged defined in "data\soundscripts\speechlogic\commands.lua"
CommandWayPointMoveGiven defined in "data\soundscripts\speechlogic\commands.lua"
copytagmethods
cos
CPU_AddDefendSobGroup
CPU_AddDefendTarget
CPU_AddSobGroup
CPU_DoFile
CPU_DoString
CPU_Enable
CPU_EnableAll
CPU_Exist
CPU_GetDebugFlag
CPU_GetVar
CPU_GetVarString
CPU_IsDebugFlagSet
CPU_RemoveDefendTarget
CPU_RemoveResourceBlob
CPU_RemoveSobGroup
CPU_SetAttackTargetPriority
CPU_SetDebug
CPU_SetDebugFlag
CPU_SetDebugMode
CPU_SetDebugPlayer
CPU_SetDefendTargetCapturePriority
CPU_SetDefendTargetPriority
CPU_SetDefendTargetRadius
createAmbientLight
createDirLight
createSOBGroup

DEdit

date
debug
debugRegionMode
deg
distlessthan
distsqvec3
dofile
dofilepath
dostring
dr_clear
dr_setautoclear
dr_setdisplay
dr_text2d

EEdit

EnableATIDisplay
EnableBuildInBadges
Enable_Pebble_Distribution
error
EventPointer_AddSobGroup
EventPointer_AddSubSystemFromSobGroup
EventPointer_AddVolume
EventPointer_Remove
Event_IsDone
Event_IsRunning
Event_Start
Event_Stop
execute
exit
exp

FEdit

FE_ExitToMainMenu
FE_ExitToWindows
FE_FocusOnLastEvent
FE_GetCurrentPlayerIndex
FE_LoadGameScreen
FE_LoadGameScreen_Campaign
FE_LoadGameScreen_RecordedGame
FE_NextTutorial
FE_RestartGame
FE_Retire
FE_SaveGameScreen
FE_SaveGameScreen_Campaign
FE_TaskbarIgnoreProfilePhase
floor
flush
fogAddInterpolator
fogSetActive
fogSetColour
fogSetDensity
fogSetEnd
fogSetStart
fogSetType
foreach
foreachi
foreachvar
format
formationSlot
formStrikeGroup
FOWVis
FOW_ForceUpdate
FOW_RevealGroup
frexp
function_set_error
FX_DestroyEffectOnBackground
FX_Flush
FX_FlushLod
FX_Lights
FX_PlayEffect
FX_PlayEffectBetweenPoints
FX_PlayEffectOnBackground
FX_PlayEffectOnBackgroundVolume
FX_StartEvent
FX_StopEffect
FX_StopEffectOnBackground
FX_StopEvent

GEdit

GameEvent_IsListening
GameEvent_Listen
GameEvent_UnListen
gamemisc_dumprules
gcinfo
GetActualPlayerFleetExtraRU
GetActualPlayerFleetSizeInRU
GetControlTabs defined in "FEGameOptions.lua"
getenv
GetFOWVis
GetGameRubric
GetGameSettingAsNumber
GetGameSettingAsString
getglobal
getLevelOfDifficulty
getLoopCount
GetMultiplierForExtraRU
GetMultiplierForExtraShips
getn
getPauseTime
GetReactiveFleetExtraRU
GetReactiveFleetSizeInRU
GetResearchId
GetShipId
getState
GetSubSystemId
getSyncCheckingLevel
gettagmethod
getTime
getType defined in "data\soundscripts\speechlogic\commands.lua"
GetVersionInfo
globals
gsub

HEdit

HEIGHT defined and used in many UI files, e.g. "data\ui\sensorsmanager\blobs.lua"
HW2_CameraPanned defined in "data\scripts\scar\scar_util.lua"
HW2_CameraRotated defined in "data\scripts\scar\scar_util.lua"
HW2_CreateEventPointerSobGroup defined in "data\scripts\scar\scar_util.lua"
HW2_CreateEventPointerSubSystem defined in "data\scripts\scar\scar_util.lua"
HW2_CreateEventPointerVolume defined in "data\scripts\scar\scar_util.lua"
HW2_DisableBuilderOnCapture defined in "data\scripts\scar\scar_util.lua"
HW2_Fade defined in "data\scripts\scar\scar_util.lua"
HW2_GrantBuild defined in "data\scripts\scar\scar_util.lua"
HW2_GrantResearch defined in "data\scripts\scar\scar_util.lua"
HW2_InitializeBuilder defined in "data\scripts\scar\scar_util.lua"
HW2_IsRunTimeSobGroupAlive defined in "data\scripts\scar\scar_util.lua"
HW2_IsRunTimeSobGroupEmpty defined in "data\scripts\scar\scar_util.lua"
HW2_Letterbox defined in "data\scripts\scar\scar_util.lua"
HW2_LocationCardEvent defined in "data\scripts\scar\scar_util.lua"
HW2_Pause defined in "data\scripts\scar\scar_util.lua"
HW2_PingCreateWithLabel defined in "data\scripts\scar\scar_util.lua"
HW2_PingCreateWithLabelPoint defined in "data\scripts\scar\scar_util.lua"
HW2_PlayerHasMilitary defined in "data\scripts\scar\scar_util.lua"
HW2_ReactiveInfo defined in "data\scripts\scar\scar_util.lua"
HW2_RestrictBuild defined in "data\scripts\scar\scar_util.lua"
HW2_RestrictResearch defined in "data\scripts\scar\scar_util.lua"
HW2_rgb defined in "data\scripts\scar\scar_util.lua"
HW2_SetResearchLevel defined in "data\scripts\scar\scar_util.lua"
HW2_SobGroup_AddHealthPercentage defined in "data\scripts\scar\scar_util.lua"
HW2_SobGroup_ReduceHealthPercentage defined in "data\scripts\scar\scar_util.lua"
HW2_SubTitleEvent defined in "data\scripts\scar\scar_util.lua"
HW2_VaygrBuildShips defined in "data\scripts\scar\scar_util.lua"
HW2_VaygrOrder defined in "data\scripts\scar\scar_util.lua"
HW2_Wait defined in "data\scripts\scar\scar_util.lua"
Hyperspace_SetStateForPlayer
Hyperspace_SetStateForVolume

IEdit

instantParadeOnSkip defined in "data\scripts\scar\scar_util.lua"
isAnimRunning
isCapital defined in "data\soundscripts\speechlogic\commands.lua"

KEdit

KAS_AllowToPurchase
KAS_Attack
KAS_AttackFlank
KAS_AttackHarrass
KAS_AttackPlayerMothership
KAS_AttackSpecial
KAS_BentusiExchangeWatch
KAS_BentusiTradeAcceptPressed
KAS_BentusiTradeDeclinePressed
KAS_BuildControl
KAS_BulgeAttack
KAS_CanPurchase
KAS_CanSpendRU
KAS_CampaignAutoSave
KAS_CampaignComplete
KAS_ClosestGatePoint
KAS_CountShipsByType
KAS_CPUPlayerInit
KAS_DerelicHasBeenRendered
KAS_DisablePlayerHyperspace
KAS_DropSalvageTarget
KAS_EnableAllAIFeatures
KAS_EnableTradeGUI
KAS_EndStartingLetterbox
KAS_FillShipsByCapital
KAS_FillShipsByClass_HW2ProxyShips
KAS_FillShipsByClass_Normal
KAS_FillShipsByNonCapital
KAS_FillShipsByType_Normal
KAS_FillShipsByTypeWithRaces
KAS_FindDistance
KAS_FindEnemiesInside
KAS_FindEnemiesNearby
KAS_FindEnemiesNearTeam
KAS_FindPlayerShipsOfClass
KAS_FindPlayerShipsOfType
KAS_FindPlayerShipsByTypeWithRaces
KAS_FindShipsInside
KAS_FindShipsNearPoint
KAS_FocusCancel
KAS_FocusDerelict
KAS_FocussedOnShipType
KAS_FocusShips
KAS_FocusShipsRemember
KAS_GameMessageReceived
KAS_GateShipsIn
KAS_GateMoveToNearest
KAS_GateShipsOutNearest
KAS_GetCurrentOrder
KAS_GiveToCPUPlayer
KAS_GrantResearchOption
KAS_GrantResearchWatch
KAS_GuardMothership
KAS_Harvest
KAS_HW1CPUDisableAIFeature
KAS_HW1CPUDisableAllAIFeatures
KAS_HW1CPUEnableAIFeature
KAS_Intercept
KAS_IsTradeGUIActive
KAS_IsTypeNoRace
KAS_Kamikaze
KAS_KamikazeEveryone
KAS_KillerAsteroidsMove
KAS_Launch
KAS_MessageReceived
KAS_MessageSend
KAS_MessageSender
KAS_MessageSendToAll
KAS_MissionFailed
KAS_MoveAttack
KAS_MusicPlayType
KAS_MusicStop
KAS_NamedCentrePosition
KAS_NumberNewShipsAdded
KAS_PingAddPoint
KAS_PingAddShips
KAS_PingRemove
KAS_PlayerHasResearch
KAS_PlayerMothership
KAS_RandomStandoffPoint
KAS_GatheredRUs
KAS_RememberPlayerMotherships
KAS_RememberStartingRUs
KAS_RemoveFromTeams
KAS_RequestShips
KAS_RequestShipsOriginal
KAS_RequestWait
KAS_ResetDerelicRenderedFlags
KAS_ResetGameMessageQueue
KAS_ResetShipRenderedFlags
KAS_SavedMusicRestore
KAS_SensorsToggle
KAS_SensorsWeirdness
KAS_SetColourSchemeColours
KAS_SetColourScheme
KAS_SetFormation
KAS_SetHidden
KAS_SetLetterboxStart
KAS_SetLetterboxState
KAS_SetMuteActor
KAS_SetSwarmerTargets
KAS_SetTradeCost
KAS_SetTraderDisabled
KAS_SetTradeString
KAS_ShipsAdd
KAS_ShipsAtrributesBitSet
KAS_ShipHasBeenRendered
KAS_ShipLaunchedCB
KAS_ShipsSelectByPlayer
KAS_ShipsSelectSpecial
KAS_ShipsSetRetaliation
KAS_ShipsSwitchPlayerOwner
KAS_SpecialToggle
KAS_SpendRU
KAS_SubtitleAddAndRemember
KAS_SubtitleExpiredCheck
KAS_SubtitleExpiredCheckActor
KAS_SubtitleAddOnce
KAS_SwarmMoveTo
KAS_TeamAttributesSet
KAS_TeamCentrePoint
KAS_TeamCountOriginal
KAS_TeamCountRegister
KAS_TeamFinishedLaunching
KAS_TeamFuelAverage
KAS_TeamFuelLowest
KAS_TeamHealth
KAS_TeamHealthLowest
KAS_TeamHyperspaceIn
KAS_TeamHyperspaceInNear
KAS_TeamHyperspaceOut
KAS_TeamIsDocking
KAS_TeamLaunchCallback
KAS_TeamNamesEqual
KAS_TeamMakeCrazy
KAS_TumbleDerelict
KAS_TumbleSobGroup
KAS_UnderAttack
KAS_UniversePause
KAS_UnrestrictResearchOption
KAS_VisibilityTimeout
KASMessageQueueCreate
KASObjective_Add
KASObjective_Destroy
KASObjective_DestroyAll
KASObjective_GetState
KASObjective_GetStateWithDebug
KASObjective_SetState
KASPointer_AddShip
KASPointer_AddSobGroup
KASPointer_AddVolume
KASPointer_Forget
KASPointer_Remove
KASPointer_RemoveAll
KASPointer_Remember
KASRule_Add
KASRule_AddFSM
KASRule_Remove
KASRules_PauseExceptFSM
KASRules_PauseExceptRules
KASRules_UnpauseOthers
KASShipTacticsGet
KASSobGroup_Create
KASSobGroup_CreateIfNotExist
KASTimer_Add
KASTimer_Display
KASTimer_End
KASTimer_GetRemaining
KASTimer_IsExpired
KASTimer_IsExpiredIfSoDestroy
KASTimer_Pause
KASTimer_Resume
KASTimer_Set
KASTimer_Start
KASTimer_StartPaused

LEdit

LCWatcher_Activate
LCWatcher_AddFilter
LCWatcher_AddFilterCPUPlayer
LCWatcher_RmvFilter
LCWatcher_SpecifyLocalFilter
ldexp
leaveStrikeGroup defined in "data\locale\scripts\keybindings.lua"
loadBackground
LoadGame
LoadHODFile
LoadModel
loadNIS
loadPatchList defined in "data\scripts\macros\*.mc"
LoadRecordedGame
LoadSharedModel
loadShipPatchList
Locale_AddDictionary
LocationCard
LocationCard_IsDone
LOD_SetAllowGoblins
LOD_SetDesiredFPS
LOD_SetEnabled
log
log10

MEdit

MainUI_ActivateScreen
MainUI_CurrentSelection
MainUI_DisableAllCommands
MainUI_DisableCommand
MainUI_ElementVisible
MainUI_Enable
MainUI_FadeTo
MainUI_FlashButton
MainUI_GetVisible
MainUI_LoadScreen
MainUI_PopAllEnabledCommandStates
MainUI_PopEnabledCommandState
MainUI_PushEnabledCommandState
MainUI_ScarEvent
MainUI_SelectedShips
MainUI_SelectingShips
MainUI_SetEnabled
MainUI_SetItemText
MainUI_SetVisible
MainUI_ShowElement
MainUI_UnloadScreen
MainUI_UserEvent
MainUI_UserEventData
MainUI_UserEventData2
math_and
math_or
math_shl
math_shr
Matrix3_GetVector3FromCol
Matrix3_Identity
Matrix3_MakeRotateX
Matrix3_MakeRotateY
Matrix3_MakeRotateZ
Matrix3_MultiplyByMatrix3
Matrix3_MultiplyByVector3
Matrix3_MultiplyVector3ByMatrix
Matrix3_Transpose
max
maxActiveLights
Message_FormatFf
Message_FormatFff
Message_FormatFffs
Message_FormatFffw
Message_FormatFs
Message_FormatFsf
Message_FormatFss
Message_FormatFw
min
mod
movieOutputDirectory
movieOverExpose
movieRecorderStart
movieRecorderStop
MPRestrict defined in "data\scripts\scar\restrict.lua"

NEdit

newtag
next
nextvar
NISComplete
NISDebug
NISDisableInterface
NISGetAnyPlayingHandle
NISGetPlayingHandle
NISLoad
NISPlay
NISPlayFromCoordSys
NISPlayFromGroup
NISSeek
NISSeekForward
NISSetSkippable
NISShipStartPosition

OEdit

Objective_Add
Objective_AddDescription
Objective_AddDescriptionw
Objective_AddPresetID
Objective_Addw
Objective_GetState
Objective_Select
Objective_SetDescription
Objective_SetDescriptionw
Objective_SetState
OnInit
openfile

PEdit

paradeSlot
pauseAnim
persistentFeedback
Ping_AddDescription
Ping_AddDescriptionW
Ping_AddPoint
Ping_AddSobGroup
Ping_AddVector
Ping_LabelVisible
Ping_Remove
playAnimatic
playAnimaticNis
playBgLightAnim
Player_AllowDockFromUIOverride
Player_BuildOptionIsRestricted
Player_CancelResearch
Player_CanResearch
Player_FillProximitySobGroup
Player_FillShipsByType
Player_FillSobGroupInVolume
Player_GatheredRUs
Player_GetLevelOfDifficulty
Player_GetLocalPlayerID
Player_GetName
Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping
Player_GetRace
Player_GetResearchCost
Player_GetRU
Player_GetShipsByFilterExclude
Player_GetShipsByFilterInclude
Player_GetShipsByType
Player_GrantAllResearch
Player_GrantResearchOption
Player_HasQueuedBuild
Player_HasQueuedResearch
Player_HasResearch
Player_HasResearchPrequisitesToBuild
Player_HasShipWithBuildQueue
Player_HasSubsystem
Player_InstantDockAndParade
Player_InstantlyGatherAllResources
Player_InstantlyGatherAllResourcesAllTypes
Player_IsAlive
Player_IsLocal
Player_IsResearching
Player_IsShipInVolume
Player_Kill
Player_NumberOfAwakeShips
Player_PauseBuildQueues
Player_Research
Player_ResearchOptionIsComplete
Player_ResearchOptionIsRestricted
Player_RestrictAllResearch
Player_RestrictBuildOption
Player_RestrictResearchOption
Player_SetBadgeTexture
Player_SetBounty
Player_SetDefaultShipTactic
Player_SetPlayerName
Player_SetResearchCost
Player_SetRU
Player_SetTeamColours
Player_SetTeamColourTheme
Player_ShareVision
Player_UnrestrictBuildOption
Player_UnrestrictResearchOption
playNIS
playPatch
playSpeechActor defined in "data\soundscripts\speechlogic\commands.html"
playSpeechActorLinked defined in "data\soundscripts\speechlogic\commands.html"
playSpeechFreq defined in "data\soundscripts\speechlogic\commands.html"
postLevelComplete
Preload_Ship
print
Profile_GetTeamColourBadge
Profile_GetTeamColourBase
Profile_GetTeamColourStripe
Profile_SetMissionsComplete
Profile_SetSingleMissionComplete
Profile_UnlockAll
Profile_UnlockMovies
proposeAlliance

REdit

raceHelper
rad
random
RandomIntMax
RandomRange
randomseed
rawget
rawgetglobal
rawgettable
rawset
rawsetglobal
rawsettable
read
readfrom
RecorderPauseUniverse
RecorderSwitchPlayer
RecordGame
remove
rename
RenderEffects
RenderShips
resetPatchList
RestrictOptions
Rule_Add
Rule_AddInterval
Rule_Exists
Rule_Remove

SEdit

SaveDetGame
SaveGame
SaveRecordedGame
saveVar
screenshot
seek
SelectBuildFacility
SelectNextIdleHarvester
SendBuildOrder
SendCancelShipOrder
SendCancelSubSystemOrder
SendPauseShipOrder
SendPauseSubSystemOrder
Sensors_EnableCameraZoom
Sensors_EnableToggle
Sensors_FlashWorldPlane
Sensors_ManagerIsUp
Sensors_SetCameraMinMax
Sensors_SetZoomOutDistance
Sensors_Switch
Sensors_Toggle
setAccuracy
SetAlliance
setAngles
setDefaultMusic
setDetailLevel
setDustCloudAmbient
setEngineBurn
setEngineTrail
setForceLOD
setGameOver
setGlareIntensity
setglobal
setGlobalFrequencyMax defined in "data\soundscripts\speechlogic\chatter.lua"
setGlobalFrequencyMin defined in "data\soundscripts\speechlogic\chatter.lua"
setGlobalFrequencyModifier defined in "data\soundscripts\speechlogic\chatter.lua"
setJointVisible
setLevelOfDifficulty
setLevelShadowColour
setLightColour
setLightSpecular
setlocale
setLoopCount
setMiscValues
setMissionComplete
setMusicPath
setNebulaAmbient
setOutOfSync
setPatchListUI
setPatchParams
setPatchVol
setPauseTime
setPenetration
setSensorsManagerCameraDistances
SetSpeechFolder
SetStartFleetSuffix
setState
settag
settagmethod
setTime
SetTOSettings
setUseLighting
setWorldBoundsInner
setWorldBoundsOuter
ShowBackground
ShowBattleScar
ShowEngines
ShowInfo
ShowLevelVolumes
showNISDebug
ShowPathTolerance
ShowResourceDebug
ShowShipDebug
ShowUnitCaps
ShowWeaponDebug
sin
SobGroup_AbilityActivate
SobGroup_AllowPassiveActionsAlways
SobGroup_AreAllInHyperspace
SobGroup_AreAllInRealSpace
SobGroup_AreAnyFromTheseAttackFamilies
SobGroup_AreAnyOfTheseTypes
SobGroup_AreAnySquadronsInsideDustCloud
SobGroup_AreAnySquadronsInsideNebula
SobGroup_AreAnySquadronsOutsideDustCloud
SobGroup_AreAnySquadronsOutsideNebula
SobGroup_AssignedToGroup
SobGroup_Attack
SobGroup_AttackPlayer
SobGroup_AttackSobGroupHardPoint
SobGroup_AutoEngineGlow
SobGroup_AvoidanceIgnore
SobGroup_CanDoAbility
SobGroup_CaptureSobGroup
SobGroup_ChangePower
SobGroup_Clear
SobGroup_Count
SobGroup_CountByPlayer
SobGroup_Create
SobGroup_CreateShip
SobGroup_CreateSubSystem
SobGroup_DeployMines
SobGroup_DeSelectAll
SobGroup_Despawn
SobGroup_DockSobGroup
SobGroup_DockSobGroupAndStayDocked
SobGroup_DockSobGroupInstant
SobGroup_DoDamageProximitySobGroup
SobGroup_Empty
SobGroup_EnterHyperSpaceOffMap
SobGroup_ExitHyperSpace
SobGroup_ExitHyperSpaceSobGroup
SobGroup_FillBattleScar
SobGroup_FillBattleScar_Debug
SobGroup_FillCompare
SobGroup_FillProximitySobGroup
SobGroup_FillShipsByType
SobGroup_FillSobGroupInVolume
SobGroup_FillSubstract
SobGroup_FillUnion
SobGroup_FollowPath
SobGroup_ForceStayDockedIfDocking
SobGroup_FormHyperspaceGate
SobGroup_FormStrikeGroup
SobGroup_GetActualSpeed
SobGroup_GetAttackers
SobGroup_GetHardPointHealth
SobGroup_GetPosition
SobGroup_GetSobGroupBeingCapturedGroup
SobGroup_GetSobGroupCapturingGroup
SobGroup_GetSobGroupDockedWithGroup
SobGroup_GetSobGroupRepairingGroup
SobGroup_GetSobGroupSalvagingGroup
SobGroup_GetSpeed
SobGroup_GetSquadronsInsideDustCloud
SobGroup_GetSquadronsInsideNebula
SobGroup_GetTactics
SobGroup_GroupInGroup
SobGroup_GuardSobGroup
SobGroup_HasFiredAtSobGroup
SobGroup_HasUpgrade
SobGroup_HealthPercentage
SobGroup_InStrikeGroup
SobGroup_InWorldBound
SobGroup_IsBuilding
SobGroup_IsCloaked
SobGroup_IsDocked
SobGroup_IsDockedSobGroup
SobGroup_IsDoingAbility
SobGroup_IsGateDeployed
SobGroup_IsGuardingSobGroup
SobGroup_IsInControlGroup
SobGroup_IsInVolume
SobGroup_IsSelectable
SobGroup_IsShipNearPoint
SobGroup_Kamikaze
SobGroup_Launch
SobGroup_LoadPersistantData
SobGroup_MakeSelectable
SobGroup_MakeUntargeted
SobGroup_ManualEngineGlow
SobGroup_Move
SobGroup_MoveToSobGroup
SobGroup_OnScreen
SobGroup_OwnedBy
SobGroup_ParadeSobGroup
SobGroup_PlayerIsInSensorRange
SobGroup_RemoveType
SobGroup_RepairSobGroup
SobGroup_ResearchModuleExistOrSelected
SobGroup_ResetAvoidanceIgnore
SobGroup_Resource
SobGroup_RestrictBuildOption
SobGroup_SalvagedByPlayer
SobGroup_SalvageSobGroup
SobGroup_Selected
SobGroup_SelectSobGroup
SobGroup_SetAsDeployed
SobGroup_SetAutoLaunch
SobGroup_SetBuildSpeedMultiplier
SobGroup_SetCaptureAlwaysDisables
SobGroup_SetCaptureState
SobGroup_SetDisplayedRestrictedHardpoint
SobGroup_SetFiredAtSobGroup
SobGroup_SetHardPointHealth
SobGroup_SetHealth
SobGroup_SetInvulnerability
SobGroup_SetInvulnerabilityOfHardPoint
SobGroup_SetMadState
SobGroup_SetMaxSpeedMultiplier
SobGroup_SetSpeed
SobGroup_SetSwitchOwnerFlag
SobGroup_SetTactics
SobGroup_SetTeamColours
SobGroup_SobGroupAdd
SobGroup_Spawn
SobGroup_SpawnNewShipInSobGroup
SobGroup_Stop
SobGroup_SubSystemSelected
SobGroup_SwitchOwner
SobGroup_TakeDamage
SobGroup_UnderAttack
SobGroup_UnRestrictBuildOption
SobGroup_UseHyperspaceGate
sort
Sound_EnableAllSpeech
Sound_EnterIntelEvent
Sound_ExitIntelEvent
Sound_MusicPlay
Sound_MusicPlayType
Sound_Reload
Sound_SetMuteActor
Sound_SFXPlay3D
Sound_SFXPlay3DPos
Sound_SpeechPlay
Sound_SpeechSubtitlePath
Sound_StingerPlay
Sound_ToggleSpeech
SpawnSalvageOnDeath
SpawnShipOnDeath
sqrt
ssJPG
ssSetMode
ssSetPosterRes
ssSetSuperSample
ssUI
startAnim
StartAsteroidConfig
StartCloudConfig
StartDustCloudConfig
startEffect
StartMissileConfig
StartNebulaConfig
startParamAnim
StartPebbleConfig
StartSalvageConfig
StartShipConfig
StartShipHardPointConfig
StartShipWeaponConfig
StartSubSystemConfig
StartSubSystemWeaponConfig
StartWeaponConfig
statMon
statMonLog
Stats_BuildShipsBuilt
Stats_BuildShipsBuiltInRUs
Stats_DumpFramesToDisk
Stats_EnemyShipsCaptured
Stats_EnemyShipsCapturedInRUs
Stats_GatheredRUAsteroid
Stats_GatheredRUDustCloud
Stats_GatheredRUNebula
Stats_GatheredRUs
Stats_GatheredRUSalvage
Stats_HarvestersBuilt
Stats_HarvestersBuiltInRUs
Stats_OwnShipsCaptured
Stats_OwnShipsCapturedInRUs
Stats_PlayerAt
Stats_PlayerCount
Stats_ResearchCount
Stats_ResearchRUValue
Stats_ResearchTotal
Stats_ShipsCaptured
Stats_ShipsCapturedInRUs
Stats_ShipsCreated
Stats_ShipsCreatedInRUs
Stats_ShipsFirstBuilt
Stats_ShipsLost
Stats_ShipsLostInRUs
Stats_SpentRUs
Stats_SquadronsActive
Stats_SquadronsMax
Stats_SquadronsQueued
Stats_SubsystemsBuilt
Stats_SubsystemsBuiltInRUs
Stats_TimeKilled
Stats_TotalDuration
Stats_TotalKills
Stats_TotalKillsInRUs
Stats_TotalLosses
Stats_TotalLossesInRUs
Stats_TotalShipsBuilt
Stats_TotalShipsBuiltInRUs
Stats_TotalSquadKillsInRUs
Stats_TotalSquadLossesInRUs
Stats_TributeDonated
Stats_TributeReceived
StatusAttackComplete
StatusBattleMomentum
StatusBuildAvailable
StatusCaptureComplete
StatusCloud
StatusCriticallyDamaged
StatusDamaged
StatusHyperspaceExit
StatusHyperspaceInterrupted
StatusInMineField
StatusRepairs
StatusResearchAvailable
StatusResearchComplete
StatusResearchNoRUs
StatusResources
StatusRetaliating
StatusShipDestroyed
StatusShipDocked
StatusSubsystem
StatusTakingHeavyDamage
StatusTakingLightDamage
StatusUnderAttack
StatusUnderFireNeedOrders
StatusUpdgradeNoRUs
StatusUpgradeAvailable
StatusUpgradeComplete
stopAnim
strbyte
strchar
strfind
strlen
strlower
strrep
strsub
strupper
Subtitle_Add
Subtitle_IsDone
Subtitle_IsMessageDone
Subtitle_Message
Subtitle_TimeCounter
Subtitle_TimeCounterEnd

TEdit

tag
tan
Timer_Add
Timer_Display
Timer_End
Timer_GetRemaining
Timer_Pause
Timer_Resume
Timer_Start
tinsert
tmpname
toggleEngineBurns
toggleNavLights
tonumber
tostring
tremove
type
typeid

UEdit

UC_Family
UC_FamilyOverride
UC_ShipType
UC_ShipTypeOverride
UI_AddToEventScreen
UI_BindKeyEvent
UI_ClearEventScreen
UI_DialogAccept
UI_DialogAcceptID
UI_DialogCancel
UI_DialogCancelID
UI_ExitApp
UI_FlashButton
UI_GetCurrentScreenID
UI_GetScreenID
UI_GiveFocus
UI_HideScreen
UI_IsNamedElementVisible
UI_IsScreenActive
UI_NextScreen
UI_PlaySound
UI_PopState
UI_PreviousScreen
UI_PushState
UI_ReloadAllScreens
UI_ReloadCurrentScreen
UI_ReloadScreen
UI_ScreenIsActive
UI_SetButtonPressed
UI_SetButtonTextHotkey
UI_SetElementEnabled
UI_SetElementPosition
UI_SetElementSize
UI_SetElementVisible
UI_SetInterfaceEnabled
UI_SetInterfaceVisible
UI_SetLabelTextHotkey
UI_SetNextScreen
UI_SetPreviousScreen
UI_SetScreenEnabled
UI_SetScreenVisible
UI_SetTextLabelText
UI_ShowDialog
UI_ShowScreen
UI_StartGameWithSelectedLevel
UI_StopFlashButton
UI_SubtitleNarrow
UI_SubtitleWide
UI_ToggleScreen
UI_ToggleScreenElement
UI_ToggleScreenGameRubrick
UI_UnBindKeyEvent
Universe_AllowClicks
Universe_AllowPlayerOrders
Universe_AllowSelect
Universe_ClipToWorldBounds
Universe_CurrentPlayer
Universe_EnableCmd
Universe_EnableSkip
Universe_Fade
Universe_GameTime
Universe_GetCurrentMoveHeight
Universe_GetWorldBounds
Universe_IsPiePlateActive
Universe_MoveRestrictToVolume
Universe_NebulaDelete
Universe_Pause
Universe_PlayerCount
Universe_SetAvoidance
Universe_SlowDown
unpauseAnim

VEdit

version
Volume_AddCube
Volume_AddSphere
Volume_Delete

WEdit

Wait_End
Wait_Start
WIDTH defined and used in many UI files, e.g. "data\ui\sensorsmanager\blobs.lua"
Wireframe
write
writeto

#Edit

_ALERT
_ERRORMESSAGE

Subcategories

This category has the following 19 subcategories, out of 19 total.

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Pages in category "Function Reference"

The following 200 pages are in this category, out of 447 total.

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B

C

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C cont.

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