FANDOM



Gotten from "autoexec.lua".



   globals = {
       function Camera_AltFocus(),
       function movieOutputDirectory(),
       function settagmethod(),
       _LuaConfig = "unknown type: userdata",
       SHIFTKEY = 16,
       INSERTKEY = 45,
       function ShowEngines(),
       Race_Vaygr = 2,
       MUI_TempWaypointCommand = 41,
       function random(),
       _LIBReg_luaappmisc = 1,
       function tremove(),
       eSubtitleOk = 18,
       _LIBReg_luagamesettings = 1,
       function Rule_AddInterval(),
       MINUSKEY = 189,
       function rawget(),
       function MainUI_PopEnabledCommandState(),
       INKE_KeyDown = 0,
       function ssSetMode(),
       function copytagmethods(),
       CONTROLKEY = 17,
       function _ALERT(),
       MUI_CaptureCommand = 37,
       F1KEY = 112,
       function setglobal(),
       function math_shl(),
       function Sound_Reload(),
       BACKSLASHKEY = 220,
       NINEKEY = 57,
       function math_shr(),
       NUMPLUSKEY = 107,
       function FE_NextTutorial(),
       eCameraDump = 75,
       function ShowUnitCaps(),
       function RenderShips(),
       function strlower(),
       ENDKEY = 35,
       function Camera_AltFocusWithVolume(),
       function AreAllied(),
       FIVEKEY = 53,
       function UI_DialogAccept(),
       function MainUI_PopAllEnabledCommandStates(),
       MUI_AttackCommand = 7,
       function tostring(),
       LKEY = 76,
       function Wait_Start(),
       function abs(),
       TO_RallyPointsSelected = 1024,
       eControlModifier = 25,
       NUMPADSLASH = 111,
       function maxActiveLights(),
       MUI_NextFocusCommand = 5,
       function SendCancelShipOrder(),
       function FE_SaveGameScreen_Campaign(),
       eResearchManager = 12,
       function showNISDebug(),
       function Wireframe(),
       function Profile_SetSingleMissionComplete(),
       function dr_text2d(),
       function FE_FocusOnLastEvent(),
       function SaveGame(),
       function Camera_ResetPanned(),
       PS_Left = 2,
       eSelectGroup = 23,
       ARRUP = 38,
       MUI_RepairCommand = 27,
       function Camera_ZoomClose(),
       eFocus = 13,
       F7KEY = 118,
       eSensorPing = 47,
       function settag(),
       function EventPointer_Remove(),
       MUI_FocusHomeCommand = 25,
       GR_CAMPAIGN = 1,
       function Camera_ResetFocused(),
       MUI_SensorsManagerToggleCommand = 22,
       PKEY = 80,
       function Enable_Pebble_Distribution(),
       BKEY = 66,
       function Profile_UnlockAll(),
       function ShowBackground(),
       function Sound_ToggleMusic(),
       function log10(),
       function rawsettable(),
       function max(),
       function Camera_FocusRestore(),
       function ClearSelectedFromControlGroups(),
       function UI_PlaySound(),
       eShiftModifier = 24,
       SEVENKEY = 55,
       function Universe_CurrentPlayer(),
       function Camera_FocusCancel(),
       function Profile_SetMissionsComplete(),
       function tan(),
       function GetShipId(),
       function ldexp(),
       LESSTHAN = 188,
       eRepair = 48,
       function FE_GetCurrentPlayerIndex(),
       function Rule_Exists(),
       TO_SphereModifiers = 1,
       function EventPointer_AddVolume(),
       MMOUSE_BUTTON = 4,
       function tinsert(),
       function setGoblinTol(),
       eWeaponLeft = 60,
       function FE_RestartGame(),
       PS_Down = 1,
       MUI_RetireCommand = 31,
       SPACEKEY = 32,
       function FE_TaskbarIgnoreProfilePhase(),
       function UI_SetElementPosition(),
       eFocusModifier = 26,
       PAUSEKEY = 19,
       function Volume_AddCube(),
       XKEY = 88,
       function _ERRORMESSAGE(),
       function UI_SetPreviousScreen(),
       APOSTROPHEKEY = 222,
       function print(),
       function UI_SetInterfaceVisible(),
       _LIBReg_LuaMenuSupport = 1,
       function gcinfo(),
       eNextTactic = 8,
       NUMSLASHKEY = 111,
       function exp(),
       function rad(),
       TILDEKEY = 192,
       function movieFileType(),
       TABKEY = 9,
       function GetVersionInfo(),
       SLASHKEY = 191,
       function RandomIntMax(),
       function rawsetglobal(),
       function GetReactiveFleetExtraRU(),
       function GetMultiplierForExtraShips(),
       function assert(),
       function UI_ReloadCurrentScreen(),
       function strbyte(),
       _LIBReg_debugrender = 1,
       gr_multiplayer = 4,
       function LoadRecordedGame(),
       F5KEY = 116,
       function UI_DialogAcceptID(),
       function dofilepath(),
       function GetResearchId(),
       MUI_CloakCommand = 36,
       function UI_ExitApp(),
       function deg(),
       _LIBReg_luauniverse = 1,
       gr_campaign = 2,
       function UI_PreviousScreen(),
       function strrep(),
       function leaveStrikeGroup(),
       PS_Up = 0,
       MUI_MoveAttackCommand = 33,
       function Universe_GetCurrentMoveHeight(),
       eNISTest = 57,
       function GetActualPlayerFleetExtraRU(),
       function GetReactiveFleetSizeInRU(),
       function SendBuildOrder(),
       function strchar(),
       F4KEY = 115,
       F12KEY = 123,
       function UI_FlashButton(),
       function UI_SetNextScreen(),
       eCapture = 70,
       function Universe_NebulaDelete(),
       _tagTable = {
           wchar_t = 6,
       },
       ESCKEY = 27,
       PAGEUPKEY = 33,
       function UI_DialogCancel(),
       function Universe_SlowDown(),
       IKEY = 73,
       YKEY = 89,
       function globals(),
       _LIBReg_luaplayer_console = 1,
       eQuickSave = 37,
       MUI_SelectGroupCommand = 11,
       function PixelWidth(),
       ePause = 44,
       eWaypoint = 27,
       MUI_FocusCommand = 4,
       F10KEY = 121,
       eLaunchManager = 20,
       eExit = 74,
       function Universe_EnableSkip(),
       eDropMinesInstant = 53,
       F9KEY = 120,
       MUI_MilitaryCommand = 34,
       _LIBReg_luagameio = 1,
       TO_DistantTOs = 4,
       function gettagmethod(),
       MUI_SetSelectionCommand = 12,
       function Profile_UnlockMovies(),
       function gamemisc_dumprules(),
       _LIBReg_luagamemisc = 1,
       THREEKEY = 51,
       function RandomRange(),
       function ssSetCompression(),
       function MainUI_PushEnabledCommandState(),
       ZKEY = 90,
       NUMDOTKEY = 110,
       _LIBReg_luaappmainui = 1,
       eCancelOrders = 2,
       function sharedVision(),
       function dofile(),
       TO_RallyPointsAll = 2048,
       PS_ModDown = 5,
       function FE_Retire(),
       MUI_HarvestCommand = 17,
       eHyperspace = 46,
       eWeaponNext = 59,
       function Rule_Add(),
       RBRACK = 221,
       function UI_SetElementSize(),
       MUI_TacticalOverlayToggleCommand = 13,
       function setMinLOD(),
       function UI_GetCurrentScreenID(),
       MUI_SpecialAttackCommand = 28,
       eGuard = 11,
       MUI_CreateGroupCommand = 10,
       function UI_PushState(),
       function foreachvar(),
       MUI_ParadeCommand = 16,
       function UI_HideScreen(),
       function LoadGame(),
       eCloak = 69,
       QKEY = 81,
       TO_OrderFeedbackMouseOver = 128,
       function GetActualPlayerFleetSizeInRU(),
       SCROLLKEY = 145,
       FLYWHEEL_UP = 3,
       eTactics = 45,
       function Pebble_Distribute(),
       gr_skirmish = 1,
       COMMA = 46,
       eRestartLevel = 41,
       function SelectBuildFacility(),
       BACKSPACEKEY = 8,
       function FE_SaveGameScreen(),
       eTurboEnable = 56,
       function ssTGA(),
       function mod(),
       function EventPointer_AddSubSystemFromSobGroup(),
       function setForcedLODLevel(),
       function SetStartFleetSuffix(),
       function Camera_AllowControl(),
       function Camera_FocusSobGroup(),
       function atan(),
       eDefenseField = 68,
       function cos(),
       function Universe_ClipToWorldBounds(),
       PI = 3.141592653589793,
       FLYWHEEL_DOWN = 5,
       function toggleGoblins(),
       MUI_DockCommand = 14,
       TO_Friendly = 8,
       function Universe_Pause(),
       eRetire = 52,
       PS_Right = 3,
       function breakAlliance(),
       function gsub(),
       function Camera_SetLetterboxStateNoUI(),
       function dostring(),
       function Scar_ReloadFile(),
       function format(),
       ePreviousFocus = 17,
       TO_NoATIAtAll = 64,
       function Camera_PlayerHasPanned(),
       FKEY = 70,
       eSuperTurbo = 67,
       TO_Enemy = 16,
       function foreachi(),
       function newtag(),
       LMOUSE_DOUBLE = 6,
       FOURKEY = 52,
       ePreviousTactic = 7,
       function GetMultiplierForExtraRU(),
       HOMEKEY = 36,
       function FE_LoadGameScreen_Campaign(),
       function Wait_End(),
       ENTERKEY = 13,
       function nextvar(),
       function goblinAlphaInterp(),
       GREATERTHAN = 190,
       function ShowInfo(),
       PAGEDOWNKEY = 34,
       function Universe_Fade(),
       TO_OrderFeedbackAlwaysOn = 512,
       function bind2(),
       function bind3(),
       eCancel = 1,
       function Universe_EnableCmd(),
       function UI_ShowDialog(),
       function ShowAIPaths(),
       function PixelHeight(),
       eSensorsManager = 31,
       function tonumber(),
       eFiltersToggle = 72,
       NUMPAD3 = 99,
       INKE_KeyRepeat = 2,
       NUMPAD5 = 101,
       NUMPAD0 = 96,
       NUMPAD2 = 98,
       NUMPAD1 = 97,
       function UI_IsScreenActive(),
       function formStrikeGroup(),
       NUMPAD8 = 104,
       NUMPAD7 = 103,
       NUMPAD9 = 105,
       MUI_PreviousFocusCommand = 6,
       function GetGameSettingAsString(),
       MUI_DropMinesCommand = 32,
       function type(),
       function proposeAlliance(),
       function getn(),
       function SaveRecordedGame(),
       function ShowShipDebug(),
       function MainUI_UserEventData2(),
       eScriptReload = 33,
       _LIBReg_luarender = 1,
       function UI_SubtitleWide(),
       GR_MULTIPLAYER = 3,
       function UI_GiveFocus(),
       function FE_ExitToWindows(),
       eWeaponCentre = 65,
       function log(),
       function error(),
       OKEY = 79,
       ARRDOWN = 40,
       MUI_ScuttleCommand = 40,
       function pause(),
       function Rule_Remove(),
       function ReloadBattleScarTextures(),
       ePopup = 0,
       function sin(),
       EKEY = 69,
       MUI_FocusModifierCommand = 20,
       function UI_ToggleScreenGameRubrick(),
       eGroup = 22,
       function Camera_GetLastZoomAmount(),
       function __Parse(),
       Race_Hiigaran = 1,
       function __Comma(),
       _LIBReg_luacamera = 1,
       eBuildManager = 19,
       function EnableBuildInBadges(),
       function SendPauseSubSystemOrder(),
       eQuickSaveDeterministic = 39,
       function GetGameRubric(),
       function ShowResourceDebug(),
       NUMPAD6 = 102,
       function RecordGame(),
       eShipScriptReload = 34,
       function UI_SubtitleNarrow(),
       function Universe_PlayerCount(),
       function UI_DialogCancelID(),
       function MainUI_UserEventData(),
       function MainUI_UserEvent(),
       function __Prefix(),
       H_KEY = 72,
       function Camera_FocusVolumeKeepingEyePosition(),
       eZoom = 29,
       function Camera_Interpolate(),
       MUI_ControlModifierCommand = 19,
       function Camera_GetDistanceToSobGroup(),
       MUI_DeployMinesCommand = 39,
       function UI_StopFlashButton(),
       eSwitchPlayer = 32,
       function Camera_UsePanning(),
       function sort(),
       function Camera_PlayerHasRotated(),
       gr_all = 7,
       function SendPauseShipOrder(),
       function Camera_UseCameraPoint(),
       TKEY = 84,
       function Camera_SetLetterboxState(),
       function Camera_FocusSave(),
       function UI_ClearEventScreen(),
       function Camera_FocusVolume(),
       eChat = 43,
       function Camera_FocusSobGroupWithBuffer(),
       eRallyPoint = 50,
       function ClearAllControlGroups(),
       function SelectNextIdleHarvester(),
       function Camera_PanCmd(),
       function LODFX_ForceFull(),
       function LOD_SetAllowGoblins(),
       function LOD_SetDesiredFPS(),
       TO_SelectionIcons = 2,
       function LOD_SetEnabled(),
       DKEY = 68,
       ALTKEY = 18,
       function ShowLevelVolumes(),
       function FE_ExitToMainMenu(),
       function RecorderFastForwardToggle(),
       function RecorderPauseUniverse(),
       VKEY = 86,
       ONEKEY = 49,
       function RecorderSwitchPlayer(),
       function Camera_ResetRotated(),
       eScreenShot = 42,
       function ssSetSuperSample(),
       function SendCancelSubSystemOrder(),
       function strsub(),
       function ClearTOSettings(),
       function SetTOSettings(),
       MUI_ZoomCommand = 21,
       function setAlliance(),
       CAPSLOCKKEY = 20,
       function debugRegionMode(),
       function EventPointer_AddSobGroup(),
       function ShowPathTolerance(),
       TWOKEY = 50,
       function statMonLog(),
       function statMon(),
       function getSyncCheckingLevel(),
       eRallyObject = 51,
       function Universe_AllowClicks(),
       MUI_DefenseFieldCommand = 35,
       function toggleEngineBurns(),
       function cameraCollision(),
       F2KEY = 113,
       function toggleNavLights(),
       function GetSubSystemId(),
       MUI_HyperspaceCommand = 26,
       function Scar_Reload(),
       PS_ModUp = 4,
       eWeaponUp = 63,
       function ShowWeaponDebug(),
       function typeid(),
       INKE_KeyUp = 1,
       function FOW_ForceUpdate(),
       eMoveAttack = 54,
       function call(),
       function Universe_IsPiePlateActive(),
       function ssJPG(),
       function Universe_AllowPlayerOrders(),
       eQuickLoad = 38,
       function ceil(),
       UKEY = 85,
       _LIBReg_luagamemainui = 1,
       function acos(),
       function Camera_PlayerHasFocused(),
       ARRRIGHT = 39,
       F3KEY = 114,
       eTempWaypoint = 73,
       function function_set_error(),
       eNextFocus = 16,
       function Universe_MoveRestrictToVolume(),
       eParade = 35,
       DELETEKEY = 46,
       function movieRecorderStart(),
       MUI_GuardCommand = 15,
       function next(),
       MUI_WaypointModeCommand = 2,
       TO_Resources = 32,
       ARRLEFT = 37,
       function UI_ReloadScreen(),
       ZEROKEY = 48,
       eFocusHome = 4,
       function FE_LoadGameScreen_RecordedGame(),
       function Player_GetRU(),
       eMenu = 21,
       function tag(),
       function screenshot(),
       WKEY = 87,
       function dr_clear(),
       eRenderToggle = 66,
       function GetFOWVis(),
       function UI_ToggleScreen(),
       LBRACK = 219,
       function Universe_AllowSelect(),
       function MainUI_DisableAllCommands(),
       function setOutOfSync(),
       eDock = 15,
       LMOUSE_BUTTON = 1,
       function UI_PopState(),
       function math_and(),
       eWaypointMode = 30,
       NUMMINUSKEY = 109,
       function UI_ToggleScreenElement(),
       function ascii(),
       function rawgettable(),
       function sqrt(),
       function UI_SetLabelTextHotkey(),
       function Volume_Delete(),
       function getglobal(),
       function UI_SetScreenVisible(),
       function strlen(),
       F8KEY = 119,
       function UI_SetElementEnabled(),
       eSpecialAttack = 49,
       TO_OrderFeedbackSelection = 256,
       eScuttle = 6,
       function frexp(),
       function rawset(),
       eDeployMines = 71,
       eHUD = 36,
       RMOUSE_DOUBLE = 7,
       function UI_NextScreen(),
       function foreach(),
       function movieRecorderStop(),
       function BreakAlliance(),
       eCancelGroup = 3,
       function movieOverExpose(),
       JKEY = 74,
       _LuaConfigName = "bin:autoexec.lua",
       NUMPAD4 = 100,
       function ssUI(),
       function FE_LoadGameScreen(),
       MKEY = 77,
       NUMSTARKEY = 106,
       function collectgarbage(),
       RETURNKEY = 13,
       eTransition = 1,
       eWeaponDown = 62,
       eMove = 9,
       SKEY = 83,
       eDelete = 28,
       function setForceLOD(),
       F11KEY = 122,
       function math_or(),
       NKEY = 78,
       _VERSION = "Lua 4.0",
       function UI_AddToEventScreen(),
       RMOUSE_BUTTON = 2,
       function MainUI_DisableCommand(),
       function bindup(),
       eFlightManeuverTest = 58,
       NUMLOCKKEY = 144,
       function Universe_GameTime(),
       function UI_SetButtonTextHotkey(),
       MUI_ShiftModifierCommand = 18,
       function UI_SetTextLabelText(),
       eWeaponsFire = 64,
       function GetGameSettingAsNumber(),
       function FOWVis(),
       function UI_StartGameWithSelectedLevel(),
       function strupper(),
       function UI_SetScreenEnabled(),
       function UI_SetInterfaceEnabled(),
       function asin(),
       function min(),
       function RenderEffects(),
       MUI_SetRallyPoint = 29,
       eSelectAllVisible = 14,
       function UI_ReloadAllScreens(),
       function dr_setdisplay(),
       function UI_GetScreenID(),
       RKEY = 82,
       F6KEY = 117,
       function UI_IsNamedElementVisible(),
       function Camera_FocusVolumeWithBuffer(),
       eWeaponRight = 61,
       DefensiveTactics = 1,
       PassiveTactics = 2,
       function UI_ShowScreen(),
       function strfind(),
       _LIBReg_luauserinterface = 1,
       MUI_CancelCommand = 0,
       GKEY = 71,
       MUI_DeleteCommand = 3,
       MUI_StopCommand = 9,
       function dr_setautoclear(),
       function persistentFeedback(),
       function floor(),
       GR_SKIRMISH = 2,
       MUI_OrderFeedbackCommand = 23,
       eMilitary = 55,
       CKEY = 67,
       function SaveDetGame(),
       function Sound_ToggleSpeech(),
       MUI_SelectAllVisibleCommand = 24,
       PLUSKEY = 187,
       EIGHTKEY = 56,
       MUI_MoveCommand = 8,
       MUI_SetRallyObject = 30,
       function UI_ScreenIsActive(),
       PRINTKEY = 42,
       MUI_SensorPingCommand = 38,
       MUI_WaypointCommand = 1,
       eQuickLoadDeterministic = 40,
       function atan2(),
       function Universe_SetAvoidance(),
       MMOUSE_DOUBLE = 248,
       SIXKEY = 54,
       function UI_SetButtonPressed(),
       function randomseed(),
       function EnableATIDisplay(),
       function setDetailLevel(),
       AggressiveTactics = 0,
       HKEY = 72,
       function SetAlliance(),
       function bind1(),
       function Preload_Ship(),
       KKEY = 75,
       AKEY = 65,
       function ssSetPosterRes(),
       function Volume_AddSphere(),
       function Universe_GetWorldBounds(),
       function rawgetglobal(),
       function UI_SetElementVisible(),
       function ShowBattleScar(),
       eTacticalOverlay = 5,
       function Camera_IsFocused(),
       eHarvest = 10,
   }

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