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addReactiveFleetSlot(<sSobGroupName>, <iPlayerIndex>, ?, <tPosition>, ?, ?, ?, <sShipType>)
Description
Adds a reactive fleet slot in singleplayer.
See this post by Mecha.
Example
Arguments
<sSobGroupName>:
<iPlayerIndex>:
?: dunno.
<tPosition>: a table containing the XYZ coordinates on the map to insert the reactive reinforcements at.
?, ?, ?: best guess: rotation angles of the entry point.
<sShipType>:
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