Camera_Interpolate(<sFromCameraPoint>, <sToCameraPoint>, <fTransitTime>)
Interpolates between a pair of camera points created a level file with addCamera.
Use "here" for <sFromCameraPoint> in order to interpolate from the current camera position.
Camera_Interpolate( "here", "Camera_Dreadnaught", 2)
<sFromCameraPoint>: name of the first camera point (or "here" to start from the current position)
<sToCameraPoint>: name of the second camera point
<fTransitTime>: number of seconds for the camera movement
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